Current version: 1.0.2 (The Glory of War)


The current release of the mod contains:


  • Three new lifestyles with various pros and cons
    • Berserkers, exemplified by the warlike Rahta race
      • Be the finest warriors in the galaxy, but be wary of galactic peace, for your internal strife will cripple you
    • Pacifists, such as the telepathic Fasshi
      • Peace is a means and a purpose to your people, but war disturbs them greatly
    • Researchers, exemplified by the determined Alipha
      • Stop the impending Overlord invasion through the power of superior technology
  • An alternative tech grid available to the Technocracy government, taking the infinite progression techs from Wake of the Heralds to their logical extreme
  • More than a dozen new subsystems, including Ferrofluid Armor, Miner Hulls, Covariant Shield Generators, and Singularity Cores
  • A complete overhaul of weapon balancing
  • Several new orbitals - Stellar Shield Generators, Power Transmitters, Subspace Telescope Arrays, and others
  • Several new buildings, including Command Centers and Centralized Coordination Complexes
  • Increased control over the way the game plays, with settings such as First Contact Mode, Research Effectiveness Decay, and more being changeable during game configuration

Credits:


  • Alarcarr - Original author; balance technician; content developer
  • Dalo Lorn - Lead programmer and story writer; content developer
  • Darloth - Lead balance technician; programmer; content developer; author of the Reclusive Ringworlders and Subsystem Assortment mods, both of which have made it into the mod in some increasingly small part; logo designer
  • IllyiaSvara - Additional help with balancing and keeping everyone together
  • Further credits can be found at Steamcommunity.com
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Shutdown

News

A few minutes ago, I posted this thread on the Steam forums:

Steamcommunity.com

In short, I am leaving the RS development team indefinitely due to a lack of motivation. To avoid copy-pasting the whole forum post, I'll limit the rest of this article to listing the consequences this has on the mod:

  • Unless someone picks up where we left off, no more updates. Illyia and Darloth may not have officially retired like I'm doing now, but modding-wise they're no more active than I am, and I'm probably not coming back.
  • I'm still planning on fixing a major cause of 1.1.0 crashes and pushing it to ModDB, along with the associated changes to the mod page.
  • I'm still watching SR2's Steam forums and the Workshop, and I'm still sitting around in the Discord server whenever I'm online. (As dolynick can testify, just because I'm no longer willing to do any modding myself doesn't mean that I won't eagerly comment on any issue he talks about. :P)
Rising Stars 1.0.2 is now live on ModDB!

Rising Stars 1.0.2 is now live on ModDB!

News

After an excessively long delay, a new patch has come out. Read on for major highlights, or head over to the downloads section to pick it up.

Rising Stars now live on Steam!

Rising Stars now live on Steam!

News

The year is 714 AP. Amidst continuing conflict, alliances begin to form between the many rising empires inhabiting the galaxy. There are whispers of an...

ABEM Re-release Imminent!

ABEM Re-release Imminent!

News 4 comments

Even the deadly hand of a major patch can't keep a mod down... ;) (Quite the contrary! :O)

POWER! UNLIMITED POWEEER!!

POWER! UNLIMITED POWEEER!!

News

The public alpha for ABEM 0.5.0 is now live on the Steam Workshop! Testers badly needed.

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[LATEST] Rising Stars 1.1.1 for v2.0.3

[LATEST] Rising Stars 1.1.1 for v2.0.3

Full Version

Rising Stars version 1.1.1 (Return of the Ulthaar). Made for Star Ruler 2 version 2.0.3. Full version, does not require previous versions.

Compatibility hotfix for Rising Stars 1.0.2

Compatibility hotfix for Rising Stars 1.0.2

Patch 2 comments

Compatibility hotfix for Star Ruler 2 version 2.0.3. Built for and requires Rising Stars 1.0.2.

Rising Stars 1.0.2 for v2.0.2

Rising Stars 1.0.2 for v2.0.2

Full Version

Rising Stars version 1.0.2 (The Glory of War). Made for Star Ruler 2 version 2.0.2, compatible with 2.0.1. Full version, does not require previous versions...

Rising Stars 1.0.1 for v2.0.1

Rising Stars 1.0.1 for v2.0.1

Full Version

Rising Stars version 1.0.1 (The Glory of War). Compatible with Star Ruler 2 version 2.0.1. Full version, does not require previous versions.

ABEM 0.4.1 for v1.0.3

ABEM 0.4.1 for v1.0.3

Patch

Version 0.4.1 of the Alternate Balance Expansion Mod. Made for SR2 1.0.2, compatible with 1.0.3. Requires ABEM 0.4.0.

Hotfix for ABEM 0.4.0

Hotfix for ABEM 0.4.0

Patch

Fixes a fatal error causing guaranteed savegame corruption in ABEM 0.4.0. (This has been integrated into the main download, but is being uploaded anyway...

Comments
shitposter9191
shitposter9191

Great work. I love the mod. I noticed there is a bug in the file DestroyerHull.txt ... according to the description after mod activation the hp bonus of the destroyer hull should be a bonus of 200% ... so 3x .. but in the file it is still 6x ... I just checked it after I tried the destroyer hull and wondered why my destroyers could simple rape the enemy. I fixed it in the file "Rising_Stars_1.0.1\data\subsystems\flagships\hulls/DestroyerHull.txt". It works well for me and it gives other hulls a reason for existing again.

I hope it will help to improve balancing for others as well.

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vnucik
vnucik

seems legit, it was problem of SR 2 v 2.0.0 i fixed that manually too I will write this to Dalo on if you dont mind it may not be a bug but (small chance) but if its its pretty important one.

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vnucik
vnucik

EDIT: It is not a bug, confirmed by author. It is just a wrong tooltip!!!

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Dalo_Lorn Creator
Dalo_Lorn

Just uploaded a batch of screenshots from 0.5.0. Development is going along fairly slowly, I'm afraid, but we're still alive... ish.

Reply Good karma+1 vote
Guest
Guest

Great work!!!

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Dalo_Lorn Creator
Dalo_Lorn

*opens cookie jar and hands out a cookie*

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Guest
Guest

How do you install this without steam?

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Dalo_Lorn Creator
Dalo_Lorn

The instructions in the download descriptions should be pretty straightforward? (If not, please let me know so I can fix them. :()

I'm going to assume you're trying to install 0.4.1. The thing is, it's not a standalone mod - you have to install 0.4.0 first, then install 0.4.1 on top of that.

1. Download ABEM 0.4.0.

2. Extract the contents of 0.4.0's .zip into a folder in "Star Ruler 2/mods". I'm going to go with "ABEM", which would make that "Star Ruler 2/mods/ABEM".

3 (optional). Start the game up now, to see if you've properly installed it. You should know it's working when you see it, the game will pop up a mod selection screen before taking you to the main menu.

(It is not uncommon for the game to be a bit unstable after enabling mods of this scale - you may have to restart after enabling ABEM. It's possible that the game will crash, that the main menu will fail to load, or that the game will work perfectly.)

4. Download ABEM 0.4.1.

5. Extract the contents of 0.4.1's .zip into your ABEM folder (whatever it's called). If prompted to overwrite files (and you should be prompted!), overwrite everything.

6. Start the game up. If you haven't already done so, enable ABEM. If you have 0.4.1, you should see a pretty long bit of text in the lower right corner of the screen, telling you you have 0.4.1 for SR2 version this-and-that, yadda yadda.

7. Enjoy your game. Or come back here to tell me my instructions still suck. :o

You shouldn't need the 'Hotfix for ABEM 0.4.0', that one's been bundled into the 0.4.0 download immediately upon its release. I just released it separately because some people already had the broken version.

Reply Good karma+1 vote
Ignatz
Ignatz

This mod is getting better with every update!

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Dalo_Lorn Creator
Dalo_Lorn

The same cannot be said for the size of the dev team. :P

Reply Good karma+1 vote
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