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17 comments by Diolator on Aug 17th, 2013

Hi, people! We watched many letsplay videos on YouTube and learned how to make the demo better. In a week we will upload patched version of demo. The approximate size of archive will be only 250 Mb (Older version had a lot of useless files).

The main fixes are:

- Lighting changes on 2nd floor to make it more distinguishable to player.
- Comment`s font is now smaller and unique.
- Quit button is no longer asking for saving game.
- Player now can not jump and crouch.
- No more floating cursor near metal table in the basement.
- After completing the demo main menu will appear.
- New textures (instead of some SH2 textures that we used earlier).
- Room numbers are now on the doors, in player`s sight.
- Some quest items now highlighted by sprites and phong.
- The door to the left from entrance on 1st floor now can be activated.
- All prop_physics models changed to static state and cant be picked up.
- Some useless models are now less noticable.
- Default FOV is now 80.
- Tile and carpet footstep sounds have been changed completely.
- No more HUD in english version.
- Case fixes for Linux users.
- Changed icons near quest items. Hand will appear near puzzles with variations and eye will appear near items which can be picked up or viewed.

P.S. There are more fixes in this patch but they can spoil the game.
P.S.S. Use ZOOM to input number on the phone.

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Hotfix (v.1.2)

Hotfix (v.1.2)

Aug 29, 2013 Patch 3 comments

Unpack archive and place all folders to your Alchemilla folder (which should be in Steam\steamapps\sourcemods). Accept all replacements. Have a good game...

Alchemilla russian (v.1.1)

Alchemilla russian (v.1.1)

Aug 22, 2013 Demo 8 comments

1. Установите Steam (если у вас его нет) 2. В Steam выберите закладку "Инструменты" и установите Source SDK Base 2013 Singleplayer. (это очень важно...

Alchemilla english (v.1.1)

Alchemilla english (v.1.1)

Aug 21, 2013 Demo 44 comments

1. Install Steam (if you dont have it) 2. While in Steam choose "Tools" tab and install Source SDK Base 2013 Singleplayer. (it is very important!) 3...

Post comment Comments  (50 - 60 of 804)
mapperking
mapperking Feb 11 2014, 3:11pm says:

What im waiting on too see is how you guys are going to do the ash thing when the alarm starts going off c:

+2 votes     reply to comment
RonnieScholtes
RonnieScholtes Feb 11 2014, 4:22pm replied:

Do you mean the peeling off of the walls and such? Cause that was never present in the original Team Silent games, it's something Hollywood came up with ;)

+2 votes     reply to comment
MaffewTheGreat95
MaffewTheGreat95 Feb 8 2014, 1:19pm says:

Is it gonna be first person horror? or classic SH and in fixed camera angles that follow the player in some areas?

+1 vote     reply to comment
Allien
Allien Feb 10 2014, 5:29am replied: +2 votes     reply to comment
VisserZer0
VisserZer0 Jan 31 2014, 1:31am says:

So far my only complaint is that notes are completely illegible. I'm only a few minutes in but so far it actually does feel like a Silent Hill game so well done.

+1 vote     reply to comment
huaxiong90
huaxiong90 Jan 20 2014, 11:42am says:

Hello. I just uploaded my playthrough of the game.

Youtube.com

If you just want the important parts, check the parts at 16:50, and the part at 50:56, which is my concluding remarks and review.

+1 vote     reply to comment
K1ngCraft
K1ngCraft Jan 20 2014, 10:35am says:

What's up guys? I'm a Polaris YouTuber, iv done a playthrough with facecam, check it out :) Youtube.com

+1 vote     reply to comment
Drponyglock17
Drponyglock17 Jan 20 2014, 9:05am says:

but if you dont want to use the sigma and want a diffrent gun i recommend buying a replica from denix since they make em high quality.

+1 vote     reply to comment
Drponyglock17
Drponyglock17 Jan 18 2014, 2:04pm says:

if you guys adds a pistol to the game, then please let it be a S&W Sigma (wich is the pistol in the orginal game).

+3 votes     reply to comment
Rokth
Rokth Jan 17 2014, 11:36pm says:

You should have a desura release

+1 vote     reply to comment
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