http://www.moddb.com/mods/an-open-window/news News RSS feed - An Open Window mod for Half-Life 2: Episode Two - Mod DB Subscribe to the Mod DB An Open Window mod for Half-Life 2: Episode Two news feed, and get the latest updates as they are posted. en-us Wed, 27 Jul 2016 00:13:33 +0000 Copyright 2016, DBolical Pty Ltd Articles 180 News RSS feed - An Open Window mod for Half-Life 2: Episode Two - Mod DB http://static.moddb.com/cutoff/images/logos/rss.png http://www.moddb.com/mods/an-open-window/news 120 90 An Open Window: Discontinued & Content Release http://www.moddb.com/mods/an-open-window/news/an-open-window-discontinued-content-release Fri, 26 Aug 2011 14:07:48 +0000 articles86517
This update contains bad and good news. To get it over with, I'll start with the bad news to get it out of the way. I'm not going to finish this project and will be focussing on other things in life.]]>
An Open Window: Discontinued & Content Release This update contains bad and good news. To get it over with, I'll start with the bad news to get it out of the way. I'm not going to finish this project and will be focussing on other things in life.
An Open Window: Status Update http://www.moddb.com/mods/an-open-window/news/an-open-window-status-update Mon, 13 Jun 2011 09:04:39 +0000 articles82378
Personally I hate it when projects just vanish off the face of the earth without any trace. It seems only fair to the over 200 people following this MOD to inform them of the current state of affairs.]]>
An Open Window: Status Update Personally I hate it when projects just vanish off the face of the earth without any trace. It seems only fair to the over 200 people following this MOD to inform them of the current state of affairs.
An Open Window: PLD +76 http://www.moddb.com/mods/an-open-window/news/an-open-window-pld-76 Fri, 15 Apr 2011 20:12:19 +0000 articles79316
It's been a busy but interesting week. In today's update, I'd like to share some technical aspects of MOD making, from a field which got me into this business in the first place: Mapping. I'll show you how creating something as simple as a garage door, can be tricky without custom code.]]>
An Open Window: PLD +76 It's been a busy but interesting week. In today's update, I'd like to share some technical aspects of MOD making, from a field which got me into this business in the first place: Mapping. I'll show you how creating something as simple as a garage door, can be tricky without custom code.
An Open Window: PLD +66 http://www.moddb.com/mods/an-open-window/news/an-open-window-pld-661 Wed, 06 Apr 2011 18:08:25 +0000 articles78773
Text is good, pictures are better but video is the best and that's why today's article features new footage of one of the gameplay aspect of AnOpWi. The video demonstrates perfectly what I want to talk about today: dynamic environments.]]>
An Open Window: PLD +66 Text is good, pictures are better but video is the best and that's why today's article features new footage of one of the gameplay aspect of AnOpWi. The video demonstrates perfectly what I want to talk about today: dynamic environments.
An Open Window: PLD +57 http://www.moddb.com/mods/an-open-window/news/an-open-window-pld-57 Mon, 28 Mar 2011 17:25:01 +0000 articles78220
In today's update I'd like to show you more media, a short return to last weeks topic and give you my views on "artsy MODs".]]>
An Open Window: PLD +57 In today's update I'd like to show you more media, a short return to last weeks topic and give you my views on "artsy MODs".
An Open Window: PLD +48 http://www.moddb.com/mods/an-open-window/news/an-open-window-pld-48 Fri, 18 Mar 2011 16:33:03 +0000 articles77685
As I'm working through the first detail pass, I've made a bunch of prop models and retextured a few Half-life objects. Just showing these wouldn't be much of an article but luckily this is the ideal situation to discuss a topic I have been struggling with for a while. Today's article is all about copyright issues.]]>
An Open Window: PLD +48 As I'm working through the first detail pass, I've made a bunch of prop models and retextured a few Half-life objects. Just showing these wouldn't be much of an article but luckily this is the ideal situation to discuss a topic I have been struggling with for a while. Today's article is all about copyright issues.
An Open Window: PLD +44 http://www.moddb.com/mods/an-open-window/news/an-open-window-pld-44 Mon, 14 Mar 2011 17:50:19 +0000 articles77478
The window opens once more for another peek into the development of this MOD. Today will be all about the difficulties you'll encounter while designing a room.]]>
An Open Window: PLD +44 The window opens once more for another peek into the development of this MOD. Today will be all about the difficulties you'll encounter while designing a room.
An Open Window: PLD +39 http://www.moddb.com/mods/an-open-window/news/an-open-window-pld-39 Wed, 09 Mar 2011 15:12:36 +0000 articles77213
After 2 conceptual text updates, it's time for some new media. Today I'd like to show you a conceptual video of a new visual feature: emotion. ]]>
An Open Window: PLD +39 After 2 conceptual text updates, it's time for some new media. Today I'd like to show you a conceptual video of a new visual feature: emotion.
An Open Window: PLD +36 http://www.moddb.com/mods/an-open-window/news/an-open-window-pld-36 Sun, 06 Mar 2011 20:27:44 +0000 articles77057
Welcome to a new update of AnOpWi. This post is a continuation of my last article; a rather deep and difficult piece about quantum mechanics, philosophy and psychology. Today I'd like to show you what that means to the project.]]>
An Open Window: PLD +36 Welcome to a new update of AnOpWi. This post is a continuation of my last article; a rather deep and difficult piece about quantum mechanics, philosophy and psychology. Today I'd like to show you what that means to the project.
An Open Window: PLD +30 http://www.moddb.com/mods/an-open-window/news/an-open-window-pld-30 Tue, 01 Mar 2011 17:06:12 +0000 articles76798
After a month of developing, it's time to reveal more information about the MOD. Time to get philosophical and dive into deep matter, such as the concept of reality and quantum mechanics.]]>
An Open Window: PLD +30 After a month of developing, it's time to reveal more information about the MOD. Time to get philosophical and dive into deep matter, such as the concept of reality and quantum mechanics.