many different ships will spawn fleets in this mod.
the higher up you go in ship category, the larger the fleet it will spawn.
also note that the ships spawned by another ship will spawn its own squadrons so that each ship will spawn squadrons to make it more realistic. please if you have any comments or suggestions to make it better, leave a comment in the comment area or PM me. thanks enjoy the mod

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bombardment upgrade for new faction bombardment upgrade for new faction bombardment upgrade for new faction
Blog RSS Feed Report abuse Latest News: comin back to the scene.

0 comments by amatarasu on Sep 20th, 2012

so guys I've been gone a long time, took a break from modding and only did little things here and there. but Im happy to say Im back to work on this and I've always getting new ideas for this game. created a couple new abilities space and land and new upgrades for the 4th faction. still experimenting on a 4way skirmish map battle. ill post a video of some new things in the mod later in the week or next week.

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2.1 Patch (various bug fixes)

2.1 Patch (various bug fixes)

Jun 30, 2013 Patch 0 comments

is as the name states. just a patch to make the game more fun.

Alderanns Rebirth 2.1

Alderanns Rebirth 2.1

May 21, 2013 Full Version 9 comments

this is the most updated and current version of the mod, still very unfinished however. looking forward to one day putting a finishing seal of approval...

Bespin platforms

Bespin platforms

Feb 8, 2010 Multiplayer Map 1 comment

this is a small map with a bespin theme. basicly this is a simple bespin map with two bases, two points of intrest(money) and a chokepoint in the center...

Alderaan's Rebirth

Alderaan's Rebirth

Aug 14, 2009 Full Version 8 comments

This mod originally started out as a map file then i gout out of control with perfection. so i ended up making a mod out of it. any way, this mod adds...

Enceladus, the icy moon of Saturn

Enceladus, the icy moon of Saturn

Aug 14, 2009 Full Version 0 comments

so this is my first land map (funny how it took this long for me to make a land map after making 3 space maps and a mod!) i wanted to do a simple empire...

Post comment Comments  (40 - 50 of 52)
amatarasu Creator
amatarasu Jan 23 2010, 5:33pm says:

this isn't important enough to be news worthy but the basic fundamentals of the mod are complete and I'm now working on GC maps to give it a story line. also I'm going to try and change the GC map equal footing, give it some more planets and add a new faction to it. and i also have some help from lonewolf3317 to make the Ai more dificult. im not sure but i think it counts as a two man mod team...

+1 vote   reply to comment
mikey1871 Feb 13 2010, 1:23pm replied:

excellent to hear u have some help on the mod. can't wait to get to play the new version.

+1 vote     reply to comment
mikey1871 Nov 14 2009, 12:53pm says:

thanks Amaterasu for the update.. cant wait for this newest version to be completed.... :)

+1 vote     reply to comment
~c0dy~ Oct 27 2009, 2:28pm says:

nice to see this mod is still running.. good luck with it (:

+1 vote     reply to comment
mikey1871 Sep 25 2009, 2:02pm says:

Can't wait for the update with ur new stuff.... one new question though... how could we get a new map in GC with more planets to conquer?? thanks for the link to the site for modding :)

+1 vote     reply to comment
teetoi Sep 2 2009, 8:49pm says:

how do you get vaunt

+1 vote     reply to comment
amatarasu Creator
amatarasu Sep 14 2009, 5:28pm replied:

in skirmish or GC? in GC you have to have a level 5 space station on dathomir. in skirmish go to any merchant dock or hutt base to buy.

+1 vote   reply to comment
mikey1871 Aug 20 2009, 11:25pm says:

Hey looks awesome. I love the way the fleets work except for one thing... no matter who i play nor if I play on 'normal or easy' setting... only whomever i'm playing in the game actually does anything. I'm serious... no foes ever build or conquer anyone at all. why is that???

also, everytime i play ur mod i get a "PerceptionError.txt" error message. I get this message if I go to start ur mod up from the petro launcher that i use to launch my other 14 mods for both EAW and FOC and none of my other mods give me error start up messages.

I also get the PerceptionError.txt message if I use ur shortcut to the bat file and yes... a dos window opens up and the bat starts cause i hear the kewl music that u have for the mod.

Please fix this so my opponents actually can fight me. I do really like ur mod and wish someone would incorporate what u did into one of the other advanced mods... there would be super awesome battles then :)

thanks !!

+2 votes     reply to comment
amatarasu Creator
amatarasu Aug 24 2009, 9:09pm replied:

thanks for the good constructive criticism i appreciate it. i am currently working on the AI to make them more aggressive also adding new land units from the clone wars era.

+1 vote   reply to comment
xonone Aug 15 2009, 1:36am says:


+1 vote     reply to comment
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Star Wars: Empire at War: Forces of Corruption Icon
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Released Jun 23, 2009
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