This mod, formally Violet Alliance, enhances the original game by unlocking, changing, and adding. Enjoy. :^)

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Yes, Vanguards get mines, too... I suppose Corulag really is the place to recruit Ord Vaug surface map photo 1
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0 comments by Larry-3 on Mar 2nd, 2015

Wow, I cannot believe I have been working on my mod for three years. I am happy how the mod has turned out. I still remember back when this mod was called "Violet Alliance". I knew I would eventually change the name. I was still thinking of one when I came up with that.

Anyway, if you have followed my mod for three years then you probably know that I rarely spoil what is new on any update. I like my fans to figure it out. That is how it has always been sense I first created my mod and uploaded it.

Most of everything in Alliance at War has been done by me and my low-end laptop. If you have any question or suggestions then feel free to message me like always. Remember, I love feedback from you all.

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Alliance at War (March 2015 update)

Alliance at War (March 2015 update)

Mar 2, 2015 Full Version 11 comments

Alliance at War is now three years old. I do not want to give away anything on what I have added to the mod, just play to see. Enjoy.

Post comment Comments  (10 - 20 of 531)
jonathanborowski1
jonathanborowski1 Jan 4 2015, 12:42am says:

The ai is not responding for me in any way (skirmish or GC), any idea why? Otherwise the mod looks cool, i like the YT-2000 that's available in skirmish (make is available in GC!) Thanks keep up the good work

+1 vote     reply to comment
Larry-3 Creator
Larry-3 Jan 4 2015, 1:14am replied:

It might be how you installed it. Did you place the "Alliance-at-War" folder in your mods folder?

+1 vote   reply to comment
jonathanborowski1
jonathanborowski1 Jan 4 2015, 8:30am replied:

Alliance-at-war folder is in mods folder, Alliance-at-war.bat is in the main FoC folder, the game launches fine and allows me to play, the ai just does nothing

+1 vote     reply to comment
jonathanborowski1
jonathanborowski1 Jan 4 2015, 12:16pm replied:

it appears the AI is not functioning on regular FoC now either, so i completely uninstalled and reinstalled, still not working! any help is appreciated

+1 vote     reply to comment
Larry-3 Creator
Larry-3 Jan 4 2015, 12:58pm replied:

It could be caused by another mod. The A.I. in Alliance at War will not right if Republic at War is installed.

+1 vote   reply to comment
jonathanborowski1
jonathanborowski1 Jan 4 2015, 2:12pm replied:

okay, i did a fresh install of FoC, no mods installed and i get the same result, fresh install of Alliance-at-war and still no AI movement. playing on a windows 7 pc if that matters

+1 vote     reply to comment
Larry-3 Creator
Larry-3 Jan 4 2015, 2:21pm replied:

I am going to take a look at the A.I. files again. When you was playing in Galactic Conquest, how many weeks were you in? The A.I. will not start attacking until week 10.

+1 vote   reply to comment
jonathanborowski1
jonathanborowski1 Jan 4 2015, 2:45pm replied:

not 100% sure how far in, but i think it was past 10 weeks. They weren't even conquering planets though, empire was stuck on Coruscant. Wasn't working on skirmish either, let me know what you find out, im gonna see if i cant find anything out on the internet

+1 vote     reply to comment
jonathanborowski1
jonathanborowski1 Jan 4 2015, 3:40pm replied:

I tried a few, Alliance at war and empire at war for sure

+1 vote     reply to comment
Larry-3 Creator
Larry-3 Jan 4 2015, 2:48pm replied:

Which Galactic Conquest scenario was you trying?

+1 vote   reply to comment
jonathanborowski1
jonathanborowski1 Jan 4 2015, 5:38pm replied:

I tried a few, Alliance at war and empire at war for sure

+1 vote     reply to comment
Larry-3 Creator
Larry-3 Jan 4 2015, 5:51pm replied:

Sense it is "Empire at War" scenario, give it a little bit more time. Both you and the Imperials start off with very little. The A.I. needs a little extra time to build up. Be careful, though: the A.I. will rush to take a lot of planets first.

+1 vote   reply to comment
jonathanborowski1
jonathanborowski1 Jan 4 2015, 9:31pm replied:

okay i played 30 weeks in, no ai movement at all

+1 vote     reply to comment
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Star Wars: Empire at War: Forces of Corruption Icon
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Windows
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Larry-3
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Released Mar 3, 2012
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Highest Rated (5 agree) 9/10

Cool idea, but what would have made it more interestin is if all the particles were purple too (ex. blaster fire, missiles...) and made the empire a different color like green. I hope this mod gets expanded beyond the colors.

Mar 29 2012, 11:34pm by ~Avenger~

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