OpenCAGE
Full Version 4 commentsA modding toolkit for Alien: Isolation that gives access to scripting, configurations, behaviour trees, and game content.
OpenCAGE is an open source modding toolkit for Alien: Isolation, powered by CathodeLib, which allows access to a range of configurations and content through a graphical interface.
The toolkit is broken down into four main sections: assets, configurations, scripts, and behaviour trees.
Check out the "roadmap" section below to learn more about upcoming features.
Join the Discord to share your mods and get tips & tricks from the community!
Assuming you already have Alien: Isolation installed...
The tools will automatically set themselves up on first launch, and any future updates will be automatically downloaded and applied if you are connected to the internet.
The wiki is currently being put together to explain a number of functions within the toolkit, however most are pretty simple to understand through tooltips and added descriptions.
If there is a section missing from the wiki currently that you'd like to see added, feel free to open an issue on GitHub and it will be prioritised.
As this is a live project and something I'm developing in my free time, certain things may be unfinished or temperamental. Any in-development sections of the tools will always be labelled as such!
When you've exported content from the game with OpenCAGE, there are a number of other tools available that are best suited to deal with the content's formats. A few are listed below...
OpenCAGE is a project that is constantly evolving - here's a vague roadmap of things I'm currently working towards, or have plans to start in the near future:
This is an ongoing project, supported financially by the community. I don't expect donations, but if you'd like to contribute you can do so via GitHub Sponsors, where a variety of options are available! Similarly, this project is fully open source, and any code contributions are welcome!
OpenCAGE includes libraries and code from the following 3rd party sources:
This code is used either with permission, or under license.
Additionally I'd like to thank Daniel Maciel, Ryan Gray, and Jeff for their help in expanding and testing the toolkit.
OpenCAGE is in no way related to (or endorsed by) Creative Assembly or SEGA.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
A modding toolkit for Alien: Isolation that gives access to scripting, configurations, behaviour trees, and game content.
This comment is currently awaiting admin approval, join now to view.
Than you for all this.
can you use these tools to skip getting dressed at the start of the game?
Yep! Load up BSP_TORRENS in the script editor :)
aw, seems dead, a shame you never got to model editing
This project isn't dead by any means, I just don't upkeep these ModDB pages regularly. The project is maintained over on GitHub! If you download the ModDB version it should auto update to the latest GitHub version when you first launch :)
Hi, I've got a problem with the tool: when I select an option on the menu it opens a window that is bigger than my monitor resolution, and I can't move or edit the size of the window.
Can someone help me with this, please?
hello how can i fix the crash when i load the save, it says loading save with a red X then i hear the sound beeping of the saving station then the game closes, btw i just edited the attributes assets of the alien to make him 1 hp for fun
This comment is currently awaiting admin approval, join now to view.
This comment is currently awaiting admin approval, join now to view.