Alternate Warfare is a Total Conversion on C&C3 engine, the background story is set in the Cold War era in a different timeline, in which the experimental weapons that never practically saw service are granted a chance to prove themselves in the battlefield. As the Commander, you will have to battle through a series of campaigns dating from regional conflict in the 70s to a full-scale nuclear war in the mid-90s, make use of these new weapons wisely in order to emerge victorious in this Alternate Warfare.

Homepage(thanks Revora.net for hosting!):
Altwar.cncguild.net

Forum:
Forums.revora.net

We needs your help! Who we have:
ravagecn (Project leader)
shekdog (Project manager)
GeeraZewl (Artist)
Keksz (Artist)

Who we need:
Modeller
Texturer
AI Script Writer
Conceptual Arist
Mapper
Coder
and basically people with skills in every other areas of modding...

How to apply:
Either PM/send an email to Ravage or Shekdog, or post a thread at our Revora forum.

Ravage's email: ravagecn@gmail.com
Shekdog's email: jshek1990@yahoo.com.au

Lastly, please post any suggestions or problems you've encountered at our Revora forum, because Moddb's commenting function isn't very convenient to do this.


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Teaser Update

News 5 comments

Hi all,

It's near the end of the year, and although due to tight schedule we didn't go for MOTY this year, we are still planning to release 0.5 around Christmas, so here's a preview of what's coming up!

First up, there're the new units: M404 ECM Vehicle and M247 Sergeant York anit-air vehicle. The ECM vehicle can reveal enemy units and structure using active abilities, which will be a new game feature debuting in 0.5, while Sergeant York is adapted at dealing with enemy air threats and can receive the new AA missiles upgrade, which can also benefits the VADs defensive turrets.

ECM Vehicle revealing enemy units:

ECM Vehicle ability
ECM Vehicle ability

VADs and M247 with and without missile upgrade:

AA missile upgrade
AA missile upgrade

M247 firing its missle,

AA missile upgrade

And there are some new tweaks being done as well, such as the FV-12, which now receives speed and health boosts when fitted with AA missiles, along with a few other things for you to find out. So stay tuned for the next release!

Shekdog

Music Update!

Music Update!

News 2 comments

We hereby bring you this awesome theme song brought to you all by RafaelKrux, who did a wonderful job at pulling this piece of music together.

Happy birthday to myself

Happy birthday to myself

News 5 comments

It's updating time!!

Version 0.4 is now available

Version 0.4 is now available

News 4 comments

Working slow but steady, we now presents you the fruition this year's sweat and tears.

Updates Week!

Updates Week!

News 1 comment

ok let's have some update!

Alternate Warfare v0.4

Alternate Warfare v0.4

Demo 11 comments

After much hard work, we finally presents you this fresh holiday update, packing a new UI, M103 artillery, Recon Squad, Maintainence Yard and more in...

AlternateWarfare v0.3

AlternateWarfare v0.3

Demo 11 comments

* New units: - M800T Infantry Fighting Vehicle - Expansion Vehicle and more!

AlternateWarfare v0.21

AlternateWarfare v0.21

Patch 5 comments

Fixs in V0.21: - Fixed the problem of Mod not affect while using low-detail models setting - Fixed the problem of not showing words on some language setting...

AlternateWarfare v0.20

AlternateWarfare v0.20

Demo 12 comments

New structures: - Vehicle Transportation Pad - Air Field New vehicles: - XR-311 Scout Vehicle - MBT-70 Main Battle Tank New aircraft: - AH-56 Cheyenne...

General Point System in C&C3

General Point System in C&C3

Demo 3 comments

General Point System came out in C&C:Generals at first time, and then used in BFME and RedAlert3. it is regrettable that it were not used in C&C3...

Post comment Comments  (290 - 300 of 326)
iasaun
iasaun

When do we expect a new update soon? Patch wise?

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.illogical
.illogical

that nuke is hot. just like the look of this mod

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MiniNinja
MiniNinja

Nice! but when is the mod out!! i really want it!

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billy9876
billy9876

looks alot like cnc fallout! nice nuke as well!!!!

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mgs2
mgs2

how do u use the General Point System

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ravagecn Creator
ravagecn

what kind of "i can't use it"?

Reply Good karma+1 vote
ivan89
ivan89

nice mod. on the video the units that come out the factory seem a bit small.is that how its suppose to be?also cant wait for the next realese to come out.

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ravagecn Creator
ravagecn

because they're just small jeeps :)

Reply Good karma+1 vote
iasaun
iasaun

Ok when i lunch the mod for some ression i play GDI and click the support tab but nothing u say should be there apprese and ideas?

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ravagecn Creator
ravagecn

sorry forget to update it! please download the new ges0_2.rar.

Reply Good karma+1 vote
iasaun
iasaun

Where? Link would be nice

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ravagecn Creator
ravagecn

the moddb download is currently awaiting authorisation.you can aslo try this link:
Fileupper.com

Reply Good karma+1 vote
iasaun
iasaun

ok ty man Mod looks great keep up the work

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Highest Rated (4 agree) 8/10

This mod for what stage it is currently at is absolutly amazing, it uses realistic warfair and it fits into the game engine brilliently, it still has quite a bit of work to go but it isnt even 1.0 yet, although i must say i have high expectations for this mod as it is already starting to look good and it isnt even close to being finnished, so good work

Nov 19 2011 by [ITM]hammie

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