Angels Fall First is a vast Lucasian universe creation project, begun as a set of short stories and now encompassing a variety of games, mods and art projects created by an international team.

AFF: Naval Combat Operations (NCO), is a standalone Homeworld 2 modification project that seeks to bring the universe of AFF alive for lovers of strategic, space-based warfare.

AFF: NCO seeks to both rebalance and re-invent the gameplay of Relic's award-winning RTS title. Featuring new units, weapons, and a brand-new, totally original universe, AFF will redefine strategic gameplay.

Story:
"The United League of Planets, the greatest peaceful union mankind has ever known, lies in shambles. The once proud coallition of humanity's greatest super-powers now wage bitter war across the cosmos. Now, a devestating war threatens to tear apart all that has become of nearly two centuries of peace.

In grand, imperial fashion the Antarean Empire and its allies seek no less then the utter destruction and domination of the spaceways. Having grown disillusioned with the stagnant pseudo-democracy of the ULP having been disgusted by the League Navy's treatment of so-called "rebel-factions" (The Massacre of Tuatha Rigel, Blood March of Covington), the Antarean Empire seceded from League. This precipitated a split, and eventually dissolution of the ULP as a single entity. As such, the Antareans see themselves as the rightful heirs to supreme galactic power and regard their fellow former League members as guilty by consent, and thus criminals.

Now, the scattered remants of the ULP are now locked in bitter struggle with the Antarean Alliance, the single largest "empire" in all known space. As the massive armadas of the depleted but still sizeable United Space Navy and Antarean Allied Navy grappled at one another, the rest of the galaxy watches with alarm, praying that the winning side will not turn its gaze outward once again. However ten years of war and tragedy have begun to take their toll as new galactic powers begin to emerge along with the discovery of new technologies.

Alliances are formed and broken, conspiracies hatched and foiled, all of this in the shadow of the longest recorded battle in mankind's space-faring history. Both sides have prepared daring and desperate bids to attain victory, but the question is no longer who will come out the winner, but rather how many will die ere the last battle is fought. A famous keeper of past knowledge put it best "In a war on heaven, angels fall first".

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AFF: NCO v 0.8 Screenshot 7 AFF: NCO v 0.8 Screenshot 6 AFF: NCO v 0.8 Screenshot 5
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1 comment by Alex_Drake on Dec 26th, 2007 digg this super bookmark


Official Forum Post for download info, pics & more!
Affuniverse.com

Yes ladies and gents, hell has indeed frozen over! AFF: NCO Alpha version 0.8 has finally arrived! Oh, did I mention a name change? AFF: Total Conversion is now AFF: Naval Combat Operations! There are a bevy of changes in store for those brave enough to kick this puppy into the nearest PC!

AFF: NCO Features over 15 new craft, a new resource system, [semi]
working AI, new fx, and music, 0.8 is a whole different kettle of fish from the last release. As always, this is an alpha release. This means that there are alot of things that are potentially broken, crashy, unoptimized and unfinished. I decided to release this build primarily to get the testing under way for the beta, as most of the main art assets have been created. Now on to scripting and fx creation, yar!

Playing this new version is not particularly stable for online play lotsa desych errors when combat gets heavy). Hopefully we'll be able to squash a lot of these as the mod progresses. Also, new ships, fx and updates will trickle in as they get finished from now on, no more year long waits for content (lord willing). I've included some info on the new systems as long as a critical primer for players to get a handle on whats changed, so make sure to check out the official forum post for more detailed information. Enjoy!

 



 

Official Image Post: Affuniverse.com

What's new in 0.8?

- 15 new ships including one "Hero" vessel (INS Morningstar)
- An uncountable number of new/tweaked weapons and fx
- New building/resourcing system
- And a couple themed battle missions (coming soon)

New Ships:

Generic
Fuel Depot
Shipyard

USN
Olympiad [Defense "Wall"]
Gemini II [Defense Platform]
Light Platform Controller [Station]
Viper [Fighter]
Heimdall [Destroyer]
Alfazard [Frigate]
Muninn [Light Cruiser]
Tyr [Pocket BB]
Ragnarok [Dreadnought]

AISN
Horus [Fighter]
Ti [Corvette]
Vladimir [Frigate]
Khamun [Frigate]
Shu [Frigate]
Everstar [Light Cruiser]
Pride-C [Battlecruiser]
Osiris [Battleship]
Morningstar [Experimental Command]
Naqada [Battle Station]

New Maps:
Deep Space (online Now!)
*Greater Tricholid Wastes (coming Soon!)
*Battle of the Empyrean (Coming Soon!)

Downloads RSS Feed Latest Downloads
AFF: Naval Combat Operations Alpha Version 0.8

AFF: Naval Combat Operations Alpha Version 0.8

Dec 26, 2007 Full Version 7 comments

This is the BIG Archive version of Angels Fall First: Naval Combat Operations version 0.8 for Homeworld 2 (v 1.1). If you are unfamiliar with using BIG...

Crowning Day Massacre teaser

Crowning Day Massacre teaser

Jun 20, 2006 Movies 7 comments

This trailer is a showcase of the skills of our team, presenting brilliantly animated Crowning Day Massacre incident, by our 3D Art Lead, strangelet...

AFF v. 0.4 Installer (1.1 patch req.)

AFF v. 0.4 Installer (1.1 patch req.)

Jun 18, 2006 Full Version 0 comments

HW2 AFF v. 0.4 installer for those that can't deal with standard procedure. This version has got some installer's bugs fixed. Make sure you...

Angels Fall First version 0.26

Angels Fall First version 0.26

Sep 03, 2005 Full Version 0 comments

Simple and easy Installer for the AFF Homeworld2 Mod . More information available here;

Comments  (140 - 150 of 214)
grunt123
grunt123 Jun 13 2006, 5:35pm says:

I did what it said too do on "d)" i have under the sortcut target "C:\Program Files\Sierra\Homeworld2\Data\aff.big" -mod aff.big -luatrace'-overrideBigFile' do i have that right?

+1 vote     reply to comment
emoemu
emoemu May 27 2006, 4:59pm says:

stupid thing won't work

+1 vote     reply to comment
grunt123
grunt123 Jun 13 2006, 5:18pm says:

1. Thank god theres an installer now
2. How do you get the pictures like that? Do you draw them up or is there a program that you can "test" run the models in different scienaros?

+1 vote     reply to comment
lajgut
lajgut May 11 2006, 2:24am says:

Hello mindemki!!!

+1 vote     reply to comment
Revan?
Revan? May 26 2006, 3:04pm says:

If you look at the Images, and it has the word "Render" in the title, that means it is not part of the game, just a concept. Like many games which have Images which are on the front, yet don't appear in the game.

+1 vote     reply to comment
grunt123
grunt123 Jun 14 2006, 8:05pm says:

I GOT IT TOO WORK ok ill post what I did and this should help all.
follow the steps i took on my last post but move the .big file into the data folder then it should work.

+1 vote     reply to comment
leilei
leilei Mar 15 2006, 2:14am says:

You do realize the lynx in your team is not your lynx but a noob, right?

+1 vote     reply to comment
grunt123
grunt123 Mar 1 2006, 2:21pm says:

and i as well am having trouble trying to play it plz sent step by step instructions to....

xboxkid@daysnet.com

+1 vote     reply to comment
Kanann
Kanann Feb 28 2006, 6:26pm says:

im just wondering again is these pics from the game of not homeworld 2 or from homeworld2????

becuse in homeworld2 u don't really attck a city on a planet in hw2 so im just wondering what game did this mod origanly orignate.......

+1 vote     reply to comment
RAT1990cz
RAT1990cz Feb 27 2006, 10:54am says:

hmm it is wery interesting mod but i dont know how it works??? can u help me with thi wery small problem??? THX RAT1990@seznam.cz

+1 vote     reply to comment
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Alex_Drake
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Release Date
Released Aug 1, 2008
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