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17 comments by Diolator on Aug 17th, 2013

Hi, people! We watched many letsplay videos on YouTube and learned how to make the demo better. In a week we will upload patched version of demo. The approximate size of archive will be only 250 Mb (Older version had a lot of useless files).

The main fixes are:

- Lighting changes on 2nd floor to make it more distinguishable to player.
- Comment`s font is now smaller and unique.
- Quit button is no longer asking for saving game.
- Player now can not jump and crouch.
- No more floating cursor near metal table in the basement.
- After completing the demo main menu will appear.
- New textures (instead of some SH2 textures that we used earlier).
- Room numbers are now on the doors, in player`s sight.
- Some quest items now highlighted by sprites and phong.
- The door to the left from entrance on 1st floor now can be activated.
- All prop_physics models changed to static state and cant be picked up.
- Some useless models are now less noticable.
- Default FOV is now 80.
- Tile and carpet footstep sounds have been changed completely.
- No more HUD in english version.
- Case fixes for Linux users.
- Changed icons near quest items. Hand will appear near puzzles with variations and eye will appear near items which can be picked up or viewed.

P.S. There are more fixes in this patch but they can spoil the game.
P.S.S. Use ZOOM to input number on the phone.

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Hotfix (v.1.2)

Hotfix (v.1.2)

Aug 29, 2013 Patch 3 comments

Unpack archive and place all folders to your Alchemilla folder (which should be in Steam\steamapps\sourcemods). Accept all replacements. Have a good game...

Alchemilla russian (v.1.1)

Alchemilla russian (v.1.1)

Aug 22, 2013 Demo 8 comments

1. Установите Steam (если у вас его нет) 2. В Steam выберите закладку "Инструменты" и установите Source SDK Base 2013 Singleplayer. (это очень важно...

Alchemilla english (v.1.1)

Alchemilla english (v.1.1)

Aug 21, 2013 Demo 44 comments

1. Install Steam (if you dont have it) 2. While in Steam choose "Tools" tab and install Source SDK Base 2013 Singleplayer. (it is very important!) 3...

Post comment Comments  (30 - 40 of 802)
mtokoto
mtokoto Apr 10 2014, 10:46am says:

SO I just found this a few days ago and I have played through the Demo like 10 times, as a big fan I am very impressed and happy to see that there are others who just get what made Silent Hill a good game. Having said that, if there is any work that you need done via concept art textures models design, I would love to help even if its something small. I have about 6 years exp with unreal and am a wiz with photoshop all that what have you. blah blah blah. Pleas let me know.

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Guest
Guest Apr 4 2014, 9:09pm says:

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Allien
Allien Apr 5 2014, 2:47am replied:

We also want to implement it.

+1 vote     reply to comment
Guest
Guest Apr 4 2014, 7:45pm says:

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Allien
Allien Apr 5 2014, 2:45am replied: +1 vote     reply to comment
Bigpather12
Bigpather12 Mar 29 2014, 9:25am says:

1.So hwo long do you think this game will b e?
2.Do you plan of having collectilbes like notes or something?

+2 votes     reply to comment
Allien
Allien Mar 31 2014, 4:08pm replied:

1. 8-10 hours.
2. Collect notes, they need to pass quests.

+2 votes     reply to comment
Guest
Guest Mar 22 2014, 5:31pm says:

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Allien
Allien Mar 23 2014, 3:51am replied:

Yes yes yes yes...
Find programmer please for us.

+3 votes     reply to comment
KittyPANIC
KittyPANIC Mar 16 2014, 12:20pm says:

Hey guys, I covered this game on my channel. I'm a huge Silent Hill fan enough to get a Halo of the Sun tattoo, and this mod really did Silent Hill justice.

Check it out on my profile!

+1 vote     reply to comment
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