Angels Fall First is a vast Lucasian universe creation project, begun as a set of short stories and now encompassing a variety of games, mods and art projects created by an international team.

AFF: Naval Combat Operations (NCO), is a standalone Homeworld 2 modification project that seeks to bring the universe of AFF alive for lovers of strategic, space-based warfare.

AFF: NCO seeks to both rebalance and re-invent the gameplay of Relic's award-winning RTS title. Featuring new units, weapons, and a brand-new, totally original universe, AFF will redefine strategic gameplay.

Story:
"The United League of Planets, the greatest peaceful union mankind has ever known, lies in shambles. The once proud coallition of humanity's greatest super-powers now wage bitter war across the cosmos. Now, a devestating war threatens to tear apart all that has become of nearly two centuries of peace.

In grand, imperial fashion the Antarean Empire and its allies seek no less then the utter destruction and domination of the spaceways. Having grown disillusioned with the stagnant pseudo-democracy of the ULP having been disgusted by the League Navy's treatment of so-called "rebel-factions" (The Massacre of Tuatha Rigel, Blood March of Covington), the Antarean Empire seceded from League. This precipitated a split, and eventually dissolution of the ULP as a single entity. As such, the Antareans see themselves as the rightful heirs to supreme galactic power and regard their fellow former League members as guilty by consent, and thus criminals.

Now, the scattered remants of the ULP are now locked in bitter struggle with the Antarean Alliance, the single largest "empire" in all known space. As the massive armadas of the depleted but still sizeable United Space Navy and Antarean Allied Navy grappled at one another, the rest of the galaxy watches with alarm, praying that the winning side will not turn its gaze outward once again. However ten years of war and tragedy have begun to take their toll as new galactic powers begin to emerge along with the discovery of new technologies.

Alliances are formed and broken, conspiracies hatched and foiled, all of this in the shadow of the longest recorded battle in mankind's space-faring history. Both sides have prepared daring and desperate bids to attain victory, but the question is no longer who will come out the winner, but rather how many will die ere the last battle is fought. A famous keeper of past knowledge put it best "In a war on heaven, angels fall first".

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AFF: NCO v 0.8 Screenshot 7 AFF: NCO v 0.8 Screenshot 6 AFF: NCO v 0.8 Screenshot 5
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1 comment by Alex_Drake on Dec 26th, 2007 digg this super bookmark


Official Forum Post for download info, pics & more!
Affuniverse.com

Yes ladies and gents, hell has indeed frozen over! AFF: NCO Alpha version 0.8 has finally arrived! Oh, did I mention a name change? AFF: Total Conversion is now AFF: Naval Combat Operations! There are a bevy of changes in store for those brave enough to kick this puppy into the nearest PC!

AFF: NCO Features over 15 new craft, a new resource system, [semi]
working AI, new fx, and music, 0.8 is a whole different kettle of fish from the last release. As always, this is an alpha release. This means that there are alot of things that are potentially broken, crashy, unoptimized and unfinished. I decided to release this build primarily to get the testing under way for the beta, as most of the main art assets have been created. Now on to scripting and fx creation, yar!

Playing this new version is not particularly stable for online play lotsa desych errors when combat gets heavy). Hopefully we'll be able to squash a lot of these as the mod progresses. Also, new ships, fx and updates will trickle in as they get finished from now on, no more year long waits for content (lord willing). I've included some info on the new systems as long as a critical primer for players to get a handle on whats changed, so make sure to check out the official forum post for more detailed information. Enjoy!

 



 

Official Image Post: Affuniverse.com

What's new in 0.8?

- 15 new ships including one "Hero" vessel (INS Morningstar)
- An uncountable number of new/tweaked weapons and fx
- New building/resourcing system
- And a couple themed battle missions (coming soon)

New Ships:

Generic
Fuel Depot
Shipyard

USN
Olympiad [Defense "Wall"]
Gemini II [Defense Platform]
Light Platform Controller [Station]
Viper [Fighter]
Heimdall [Destroyer]
Alfazard [Frigate]
Muninn [Light Cruiser]
Tyr [Pocket BB]
Ragnarok [Dreadnought]

AISN
Horus [Fighter]
Ti [Corvette]
Vladimir [Frigate]
Khamun [Frigate]
Shu [Frigate]
Everstar [Light Cruiser]
Pride-C [Battlecruiser]
Osiris [Battleship]
Morningstar [Experimental Command]
Naqada [Battle Station]

New Maps:
Deep Space (online Now!)
*Greater Tricholid Wastes (coming Soon!)
*Battle of the Empyrean (Coming Soon!)

Downloads RSS Feed Latest Downloads
AFF: Naval Combat Operations Alpha Version 0.8

AFF: Naval Combat Operations Alpha Version 0.8

Dec 26, 2007 Full Version 7 comments

This is the BIG Archive version of Angels Fall First: Naval Combat Operations version 0.8 for Homeworld 2 (v 1.1). If you are unfamiliar with using BIG...

Crowning Day Massacre teaser

Crowning Day Massacre teaser

Jun 20, 2006 Movies 7 comments

This trailer is a showcase of the skills of our team, presenting brilliantly animated Crowning Day Massacre incident, by our 3D Art Lead, strangelet...

AFF v. 0.4 Installer (1.1 patch req.)

AFF v. 0.4 Installer (1.1 patch req.)

Jun 18, 2006 Full Version 0 comments

HW2 AFF v. 0.4 installer for those that can't deal with standard procedure. This version has got some installer's bugs fixed. Make sure you...

Angels Fall First version 0.26

Angels Fall First version 0.26

Sep 03, 2005 Full Version 0 comments

Simple and easy Installer for the AFF Homeworld2 Mod . More information available here;

Comments  (40 - 50 of 214)
Mircea85
Mircea85 Oct 2 2007, 7:26pm says:

Great mod, the trailer is superb. Excellent work

+1 vote     reply to comment
75
75 Aug 23 2007, 8:05pm says:

will do and thanks...this is the first time somone has actualy responed to somthing iv sed T_T

+1 vote     reply to comment
wintersoldier
wintersoldier Aug 23 2007, 3:41pm says:

i think u gotta use black and whi some how on a custom badge to not have a coloured square but go to rtsc homeworld 2 to find out how to exactly do it
ur welcome in advance ! ;)

+1 vote     reply to comment
75
75 Aug 22 2007, 8:23am says:

ok this is just a general homeworld 2 question....

how do you make the badges NOT have a white square round them

i will make a image in photoshop 64/64 pixels i will set it to have a alpha chanel but when i save the image as a .tga and go into the game it will always be inside a coloured square, it will never be just the image

does anybody know...

would be greatly apreciated

+1 vote     reply to comment
Kopa_Kaboom88
Kopa_Kaboom88 Aug 11 2007, 12:16am says:

NOT WORKING!!!! :crazy:

+1 vote     reply to comment
J3ph_42
J3ph_42 Jul 28 2007, 9:15pm says:

Mod works fine for me, such as it is. Try reinstalling HW2, and patching to 1.1 before doing anything else. Then install just this mod. Then try playing. Make sure the shortcut gets all the files needed.

+1 vote     reply to comment
tangerine734
tangerine734 Jul 11 2007, 8:14pm says:

This mod loooks great but I have a rpblem that i have with every other mod I try
When I tell it to play a game (me vs cpu), i select everything and hit ok
then it starts to load adn gets to about 95% and then the mod exits.
I ahve patched it to 1.1, and i have no idea what could possibly be the problem.
\>If anyone has any ideas PLZ help me i really want to play this and other mods but none of them work :(
thx

+1 vote     reply to comment
BWolber
BWolber Jun 27 2007, 3:03pm says:

I noticed it said that the mod is only 30% complete, should I still bother downloading it?

+1 vote     reply to comment
75
75 Jun 17 2007, 9:27pm says:

OMFG.....Forget Warlords im sick of hearing thinking and seeing Star Wars THIS MOD %$@&$%* RULES everything looks so B-E-A-U-TIFUL you guys (and girls if der is any) even got ur own UBER COOL STORY to go wid it, Posters an everythin!.... it makes the things ive made in 3dmax look like the lowst of the low, everything is just MIIINT, oh yeah are those pics in game renders theyr probably just in-program renders but if the finished thing looks anything like those pics....WOWZA......&£*% ME

PS: is it only posible to put model from a program into this game if that program is maya can it not be done with 3ds max NEED TO KNOW

U Got some real talents in this Total Conversion

I Rate this mod on a scale of ten...A THOUSAND!!......absolutly blown away....trust

+1 vote     reply to comment
AStepIntoOblivion
AStepIntoOblivion Aug 12 2007, 1:29pm says:

oh ye of little faith

Affuniverse.com

come on peeps, this is not exactly a shove it in the oven, pop comes the pizza type of thing you know. LOL

sides, we're working on several projects alongside this. but that's sekrit.

For those mods not working, i suggest reinstalling and repatching as j3ph_42 suggested. make sure your copy is legit and patched to 1.1. previous installed mods might conflict with the aff beta mod.

+1 vote     reply to comment
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Platform
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Developed By
Alex_Drake
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Release Date
Released Aug 1, 2008
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