Alchemilla Mod is an attempt to recreate original atmosphere of cult game Silent Hill on the Source Engine. It is not a rebuild of one of the games of series, it is its own history on its own reasons. Above all things is a project developed for fanatics of the original game.

Report article RSS Feed Patch is on the way!

After many letsplay videos we decided to make patch for demo. In a week we will upload patched versions.

Posted by Diolator on Aug 17th, 2013

Hi, people! We watched many letsplay videos on YouTube and learned how to make the demo better. In a week we will upload patched version of demo. The approximate size of archive will be only 250 Mb (Older version had a lot of useless files).

The main fixes are:

- Lighting changes on 2nd floor to make it more distinguishable to player.
- Comment`s font is now smaller and unique.
- Quit button is no longer asking for saving game.
- Player now can not jump and crouch.
- No more floating cursor near metal table in the basement.
- After completing the demo main menu will appear.
- New textures (instead of some SH2 textures that we used earlier).
- Room numbers are now on the doors, in player`s sight.
- Some quest items now highlighted by sprites and phong.
- The door to the left from entrance on 1st floor now can be activated.
- All prop_physics models changed to static state and cant be picked up.
- Some useless models are now less noticable.
- Default FOV is now 80.
- Tile and carpet footstep sounds have been changed completely.
- No more HUD in english version.
- Case fixes for Linux users.
- Changed icons near quest items. Hand will appear near puzzles with variations and eye will appear near items which can be picked up or viewed.

P.S. There are more fixes in this patch but they can spoil the game.
P.S.S. Use ZOOM to input number on the phone.

Post comment Comments
StealthyWarrior Aug 17 2013, 11:44am says:


+5 votes     reply to comment
ghostings Aug 17 2013, 12:09pm says:

Excellent work, though I don't mind some of the SH2 textures.

+1 vote     reply to comment
Delusional85 Aug 17 2013, 6:18pm says:

if you did put fov 80.. why didn't you put 90 instead? :)

+3 votes     reply to comment
Diolator Author
Diolator Aug 18 2013, 4:41am replied:

90 is too much.

+3 votes   reply to comment
Phaota Aug 17 2013, 8:49pm says:

Sounds good, we just need more of the game now. LOL.

+3 votes     reply to comment
DevinShadowV Aug 18 2013, 1:05am buried:


cool but can you guys remove when you go through any door it fades in/out and I know that is in the old games but in a FPS horror like this the fade doors are really not needed.

-5 votes     reply to comment
Diolator Author
Diolator Aug 18 2013, 4:43am replied:

i thought about it. We can start vote poll to find out what people really want.

+4 votes   reply to comment
VimanaExpress Aug 18 2013, 12:58pm says:

This is great guys, but I really hope you find a programmer because if he can make an inventory system it would do magic to your mod. The mod is absolutely amazing as it is, but I found myself in dire need of an inventory while I was playing the demo. Anyways thank you for making this mod.

+4 votes     reply to comment
KEEP_IT_UP! Aug 22 2013, 4:28am says:

good news! glad you guys fixed that stuff. :)

+2 votes     reply to comment
DBuilder Aug 27 2013, 4:10pm says:

Is anyone else having trouble dialing the phone now?

+2 votes     reply to comment
dasmordo Aug 28 2013, 1:37pm replied:

Yeah I am too. Doing the correct input, but it comes up with invalid number. Besides that this mod is amazing.

+2 votes     reply to comment
Allien Creator
Allien Aug 28 2013, 2:43pm replied:

Very strange. What resolution do you play?

+2 votes   reply to comment
DBuilder Aug 28 2013, 11:04pm replied:


+2 votes     reply to comment
dasmordo Aug 29 2013, 1:05am replied:

1920 x 1080, but I realized I didn't use the "Zoom" feature. Did that and it worked.

+2 votes     reply to comment
Allien Creator
Allien Aug 29 2013, 1:52am replied:

I usually play in full HD and don't use zoom.
Invalid number message is shown when you typed the last digit, or before that?

+2 votes   reply to comment
dasmordo Aug 29 2013, 3:46am replied:

After the last digit.

+2 votes     reply to comment
DBuilder Aug 29 2013, 11:25am replied:

The zoom thing worked for me.

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Half-Life 2 Icon
Windows, Mac, Linux
White Noise
Send Message
Release Date
Released Jan 17, 2015
Mod Watch
Track this mod
Report Abuse
Report article
Related Mods
Silent Hill: Alchemilla (Half-Life 2)
Silent Hill: Alchemilla Half-Life 2 - Single Player Adventure
Related Games
Half-Life 2
Half-Life 2 Single & Multiplayer First Person Shooter
Related Groups
White Noise
White Noise Developer & Publisher with 2 members