Alien Swarm is an overhead view tactical squad-based shooter for UT2K4. Set in the the distant future, the players take the role of a Commander in the Interstellar Armed Forces. They must guide their squad of marines through Swarm infested colonies, overrun bases and outposts, to achieve a variety of objectives.

Alien Swarm features:

  • Unique blend of action and strategy.
  • 1-8 players co-operative play.
  • Single mission or Campaign mode.
  • Large array of equipment for your marines, including Assault rifles, Shotguns, SynTek SmartEye Autoguns, Flamethrowers, Pistols, Incendiary Mines, Flares, Stim Packs, Ammo Bags, Sentry Guns, Medkits and more!
  • Four marine classes: Explosives, Special Weapons, Medic and Technical
  • Skill and experience system allowing your marines to improve as they progress through the campaign.

  • Full tutorial to teach you how to play and to use the equipment at your disposal.
  • 8 unique marines with portaits, personality, skills and background.
  • Easy to use emote system for team communication.
  • Full character speech for each marine which adapts to the current situation.
  • Alien parasites which infest your marines and hatch from inside them.
  • A variety of mission objectives.
  • High scores, kill records and medals.
  • A range of difficulty settings and unlockable map variations.
  • Leader and voting system for online play.
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Squad Deployment
Comments  (20 - 28 of 28)
Fr3@k
Fr3@k May 8 2005, 6:03pm says:

is there a way 2 get rid of the mod without getting rid of the game cause i want theis mod but if it is gona be a pain 2 get the origiona l game back im not gona get it

+1 vote     reply to comment
DemolitionSquid
DemolitionSquid Apr 30 2005, 6:27pm says:

unofortunetly nightblades.com link if corrupted, i recive the "thife file is corrupted" when i try to open the compressed folder. Ynfortunetly agian it is the only site on you "links" that allow download of the mod with out requireing registration, every site that needs registration (cough* fileplanet *cough) should surly burn in the bowels of hell wehre leeches will drink their blood and eat their flesh. I feel strongly on registration sites.... (>.<) ! Icculas i think is also corrupted!!

+1 vote     reply to comment
Scraft
Scraft Apr 28 2005, 3:05pm says:

I get thes errors when i tri 2 pick up the flame thrower/use it and when i hoste a game an some 1 joins.


UT2004 Build UT2004_Build_

OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 1998 MHz with 511MB RAM
Video: RADEON 8500 SERIES (6451)

General protection fault!

History: UObject::ProcessEvent <- (AoRifle Aot-Tutorial.AoRifle4, Function AoPrototype.AoWeapon.Timer) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level Untitled <- UpdateWorld <- MainLoop

UT2004 Build UT2004_Build_

OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2001 MHz with 511MB RAM
Video: RADEON 8500 SERIES (6451)

General protection fault!

History: UObject::execClassContext <- (AoHUD AO-Ort5-Navigation.AoHUD12 @ Function AoPrototype.AoHUD.Fire : 006F) <- UObject::ProcessEvent <- (AoAPlayer AO-Ort5-Navigation.AoAPlayer12, Function AoPrototype.AoPlayer.PlayerBriefing.Fire) <- UObject::scriptConsoleExec <- (AoAPlayer AO-Ort5-Navigation.AoAPlayer12) <- UPlayer::Exec <- UViewport::Exec <- UWindowsViewport::Exec <- UInput::ExecInputCommands <- ExecAlias <- UInput::Exec <- UViewport::Exec <- UWindowsViewport::Exec <- UInput::ExecInputCommands <- UInput::Process <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level Untitled <- UpdateWorld <- MainLoop

UT2004 Build UT2004_Build_

OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 1999 MHz with 511MB RAM
Video: RADEON 8500 SERIES (6451)

General protection fault!

History: UObject::ProcessEvent <- (AoAPlayer AO-Ort1-Boarding.AoAPlayer1, Function Engine.PlayerController.ShortServerMove) <- RemoteCall <- HandleStream <- UActorChannel::ReceivedBunch <- (Actor AoAPlayer1) <- UChannel::ReceivedSequencedBunch <- Direct <- UChannel::ReceivedRawBunch <- DispatchDataToChannel <- BunchData <- UNetConnection::ReceivedPacket <- UNetConnection::ReceivedRawPacket <- UTcpNetDriver::TickDispatch <- UpdatePreNet <- ULevel::Tick <- (NetMode=2) <- TickLevel <- UGameEngine::Tick <- Level Untitled <- UpdateWorld <- MainLoop

UT2004 Build UT2004_Build_

OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2001 MHz with 511MB RAM
Video: RADEON 8500 SERIES (6451)

General protection fault!

History: UObject::ProcessEvent <- (AoAPlayer AO-Ort1-Boarding.AoAPlayer1, Function Engine.PlayerController.ShortServerMove) <- RemoteCall <- HandleStream <- UActorChannel::ReceivedBunch <- (Actor AoAPlayer1) <- UChannel::ReceivedSequencedBunch <- Direct <- UChannel::ReceivedRawBunch <- DispatchDataToChannel <- BunchData <- UNetConnection::ReceivedPacket <- UNetConnection::ReceivedRawPacket <- UTcpNetDriver::TickDispatch <- UpdatePreNet <- ULevel::Tick <- (NetMode=2) <- TickLevel <- UGameEngine::Tick <- Level Untitled <- UpdateWorld <- MainLoop

If any one else has experienced this kind of thing than contact me at mikclout13@aol.com

+1 vote     reply to comment
kakarot_9
kakarot_9 Mar 30 2005, 10:38am says:

nice mod but it's for UT 2004 :(

+1 vote     reply to comment
supermonkey
supermonkey Mar 20 2005, 9:45am says:

This mod looks very amazing I must say this team really deserved that award. Excellent job!

+1 vote     reply to comment
ShadowDragon
ShadowDragon Mar 19 2005, 11:27pm says:

Just finished downloading. Gotta say, this mod is f-ing awesome! It's fast becoming addicting :P

+1 vote     reply to comment
AdrianShephard
AdrianShephard Mar 19 2005, 10:25pm says:

Grats on the award.

+1 vote     reply to comment
ShadowDragon
ShadowDragon Mar 19 2005, 9:57pm says:

This looks excellent guys. Download it right now. And congrats on MOTH :thumbsup:

+1 vote     reply to comment
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Icon
Unreal Tournament 2004 Icon
Platform
PC
Developed By
Dalai
Contact
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Official Page
Blackcatgames.com
Release Date
Released Jun 30, 2005
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Community Rating

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9.2

41 votes submitted.

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Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Statistics
Rank
2,872 of 8,132
Visits
7,050 (3 today)
Last Update
3 years ago
Watchers
70 members
Features
2