AFF: Naval Combat Operations Alpha Version 0.8
Dec 26, 2007 Full Version 7 commentsThis is the BIG Archive version of Angels Fall First: Naval Combat Operations version 0.8 for Homeworld 2 (v 1.1). If you are unfamiliar with using BIG...
Angels Fall First: Naval Combat OperationsHomeworld 2 mod | Released Aug 1, 2008Angels Fall First is a vast Lucasian universe creation project, begun as a set of short stories and now encompassing a variety of games, mods and art projects created by an international team. AFF: Naval Combat Operations (NCO), is a standalone Homeworld 2 modification project that seeks to bring the universe of AFF alive for lovers of strategic, space-based warfare. AFF: NCO seeks to both rebalance and re-invent the gameplay of Relic's award-winning RTS title. Featuring new units, weapons, and a brand-new, totally original universe, AFF will redefine strategic gameplay. Story: In grand, imperial fashion the Antarean Empire and its allies seek no less then the utter destruction and domination of the spaceways. Having grown disillusioned with the stagnant pseudo-democracy of the ULP having been disgusted by the League Navy's treatment of so-called "rebel-factions" (The Massacre of Tuatha Rigel, Blood March of Covington), the Antarean Empire seceded from League. This precipitated a split, and eventually dissolution of the ULP as a single entity. As such, the Antareans see themselves as the rightful heirs to supreme galactic power and regard their fellow former League members as guilty by consent, and thus criminals. Now, the scattered remants of the ULP are now locked in bitter struggle with the Antarean Alliance, the single largest "empire" in all known space. As the massive armadas of the depleted but still sizeable United Space Navy and Antarean Allied Navy grappled at one another, the rest of the galaxy watches with alarm, praying that the winning side will not turn its gaze outward once again. However ten years of war and tragedy have begun to take their toll as new galactic powers begin to emerge along with the discovery of new technologies. Alliances are formed and broken, conspiracies hatched and foiled, all of this in the shadow of the longest recorded battle in mankind's space-faring history. Both sides have prepared daring and desperate bids to attain victory, but the question is no longer who will come out the winner, but rather how many will die ere the last battle is fought. A famous keeper of past knowledge put it best "In a war on heaven, angels fall first".
Latest News: AFF: Naval Combat Operations v 0.8 RELEASED
1 comment by Alex_Drake on Dec 26th, 2007 digg this super bookmark Official Forum Post for download info, pics & more! Yes ladies and gents, hell has indeed frozen over! AFF: NCO Alpha version 0.8 has finally arrived! Oh, did I mention a name change? AFF: Total Conversion is now AFF: Naval Combat Operations! There are a bevy of changes in store for those brave enough to kick this puppy into the nearest PC! AFF: NCO Features over 15 new craft, a new resource system, [semi] Playing this new version is not particularly stable for online play lotsa desych errors when combat gets heavy). Hopefully we'll be able to squash a lot of these as the mod progresses. Also, new ships, fx and updates will trickle in as they get finished from now on, no more year long waits for content (lord willing). I've included some info on the new systems as long as a critical primer for players to get a handle on whats changed, so make sure to check out the official forum post for more detailed information. Enjoy!
Official Image Post: Affuniverse.com What's new in 0.8? - 15 new ships including one "Hero" vessel (INS Morningstar) New Ships: Generic USN AISN New Maps:
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Hmm... got info now...
I was also like "WTF ?!" when the forums disappeared.
Here's the current link: Forum.affuniverse.com
Hey guys, been a longtime follower of this mod and am looking forward to seeing the fruits of your hard labour. I noticed your website's down at the moment - any info? Good luck.
The mod doesn't work!
Theres probelems with download!
its the .4 version you want.
Put the .big file in your "data" folder, create a short cut with "C:\Program Files\Sierra\Homeworld2\Bin\Release\Homeworld2.exe" -mod aff.big -luatrace under the properties, or whatever your link is and then save it and then the shortcut should work...note though there is no sound
Witch download is the mod acctule mod.
I downloded the AFF one and the only thing I got was the Badge for this mod!
I like this mod, it's pretty cool. I just gotta say that the weapons, either side, are REALLY powerful, there's almost no time to enjoy a good battle with two flag-ships beating the crap out of each other.
No and yes.
Crowning Day Massacre vid was rendered in C4D.
Yes, there are more mods - Space-side (HW, Nexus); Ground side (UT), 4x (standalone) - that are to be done, sooner or later.
Was the crowning day video done from nexus or just a scripted video? And what is the difference betwene the 4 AFF sections on the forums? Is there suposed to be more than just the HW2 and nexus version?
Cause there's no SP campaign and mods are not compatible with HW SP, save for those who have identical shipnames as in original.
Why does it only work for Multiplayer and not Single mode?