Lead the Amazon mobile forces, or Roman Legions with long range artillery and minefields, or assume command of a long lost civilization, the Far East Celt, and unleash their terrifying linked-armor-cavalry, the latest Amazons: Total War brings you back to an ancient world through the lens of anthropology, where many hidden surprises await you. The mod script is now player programmable with multiple behavior and patterns. New war machines and weapons are added, some of them never been seen in games before Amazons Total War.


This mod contains some female nudity in the depiction of conflicts in antiquity, so if there is any reason the law of your locality prohibits you from viewing such content (for example, if you are under the age of 18 in most areas), please do not access the download.
By either downloading or installing this mod's compressed file, the user who performed the download/installation acknowledges that he (or she) is legal to view such content and he or she is solely responsible for the use as well as the consequences of the use of this mod.
Keeping the aforementioned prerequisite in mind, Please do not pass along or forward link to the download file without this warning be shown.
And while playing multi-player online, please be mindful of the opponent's age or sensitivity, as each player is solely responsible for the unit he or she selected to play.

Amazons:Total War - Refulgent is an RTW/BI game based mod allowing the player to explore ancient battlefield using modern or exotic military concepts. Such as:
- Mobility and Stand-off Weapon capability using women cavalry.
- Field Battle Towers.
- Area Denial "Minefield" using field engineering units.
- Long Range Mobile Artillery.
- Wagon Warfare to allow German Panzer like armor vs armor combat.
Warfare, allowing agents to infiltrate into enemy territory to raise army deep behind enemy line.
- Linked Armor-Clad Cavalry which was the dominating cavalry formation in Eurasia for centuries.
never seen on video games before the publishing of Amazons Total War.
- Terrifying Super-heating Incendiary Munitions known as the Thermite weapons.

Other Major Features

1. Newly added exotic war machines with multi-play options,
2. Extended campaign map, now including Eurasia and Northern India.

3. Quest based game playing. Player must fulfill faction specific mission to advance to higher level.
4. Breathtaking scenery using custom and accelerated RS II battlemap.
5. Because ancient horses are mostly 12 hands tall (48 inches, or 120cm), this mod allows a great deal of women equestrian units to fully explore mobility issue on the battlefield.
6. Balanced Unit Modeling (or. B.U.M.):Unit's recruitment infrastructure, cost, appearance, and capability must have direct relationship.
7. New weapons such as ranseur pikes, septums, bill-guisarme, and many more.
8. Combat unit recruitment is now resource driven.
9. Player programmable mod scripts.
10. extended naval fleet movement.

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0 comments by ParthianShot on Mar 19th, 2015

As this author is fond of saying: "If the word 'History', or His-Story, as coined by Herodotus, does justice to the human existence, it would record that 95% of human existence is actually Her-Story". For matriarchal societies governed much of the societal evolution of the human existence. We know it from the science of anthropology than from the study of "history", for history is a mere few thousand years of records over the hundred thousand years of human's societal existence. And history as records go, are often written by the victors over the vanquished, by the indoctrinators over the uninformed, by the mass-propaganda machine over the sheep known as the citizenry, aka the general public. One victim of such "scholarly study" is the stories of the Amazons: for in the world views of Herodotus and his contemporaries, Amazons are the people they don't want their womenfolks to be. And that sets the trend of the downward spiral, the trend that vilify women's leadership along with their martial prowess. Never mind that the ancient horses with very few exceptions are almost glorified ponies, about less than 12 hands tall. And horse keeping people would know, and should know that, given the quality of the war mounts, women makes eminently better cavalry soldiers than men. And it is no surprise that most of the Amazons recorded by the Greek "Historians" kept the nom de guerre which have connotation to horses.

The Amazons Total War as a mod is unique in that it hypothesizes the plausible origin of the Amazons. That they are a powerful goddess cult governed by a sisterhood of priestesses. And connecting the influential temples of these goddess cults are the network of equestrian message dispatchers. Many of such temples might have been controlling the local politics and ruled its municipalities in all but names, Very likely these message dispatchers are junior priestesses of the cult. The network would operate in a fashion not dissimilar to the modern history's pony express in that it has maps and routes as well as the operators, but without the highway or road infrastructure similar to the messaging system built by Darius for his Achaemenid Empire.

So the Amazon factions in the mod, as well as those factions in the mod who can assimilate into the Amazon culture, must have the following units recruitable units from its municipalities.

The lower level of the combat unit is the Message Dispatchers, formed in time of the war into a military unit. They are trained in peace time to be an effective combat team. Delivering message over enemy or unknown territories takes survival skills, combat skills, guise, cunning and guile. And the Amazon priestesses cannot manage such feat without proper military training.

The higher level is that of the Amazon Scouts, In the mod's storyline, the Amazons Scouts also double as the judge of peace, to punish those who presents a threat to the goddess theocracy, or to the community the Scouts are tasked to protect.

At the next higher level is the Amazon Pathfinders, which is like a field marshal, an civic engineer, and a navigator all rolled into one persona. When a temple seeks to connect to a new territory or another temple through unknown territory, the Pathfinder is tasked to find viable route, with coded map and signal. She also needs to ensure the human resource for the operation of such a new connection to the network.

The 8.0G release represents the best release that matches this goddess priestess sisterhood.

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Amazons: Total War - Refulgent 8.0G

Amazons: Total War - Refulgent 8.0G

May 4, 2015 Full Version 1 comment

This is the 7th 8.0 release. This file is mod-foldered and it uses 7z based compression. Actual space un-compressed is about 1,057MB and can be played...

Amazons: Total War - Refulgent 8.0F

Amazons: Total War - Refulgent 8.0F

Mar 15, 2015 Full Version 9 comments

This is the 6th 8.0 release. This file is mod-foldered and it uses 7z based compression. Actual space un-compressed is about 967MB and can be played in...

Amazons: Total War - Refulgent 8.0E

Amazons: Total War - Refulgent 8.0E

Feb 16, 2015 Full Version 3 comments

This is the 5th 8.0 release. This file is mod-foldered and it uses 7z based compression. Actual space un-compressed is about 963MB and can be played in...

Amazons: Total War - Refulgent 8.0D

Amazons: Total War - Refulgent 8.0D

Feb 3, 2014 Full Version 19 comments

This is the 4th 8.0 release. This file is mod-foldered and it uses 7z based compression. Actual space un-compressed is about 957MB and can be played in...

Amazons: Total War - Refulgent 8.0C

Amazons: Total War - Refulgent 8.0C

Dec 1, 2013 Full Version 17 comments

This is the 3rd 8.0 release. This file is mod-foldered and it uses 7z based compression. Actual space un-compressed is about 964MB and can be played in...

Amazons: Total War - Refulgent 8.0B

Amazons: Total War - Refulgent 8.0B

Aug 25, 2013 Full Version 16 comments

This is the 2nd 8.0 release. This file is mod-foldered and it uses 7z based compression. Actual space un-compressed is about 893MB and can be played in...

Post comment Comments  (30 - 40 of 204)
ntblood Nov 7 2014, 1:21am says:

This question has probably been asked many times but do are there any plans to make a Refulgent version of TW:Rome2 ?

Thanks for this mod!

+1 vote     reply to comment
ParthianShot Creator
ParthianShot Nov 8 2014, 2:25pm replied:

Yes, there has been a plan to publish a mod for Rome 2, but given the current issues with Rome 2 AI, the Dev Team decided to wait a bit.

+1 vote   reply to comment
ntblood Nov 9 2014, 2:04am replied:

I thought Rome 2 AI had been patched up. I started using Silven's overhaul which changes AI instead of the popular Radias overhaul.
Well, I'll look forward to the possibility of a Rome 2 Refulgent in the future : )

+1 vote     reply to comment
ParthianShot Creator
ParthianShot Nov 10 2014, 7:57am replied:

Yes, a few patches, but the Rome 2 AI, both for strategy as well as the battlefield are far far from be a mature product.

+1 vote   reply to comment
Balgeron Nov 12 2014, 6:37am replied:

So this mod will be made for Medieval 2: Total War now? And if so, will the religion has more effect as well?

+1 vote     reply to comment
ParthianShot Creator
ParthianShot Nov 12 2014, 7:12am replied:

Yes, that is the sticky point the Dev-Team is trying to resolve.

Any ideas are welcome.

+2 votes   reply to comment
roman9441 Nov 18 2014, 4:34am replied:

For me even many patch AI still very bad for both enemy and path finding. I'm fan of totalwar since the first one never seem problem that unit keep rolling it formation crazy like rome total war 2. This mod is my favorite mod i'm really happy with it :) hope to see it move to other total war. But it will be a lot of work i guess. But i think should not be rome total war 2 . It crazy i know but because of rome total war 2 is the most boring .

+2 votes     reply to comment
skopriva Aug 29 2014, 1:18pm says:

it keeps telling me that the horde scripts are not supported

+1 vote     reply to comment
ParthianShot Creator
ParthianShot Sep 4 2014, 7:19am replied:

You need to use the the Barbarian Invasion mode, not the RTW vanilla version.

The 8.0 and previous releases use horde feature, which allows a faction to roam without a homeland. This feature is only available in BI.

+1 vote   reply to comment
Damian21 Aug 11 2014, 10:58pm says:


Im just wondering if this mod still works with the game breaking patch CA put in.I have tried to get it to work but it will just crash when i start a custom battle or a campaign.

Any help will be appreciated.

Thank you

+1 vote     reply to comment
Guest Aug 13 2014, 1:10am replied:

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Released May 28, 2013
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Highest Rated (5 agree) 10/10

Cool Mod.

Jun 16 2013, 9:58am by Silent_Siren

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