many different ships will spawn fleets in this mod.
the higher up you go in ship category, the larger the fleet it will spawn.
also note that the ships spawned by another ship will spawn its own squadrons so that each ship will spawn squadrons to make it more realistic. please if you have any comments or suggestions to make it better, leave a comment in the comment area or PM me. thanks enjoy the mod
seeing as this game is GOD dang old now. im gonna be making one last release scheduled christmas of this year. im gonna name it 3.0 get the GC fixed. and show off some added content as teasers before then. im gonna add a level 4 maybe 5 Ground tech upgrade for some over the top units in ground specifically. ive been doing some modeling and adding stuff to units. you can expect to see shields around many ground tanks that have shields ( i like the visuals of shields... i hate inviso shields XD ) the pic above for this post is also a teaser, i remodeled a "ENHANCED" version of the t4b tank. the top turret now rotates and is independent of the main turret, it has two extra side mounted cannons, and two carbonite missile pods AND a missile defense system . stay tuned for ATAT.
ive been gone for a long time and im back. thinking of releasing a 2.2 soon with some bug fixes and new units. still no GC haven't gotten around to it...
i couldnt get the mod to upload to Moddb so i uploaded it to megaupload insted. alderaan's rebirth 2.0 Beta please enjoy and i apologize for any incovenience...
i recored a small skirmish for empire teaser for the new mod. hope you enjoy!
iknow its been over five months since ive updated anything to do with this mod but please understand i was busy with graduating high school and im leaveing...
this is the most updated and current version of the mod, still very unfinished however. looking forward to one day putting a finishing seal of approval...
this is a small map with a bespin theme. basicly this is a simple bespin map with two bases, two points of intrest(money) and a chokepoint in the center...
This mod originally started out as a map file then i gout out of control with perfection. so i ended up making a mod out of it. any way, this mod adds...
so this is my first land map (funny how it took this long for me to make a land map after making 3 space maps and a mod!) i wanted to do a simple empire...
being an adult and haveing to work for a living sucks -_- started this mod way back in highschool seems so long ago...-sigh- one day... one day ill finish this S.O.B
Can I get this to work on steam?
it should work. have not tested it thru the steam platform yet
New video is uploaded and should be able to view whenever the site reviews it. it's just to showcase the ATAT Mk2 and the ATST mk2
Played this mod
I must say not only good words but also criticism
For new models and new faction - i can give 10+
But about gameplay.... In skirmish there is no chance to have victories
AI use cheates in all difficulties level. You need to change it and make more easier or give start money 50000 minimum.
Ai makes greatest army in first 3 minutes. Player cant even make normal fleet and improve money level. Ai can defeat player in 2 minutes.
Its not good and i didnt like it. Pls fix it in next versions
Otherwise, all is great. I love new faction.
also does this problem happen with any faction? i have noticed this AI problem but only with the new faction (dont know why but they woop tail in space and suck bantha poodoo in ground), ive been able to beat the empire,rebels and zahn consortium fairly easily on multiple ocations
ill work on the AI i play on easy all the time after i changed the dificulty settings. basically i deleted easy and replaced it with medium, medium is now hard, and hard is now insaine.
Hey, very glad your still working on this !!
i have a problem with 2.1 every time i start galactic conquest i always get an error even when i try the patch nothing helps this mod seems so confusing for me
this mod is verry buggy in GC, ive never had the resources ( enough time or ppl ) to fix this.