Whether you would like to be Amazons for their mobility or Romans with artillery and minefields or assume command of a long lost civilization, the Far East Celt, and learn how to deploy their terrifying linked-armor-cavalry, the latest Amazons: Total War brings you back to the ancient world with many hidden surprises.
Amazons: Total War 7.0 is being made even better with numerous changes since the initial release.
The newest 7.0C still retains the baseline features which makes the mod popular.
The mod allowing the player to explore ancient battlefields utilizing modern military concepts.
Mobility and Stand-off Weapon capability using many women cavalry units.
Deploying Area Denial "Minefield" using field engineering units.
Long Range Mobile Artillery, allows fire barrage, fire support, and counter-battery operations
Wagon Warfare to allow German Panzer like armor tactics.
Guerrilla Warfare, allowing agents to infiltrate into enemy territory to raise army deep behind enemy line.
Linked Armor-Clad Cavalry which was the dominating cavalry formation in Eurasia for centuries. First time on any video game.
Terrifying Super-heating Incendiary weapons known as Thermite Munitions.
Greatly extended campaign map, now including Eurasia and Northern India.
Quest based game playing. Player must fulfill faction specific mission to advance to certain cultural level.
Breath taking scenery using custom and optimized RS II battle environment.
Because ancient horses are mostly 12 hands tall (48 inches, or 120cm), this mod allows a great deal of women equestrian units to fully explore mobility issue on the battlefield.
Balanced Unit Modeling (or. B.U.M.):Unit's recruitment infrastructure, cost, appearance, and capability must have direct relationship.
4 turns per year (since release 5.0)
Extended naval fleet movement range to be more realistic and allowed for easier amphibious operations.
7.0C enhances the realism even more, new specification states that swords are much more costly to manufacture than many close quarter combat weapons, for light and low-cost units, if swords are their secondary weapon, they must be replaced with something more representative of their cost-performance relationship (according the Balance Unit Modeling , aka the B.U.M. principles)
New animations for 2handed ax units
New animations for halberd units
New animations for Amazon Dispatcher Corp, now using short halberd instead of sword
New animations for Amazon Brigandine Archers, now using short halberd instead of sword
New animations for Macedon Geothe Mercenaries
New animations for rebel Amazon archer units.
New EDU stat for new units to reflect the changes.
New Amazonia, Libya, and Thyssa general's units
New Amazonia strat map captain animation.
New Geothe strat map captain animation, to correct a weird problem with default texture file, uncovered by Katsoro.
New heavy standard bearer animation, with female soldiers instead of male.
New light standard bearer, now with druidress or Camilla priestess.
New Amazon priestess and colour guard animation
New Amazon Militia Hoplite animation, instead of spear and sword , now with lengthened pike (18ft).
New Amazon Round Shield foot units, now with shield slightly enlarged, and armed with short ranseur style pike, instead of spear and sword.
New Amazon Round Shield cavalry units, same as the Round Shield foot units.
Reduced poly counts on complex animation models by 22%, without any loss of resolutions or visual appearance.
Complete re-work on Amazon Pathfinder animation.
Minor change on Amazon Xiphos Cohorts animation.
After three years, finally added mano-ballista animation for advanced units.
For the 7.0B release, numerous improvement have been made to make the mod even more playable, entertaining, and challenging.
New Longbow Archer Textures.
New Roundshield Plumbatarii Textures.
New Companion Archer Textures,.
New Xihphos Cohort Textures.
New Leoni's Cultural Specific User Interface with customization by Celestial Shuttle Buddy
Renamed Gaul to Arverni, plus numerous other text changes.
Now AI confers title to Amazon Generals when the quest is accomplished
Change many animation to be more realistic.
Revised Amazon long shield design.
Using more efficient animation format to allow less file footprint and memory + speed improvement.
Since 2002 we have explored, played and enjoyed mods of all shapes and sizes just like Amazons: Total War - Recalesced. We love games like Rome: Total War that have opened themselves up to modding. Because of communities like Workshop, Nexus, Curse, RTSL, GameBanana and Mod DB, more games support modding today than ever before.
Let's celebrate modding
As mods play a bigger role in the future of gaming, we believe it is important to recognize the effort the teams behind the work put in, giving us countless hours of enjoyment while asking nothing in return. We have the power to change our games and that needs to be celebrated to ensure it remains a big part of PC gaming's future.
It all started
In 2015, when the paid modding dispute left many gamers and modders worried about the direction the industry is headed. Things have since settled down, but we believe it is important to continue this small tradition to show we are not alone in our love for mods, and the open platforms that embrace them.
Mod Appreciation Week
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2016 (or click the icons above for a pre-built post).
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