This mod, formally Violet Alliance, enhances the original game by unlocking, changing, and adding. Enjoy. :^)

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1 comment by Larry-3 on Jul 19th, 2014

I wanted to answer a few questions I commonly get asked. I am not mad for being asked these questions I just thought I would post my answers to save you all the time of writing them, and me the time of answering them. Okay so here they are:

How balanced is this mod?
Balancing is one of my top concerns. Every unit possess a counter unit, and I did not weaken or strengthen any factions.

How come the boarding shuttle can only take control of small ships?
When I was coding it in the first thought that came to mind, was how could a shuttle of maybe 20 men take on a frigate or larger? It is mainly meant to take control of corvettes or light frigates. And I am pushing it with its ability to control light frigates. In a future update I might just take away the ability to control it - and simply make it destroy the captured ship. I am still thinking about it, though.

How come the Imperials or Consortium lack a boarding shuttle?
I simply have not coded theirs in yet. The most recent update is incomplete. In fact it states "incomplete" in its title.

Why does the Alliance get a transport that can explode in enemies faces and not any other faction?
Part of me things I was trolling when I coded that in, but no I got that idea from reading about the Rebel Alliances tactics. Some Zann Consortium ships can explode, and the Imperials have a tank that can run over infantry and explode.

A lot of canon has been changed or cancelled out, will that affect the mod?
I know what happened in Star Wars; no talking mouse will change my opinion on that.

Any other questions you all have are always welcomed. And any feedback is appreciated. My fans are what keep me going when I work on my mod. Thank you guys for trying it out.

I will try to have another update soon.

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Alliance at War (incomplete)

Alliance at War (incomplete)

Nov 29, 2013 Full Version 22 comments

The 2013 version of Alliance at War. This version is incomplete but will slowly be finished through possible future updates.

Post comment Comments  (440 - 450 of 468)
Bisszy4ever Jun 28 2012, 2:13am says:

Thanks Larry for the new update heaps good and for taking some of my ideas into it but what you have done with it is amazing it is a great improvement like what you have done with it keep up the good work another 10/10 :).

+2 votes     reply to comment
Bisszy4ever Jun 26 2012, 5:28pm says:

Hey Larry when will the next update come out or status? :)

+2 votes     reply to comment
Larry-3 Jun 27 2012, 2:30am replied:

I'll post some news up soon, as for the new update - I can't say for sure. I've gotten a lot done but I still have a lot more to finish.

+3 votes     reply to comment
Bisszy4ever Jun 27 2012, 2:57am replied:

Ok thanks for the update can't wait :) this is going to be good thanks.

+2 votes     reply to comment
Bisszy4ever Jun 22 2012, 5:31pm replied:

Can you do galatic conquest to 26 and skimish 30 or something thanks :)

+3 votes     reply to comment
Larry-3 Jun 22 2012, 7:01pm replied:

Alright, in the next update they'll both be a little bigger. I would make it a whole lot bigger but I don't want to 'cause a lot of lag.

+3 votes     reply to comment
Bisszy4ever Jun 22 2012, 7:21pm replied:

Yeah if it is too much lag don't worry and you could also make a hanger in Mon calamari Cruisers :) you're doing a great job with this mod thanks

+2 votes     reply to comment
Larry-3 Jun 23 2012, 1:20am replied:

Alright, after doing some editing on The MC80 Liberty type Star Cruiser, it will now have a small fighter complement.

+3 votes     reply to comment
Bisszy4ever Jun 23 2012, 3:47am replied:

Thanks for your time and effort for taking my suggestions and putting it in your mod thanks again. :)

+3 votes     reply to comment
Bisszy4ever Jun 23 2012, 2:55am replied:

Can't wait for the final version lol :)

+3 votes     reply to comment
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Star Wars: Empire at War: Forces of Corruption Icon
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Released Mar 3, 2012
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Highest Rated (4 agree) 10/10

Great Mod some new planets and vechicals changed sizes of stuff different to make it more accurate music etc and of cause Violet alliance i can see you becoming a professional modder keep up the good work Larry! 10/10 :)

Jun 22 2012, 2:50am by Bisszy4ever

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