This mod, formally Violet Alliance, enhances the original game by unlocking, changing, and adding. Enjoy. :^)

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1 comment by Larry-3 on Jul 19th, 2014

I wanted to answer a few questions I commonly get asked. I am not mad for being asked these questions I just thought I would post my answers to save you all the time of writing them, and me the time of answering them. Okay so here they are:

How balanced is this mod?
Balancing is one of my top concerns. Every unit possess a counter unit, and I did not weaken or strengthen any factions.

How come the boarding shuttle can only take control of small ships?
When I was coding it in the first thought that came to mind, was how could a shuttle of maybe 20 men take on a frigate or larger? It is mainly meant to take control of corvettes or light frigates. And I am pushing it with its ability to control light frigates. In a future update I might just take away the ability to control it - and simply make it destroy the captured ship. I am still thinking about it, though.

How come the Imperials or Consortium lack a boarding shuttle?
I simply have not coded theirs in yet. The most recent update is incomplete. In fact it states "incomplete" in its title.

Why does the Alliance get a transport that can explode in enemies faces and not any other faction?
Part of me things I was trolling when I coded that in, but no I got that idea from reading about the Rebel Alliances tactics. Some Zann Consortium ships can explode, and the Imperials have a tank that can run over infantry and explode.

A lot of canon has been changed or cancelled out, will that affect the mod?
I know what happened in Star Wars; no talking mouse will change my opinion on that.

Any other questions you all have are always welcomed. And any feedback is appreciated. My fans are what keep me going when I work on my mod. Thank you guys for trying it out.

I will try to have another update soon.

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Alliance at War (incomplete)

Alliance at War (incomplete)

Nov 29, 2013 Full Version 22 comments

The 2013 version of Alliance at War. This version is incomplete but will slowly be finished through possible future updates.

Post comment Comments  (40 - 50 of 468)
cmgran6
cmgran6 Nov 29 2013, 7:59pm says:

Hey bro long time no see, i wouldn't mind helping out a bit. But first of all even on my new pc I have lag issues in any sort of medium sized fight, lol. Any help with that and I help you, complete win win kind of trade!

+1 vote     reply to comment
Larry-3
Larry-3 Nov 29 2013, 10:10pm replied:

What is your graphics level set too, Cm?

+1 vote     reply to comment
cmgran6
cmgran6 Nov 29 2013, 10:27pm replied:

High on geometry and texture and I am using and amd a8 cpu with a amd hd radeon 7560D 2 gb ddr3 ram

+1 vote     reply to comment
Larry-3
Larry-3 Nov 29 2013, 10:37pm replied:

How much ghz does your PC core clock in? Is it a duel or quad core? and how high do you have your shaders set to?

+1 vote     reply to comment
spaceship_2012
spaceship_2012 Oct 9 2013, 12:18pm says:

You should take a closer look at the models, then you will see that where are more bones for HardPoints, look at there the others are.

+1 vote     reply to comment
Larry-3
Larry-3 Oct 10 2013, 11:15am replied:

If I add to many hardpoints to one unit then that wouldn't be fair to the opposing faction. I want to maintain some balance.

+1 vote     reply to comment
spaceship_2012
spaceship_2012 Oct 10 2013, 4:11pm replied:

Erm, just nerf the single HardPoints and add them to all factions.

+1 vote     reply to comment
MethaneDude
MethaneDude Sep 16 2013, 2:21pm says:

this mod is dead, ain't it?

+1 vote     reply to comment
Larry-3
Larry-3 Oct 10 2013, 11:15am replied:

Maybe not.

+1 vote     reply to comment
TheCheesierGamer
TheCheesierGamer Aug 18 2013, 3:16am replied:

yeah that seems to be the problem with alot of mods they look really cool and (I search under the released games) I go to them and they have no downloads only images or the summary, i'd just like to actually download one.

+1 vote     reply to comment
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Star Wars: Empire at War: Forces of Corruption Icon
Platform
Windows
Developed By
Larry-3
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Release Date
Released Mar 3, 2012
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Highest Rated (4 agree) 10/10

Great Mod some new planets and vechicals changed sizes of stuff different to make it more accurate music etc and of cause Violet alliance i can see you becoming a professional modder keep up the good work Larry! 10/10 :)

Jun 22 2012, 2:50am by Bisszy4ever

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Real Time Strategy
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Sci-Fi
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Single Player
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