This mod, formally Violet Alliance, enhances the original game by unlocking, changing, and adding. Enjoy. :^)

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5 comments by Larry-3 on Aug 12th, 2014

I am about to post a minor update. It is nothing to major. I worked on the a.i. a bit, a few of the lasers, and I fixed a few text issues I found. If you guys find any issues remember feel free to tell me. I appreciate any feedback, no matter how small.

So this morning I was battling on Fondor, and I thought I was going to lose because all I had on the surface was a barracks and a field commander. When the battled started I noticed civilians helping me, but they were all dying by infantry and pulse tanks. It was horrible they were getting ran over, their homes were exploding, some were running in different directions, and a few was actually shooting the Consortium units. I kept saying no, no, no run faster soldiers. Because my barracks was way off to the side and my soldiers had to run all the way around. Still the civilians kept the Consortium busy to the point that I was able to get the vanguard plex guys into positions to blast all their tanks. By the time they started to retreat all the civilian spawn buildings were destroyed and smoking and there was only a few of them left standing over a lot of dead ones. You brave bastards... thank you. It was really sad that they died... it was funny! But still very, very sad.

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Alliance at War (august 2014 update)

Alliance at War (august 2014 update)

Aug 12, 2014 Full Version 5 comments

The next version for Alliance at War, the august 2014 update. I take no credit for any extra models used in Alliance at War.

Post comment Comments  (40 - 50 of 470)
spaceship_2012
spaceship_2012 Nov 30 2013, 7:08am says:

The mod has a lot of potential, with a lot of cool unique ideas.
But there is a lot of work left until this mod will be finished.
;)
Or do you want to keep the ships as they are?

+1 vote     reply to comment
Larry-3
Larry-3 Nov 30 2013, 11:45am replied:

I know, I have a long way to go. What's wrong with the ship sizes?

+1 vote     reply to comment
cmgran6
cmgran6 Nov 29 2013, 7:59pm says:

Hey bro long time no see, i wouldn't mind helping out a bit. But first of all even on my new pc I have lag issues in any sort of medium sized fight, lol. Any help with that and I help you, complete win win kind of trade!

+1 vote     reply to comment
Larry-3
Larry-3 Nov 29 2013, 10:10pm replied:

What is your graphics level set too, Cm?

+1 vote     reply to comment
cmgran6
cmgran6 Nov 29 2013, 10:27pm replied:

High on geometry and texture and I am using and amd a8 cpu with a amd hd radeon 7560D 2 gb ddr3 ram

+1 vote     reply to comment
Larry-3
Larry-3 Nov 29 2013, 10:37pm replied:

How much ghz does your PC core clock in? Is it a duel or quad core? and how high do you have your shaders set to?

+1 vote     reply to comment
spaceship_2012
spaceship_2012 Oct 9 2013, 12:18pm says:

You should take a closer look at the models, then you will see that where are more bones for HardPoints, look at there the others are.

+1 vote     reply to comment
Larry-3
Larry-3 Oct 10 2013, 11:15am replied:

If I add to many hardpoints to one unit then that wouldn't be fair to the opposing faction. I want to maintain some balance.

+1 vote     reply to comment
spaceship_2012
spaceship_2012 Oct 10 2013, 4:11pm replied:

Erm, just nerf the single HardPoints and add them to all factions.

+1 vote     reply to comment
Larry-3
Larry-3 Oct 10 2013, 11:15am replied:

Maybe not.

+1 vote     reply to comment
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Star Wars: Empire at War: Forces of Corruption Icon
Platform
Windows
Developed By
Larry-3
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Release Date
Released Mar 3, 2012
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Highest Rated (4 agree) 10/10

Great Mod some new planets and vechicals changed sizes of stuff different to make it more accurate music etc and of cause Violet alliance i can see you becoming a professional modder keep up the good work Larry! 10/10 :)

Jun 22 2012, 2:50am by Bisszy4ever

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Real Time Strategy
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Sci-Fi
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Single Player
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