Armed with powerful and modern weapons created by the newly formed United Human Nations, the player must battle and survive against the hostile alien life and defend the flag of the Humanity through the entire space !

Report article RSS Feed Planning for Alien Wave 0.5 on dead line

Hi there, I just finished the planning of the first playable version of Alien Wave (version 0.5). Here I wrote you what you will found in when it's released...

Posted by Bioko on Jun 24th, 2010

Hi there, I just finished the planning of the first playable version of Alien Wave (version 0.5). Here I wrote you what you will found in when it's released :

New Weapons of AW 0.5 :

  • The one-hit-kill 357 (against vortigaunts)
  • The automatic SPAS shotgun (for antlions)
  • The explosive bolt (for the antlion guard)

New Maps of AW 0.5 :

  • The first chapter of the Alien Wave solo campaign
  • The first arcade mission where you will have to deal with fast aliens

New Musics / Props Models / Textures / Weapon and Player Sounds
Here I give you few screens of the first chapter (called Krona Desert). REMEMBER, IT'S A WIP (Work In Progress), many buildings need more work on them, few places are too dark, the overall  map  need more details and decals. All this will be fixed in the final version.

Alien Wave Desert Alien Wave Desert Alien Wave Desert Alien Wave Desert Alien Wave Desert Alien Wave Desert Alien Wave Desert Alien Wave Desert

For the next version (greater than 0.5) :

  • I will try to add the UEN Sniper which will literally disintegrate your victim into air (like the ar2 ball does).
  • I will also add an automatic cannon which shoot explosive bullets (like the crossbow but with smaller explosions and with clip of 20 bullets).
  • And for the end, a deadly laser rifle which will burn everything it does touch >:D
  • Second mod's chapter and 2 new arcades maps.

I guess those new weapons will be fun in arcade missions where you will got thousands of aliens running and crying to you! Otherwise, about posts seeking, I really need a modeller (I can survive without for the version 0.5, you'll just have to play against fast zombie in the arcade mission, but it will become more complicated for the version 0.6...). So, if you got a modelling skill and you are tracking Alien Wave, you can be really help full for ! Just contact me via bioko.xo[at]gmail.com

Have a nice day
Bioko

Comments
Croco15
Croco15 Jun 25 2010, 12:04am says:

Nice mapping, I like how open it is. You got my track.

+1 vote     reply to comment
tymaxbeta
tymaxbeta Jun 25 2010, 12:56am says:

Looks pretty nice, I've reconsidered, I think I will track this after all, keep up the good work...

+1 vote     reply to comment
TheCoolGman
TheCoolGman Jun 25 2010, 6:41am says:

I like this mapping. It's not bad.

+1 vote     reply to comment
Kamikazi[Uk]
Kamikazi[Uk] Jun 25 2010, 12:16pm says:

Mapping is pretty good but there is props sticking up (6th Pick *Container) and also seems to abit bare possibly could add some vegation such as Catius and Tumble weeds or something.

+1 vote     reply to comment
Anddos
Anddos Jun 25 2010, 12:32pm says:

i dont see any aliens

0 votes     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.

Icon
Half-Life 2 Icon
Platform
Windows
Developed By
Bioko
Contact
Send Message
Release Date
TBD
Mod Watch
Track this mod
News
Browse
News
Report Abuse
Report article
Related Mods
Alien Wave (Half-Life 2)
Alien Wave Half-Life 2 - Single Player First Person Shooter
Related Games
Half-Life 2
Half-Life 2 Single & Multiplayer First Person Shooter