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Blog RSS Feed Report abuse Latest News: Alchemilla - Major patch will coming

39 comments by Diolator on Feb 20th, 2015

Major patch will coming!

Hello again, SH players. We decided to let you know that we are working on major patch for our game. It will fix a lot of bugs an glitches, so you can replay the game once more in comfortable manner.

We almost finished work on game fixes, added some new props, static maps to Apartments and Gigastore Shopping Center. Also want to place same maps to Alchemilla Hospital. Some scripts for puzzles were fixed too.

More interesting thing is that our programmer is working on Oculus Rift support, so that should cost your expectations. We dont know clearly when he will finish his work so, guys, just keep waiting, please.


P.S. Для русскоязычной аудитории станет хорошей новостью то, что грамматические, пунктационные и речевые ошибки в записках также будут исправлены.

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Silent Hill: Alchemilla (v.1.0)

Silent Hill: Alchemilla (v.1.0)

Jan 17, 2015 Full Version 128 comments

Alchemilla Full Version for Windows. Languages - english/russian. You need steam account to play this mod. We are have a bug, dont turn off HDR, sorry!

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Guest
Guest Feb 26 2015, 10:20am says:

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Machiavel_Dhyv
Machiavel_Dhyv Feb 26 2015, 11:11am replied:

you're wrong, the mod in it's actual state can be ended, many people did it. maybe you should try to reinstall it, something in your game files might be corrupted. And make sure you have Source SDK 2013 Singleplayer, and not another version of source. Last thing, make sure you've read all the docs, certain things can work only after you the appropriate docs.

In fact, I have personnaly played the mod in full vids options, and I had no bugs, neither the appartments problem, nor the suffocating problem people are reporting, so...

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Guest
Guest Feb 26 2015, 12:03pm replied:

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Machiavel_Dhyv
Machiavel_Dhyv Feb 26 2015, 12:27pm replied:

I guess you just don't have luck then :/ As I said, I had no bugs when I played, and to be honnest, I was surprised when i saw the messages about them. Maybe it have something to do with the computer hardware or something like that.

In any case, the upcoming patch might help you as it will answer the expectations to other people who suffers too from those bugs. Be patient :)

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Guest
Guest Feb 24 2015, 5:54am says:

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Machiavel_Dhyv
Machiavel_Dhyv Feb 25 2015, 2:13am replied:

[...]\Steam\steamapps\sourcemods\Alchemilla\save

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Guest Mar 1 2015, 4:50am replied:

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Guest Feb 24 2015, 5:52am says:

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Broman251
Broman251 Feb 23 2015, 3:15pm says:

I have recently run into this problem on sh_alchemilla03 where I suffocate but instead of fainting I end up dieing and I have to redo the level. This becomes a endless loop and I can not progress threw this mod I waited so long for. On another note the game is perfection so far, it truly captures the old silent hill feel and atmosphere and its puzzles are well thought threw. I would definitely buy this if it was being sold as a Canon Silent Hill game. I appreciate the time the author has spent on this product, it really shows in game. I am aware that there is a patch on the way,but it appears some users have completed the game. If anyone has encountered this problem and have found a way to advance in the game please let me know, I would like to continue this beautiful game:)

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Diolator Creator
Diolator Feb 23 2015, 3:23pm replied:

we are working on patch right now. so be patient. you will no longer suffocate in this level.

+1 vote   reply to comment
Broman251
Broman251 Feb 23 2015, 4:13pm replied:

Thanks Diolator

+1 vote     reply to comment
goran_rayman
goran_rayman Feb 24 2015, 8:22am replied:

Broman251 if you want to continue the adventure write map sh_alchemilla04 in console and we will spawn just after this level.

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Broman251
Broman251 Feb 24 2015, 1:58pm replied:

Thanks bud

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White Noise
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Released Jan 17, 2015
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8.6

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Highest Rated (21 agree) 8/10

Let me start out by saying the level design is fantastic, and really makes me forget it is a Source mod. The sound design is great too, as well as the custom textures and models. Its really nice to see a total conversion mod like this. The atmosphere from the exteriors to the interiors is true to Silent Hill, and it seems it was nailed perfectly. But that is where the good grace ends. I understand that you had intentions of adding fighting and enemies but you lacked the man power to do so, so I…

Jan 18 2015, 4:19pm by Shirk

Lowest Rated (11 agree) 4/10

Dull quest (not horror or adventure) in the scenery of the famous horror. Puzzles are not bad, level design too, but apart from them there is nothing. Empty and very boring.

Jan 19 2015, 9:37am by QBob

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