Alpha Project is a Battlefield 2 modification which goals are to bring back all the features that were left out in the retail game. The gameplay style of the mod is a mixture of arcade and realism.

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M4A1 Animations
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InsanityPays Jan 16 2013 says:

I hope you find the time to make new soldier textures, the MARPAT is all wrong.

+3 votes     reply to comment
JONES™ Author
JONES™ Jan 17 2013 replied:

Sorry but woodland and desert marpat will stay the same, the vanilla one look good enough in 3p and i am not so in fiddyling around because of it isnt 100% like the real one, the arm textures in 1p is the only thing that is new on that screen but thats not what this screenshot is about...

+4 votes   reply to comment
Simcardo Jan 17 2013 replied:

Isn't it only the gloves? But it's already really nice that you made them HD.

+2 votes     reply to comment
Wakain Jan 17 2013 says:

The hand looks huge compared to the weapon

+5 votes     reply to comment
Turkish007 Jan 17 2013 replied:

also new animations for the weapons need the magical touch of Chad509 =)

+1 vote     reply to comment
[TZP]LoNer1 Jan 18 2013 replied:

The M4a1 (Carbine) is only 84cm long w/ stock extended.

See these references:

+2 votes     reply to comment
onikenshin Jan 17 2013 says:

I think the guns need to be slightly scaled up, they don't really look of proportion.

+2 votes     reply to comment
JONES™ Author
JONES™ Jan 17 2013 says:

I think it looks ok regarding size... m4a1's are small weapons...

0 votes   reply to comment
StrykerNocte Jan 17 2013 says:

The M4s look too small in FP view, okay in TP view :\

+1 vote     reply to comment
Simcardo Jan 18 2013 says:

Anyway, In this screenshot are you playing with someone else or a bot?

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Turkish007 Mar 16 2013 says:

Everyone looks at the playermodels....

But noone is aware of the brand new conversion map hidden behind there...

Id that Divided City at night?! :D

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textures, bumpmaps by JONES
m4a1 animations by Chad509

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Jan 16th, 2013
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