Armed with powerful and modern weapons created by the newly formed United Human Nations, the player must battle and survive against the hostile alien life and defend the flag of the Humanity through the entire space !
Hi there, I just finished the planning of the first playable version of Alien Wave (version 0.5). Here I wrote you what you will found in when it's released...
Posted by Bioko on Jun 24th, 2010
Hi there, I just finished the planning of the first playable version of Alien Wave (version 0.5). Here I wrote you what you will found in when it's released :
New Weapons of AW 0.5 :
New Maps of AW 0.5 :
New Musics / Props Models / Textures / Weapon and Player Sounds
Here I give you few screens of the first chapter (called Krona Desert). REMEMBER, IT'S A WIP (Work In Progress), many buildings need more work on them, few places are too dark, the overall map need more details and decals. All this will be fixed in the final version.
For the next version (greater than 0.5) :
I guess those new weapons will be fun in arcade missions where you will got thousands of aliens running and crying to you! Otherwise, about posts seeking, I really need a modeller (I can survive without for the version 0.5, you'll just have to play against fast zombie in the arcade mission, but it will become more complicated for the version 0.6...). So, if you got a modelling skill and you are tracking Alien Wave, you can be really help full for ! Just contact me via bioko.xo[at]gmail.com
Have a nice day
Bioko
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Nice mapping, I like how open it is. You got my track.
Looks pretty nice, I've reconsidered, I think I will track this after all, keep up the good work...
I like this mapping. It's not bad.
Mapping is pretty good but there is props sticking up (6th Pick *Container) and also seems to abit bare possibly could add some vegation such as Catius and Tumble weeds or something.
i dont see any aliens