This mod breathes new life into the classic dark twist on the incredible story that is Alice in Wonderland. Experience this epic tale once again with enhanced textures, rebalanced weapons, and much more.

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4 comments by VGames on Jul 9th, 2011

This patch was created to add the HD skins that came bundled with the new re-release of American McGee's Alice. I figured since many people who have played this mod had an original copy of Alice and would love to have the new HD skins without having to buy the game again. So here you are. Also, I sharpened these HD textures even more to make them look better then they originally did. Enjoy.

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American McGee's Alice - Madly Enhanced v1.7 Patch

American McGee's Alice - Madly Enhanced v1.7 Patch

Jul 9, 2011 Patch 5 comments

Here's the latest patch for my Madly Enhanced mod for American McGee's Alice. Just drop these pak files into the Alice base folder and overwrite the specified...

American McGee's Alice - Madly Enhanced v1

American McGee's Alice - Madly Enhanced v1

Mar 25, 2011 Full Version 3 comments

This mod breathes new life into the classic dark twist on the incredible story that is Alice in Wonderland.

Post comment Comments  (40 - 50 of 88)
luciferi
luciferi Jun 22 2011, 1:38pm says:

Found another glitch. On this section of Labrynthine Revenge [[ Imgpaste.com ]] , [[ Imgpaste.com ]] the gears do not spin and remain stationary. The first one you pretty much have to noclip, the other is not necessary.

+1 vote     reply to comment
VGames
VGames Jun 22 2011, 1:11pm says:

I'll make a patch to fix that leaf problem and I'll look into the missing HUD glitch. Thanks for the feedback guys.

+1 vote     reply to comment
skitey
skitey Jun 21 2011, 2:36pm says:

First of all:
Really much thx for this IMPROVEMENT! It's really "madly" :)

2nd (bugs'n'fixes):
Got the same problem as some posters below, the "LEAF" at the Level "Pool of Tears" is/was missing and i got the same problem as PossuM "The console in the PoT level constantly spams "SV_areaentities: MAXCOUNT"

Well, my testing results (doesn't matter which version/update of madly-mod):
First of all...the leaf is still there!..it's just invicible^^ try to walk around until you step on something and you will begin to surf^^
next:
If you got an already bugged savegame with the "missing" (invisible) leaf, forget it. Seems the game saves the enabled mods into the save, so you need to start a new game or use a save BEFORE you used the Madly-Mod! (maybe there is an old quake console cvar for resetting the engine but sadly i don't know it :(

This steps to my tesings:
-I started a new game (completely without the Mod)
-Opened Console (^)
-entered: map potears1
-warping to the pool of tears level
-console again and used: noclip
-fly to the top of the mountain, entered noclip again, spoke with the turtle-guy
-LEAF falls, works all as it should!
-no console spamming of "max_entity blabla"

after that i did the same procedure with the whole files of the madly-mod and well..LEAF don't dropps (or should we better say..its "invisible") and console spamms this "max_entity blabla"

the "evil-file" of all this problems is "z_madlyenhanced_3.pk3"
for the leaf-problem it's the so called "models/leaf_ride.tik" scriptfile inside the pack.
CHANGE the line that says:
classname actor
to
classname object
and it works like a charm!!!
Hell Yeah, i like beta-testing of good stuff :)

+1 vote     reply to comment
skitey
skitey Jun 21 2011, 2:37pm replied:

and, well, "SV_areaentities: MAXCOUNT" spamming..as told before, it only occours if you enable the "z_madlyenhanced_3.pk3"
and only if you get on the top of the mountain and enter the "turtle-cow-thing area" i think it's triggered because of the sprites of the fizzing water that constantly spawns..sry don't know how to fix that :(

+1 vote     reply to comment
luciferi
luciferi Jun 21 2011, 12:10pm says:

Don't know if this is the mod or the wide screen fix I have, but in the Beyond the Wall portion there is a HUD glitch. When you enter in the room to do the switch sequence (music) after you do it and watch the cutscene, the HUD disappears (health/mana) and doesn't return until Fortress of Doors 2.

+1 vote     reply to comment
luciferi
luciferi Jun 21 2011, 12:39pm replied:

Also, the health/mana tabs are never completely full, there is always a small empty portion, but I'm fairly certain this is due to the widescreen fix at 1440x900 and has nothing to do with the mod.

+1 vote     reply to comment
luciferi
luciferi Jun 21 2011, 1:06pm replied:

I had the same leaf problem in Pool of Tears, but just swam the whole way like a boss. :D

+1 vote     reply to comment
twigs192
twigs192 Jun 20 2011, 10:53pm says:

alice needed a new look, check out my mod

I968.photobucket.com

+1 vote     reply to comment
VGames
VGames Jun 22 2011, 1:13pm replied:

Nice skin. I'll be modding Madness Returns too.

+1 vote     reply to comment
twigs192
twigs192 Jun 23 2011, 4:43am replied:

do you know when the sdk is gonna be released. texmod is so limited and wonky. Also i've made 4 new skins and would like to post them, however where would one host them? tried filestube but there was no indication to upload.

+1 vote     reply to comment
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Released Mar 23, 2011
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