Today, we show the changelog of this mini-mod.
It's more detailed than the last news.
AIX2 Expansion MiniMOD Changelog (v0.1-0.31)
-Increased camera shake factor.
-You cant enter the uncap base.
-You can get extra points when you destroy enemy vehicle.
-Bots can not get any points. Their scores are always 0.
-Removed "Dolphin Jump".
-The critical head shot appears only by sniper rifles. And it cause "dead".(can not revive)
-The amount of HP recovered by medipack has been reduced from 100% to 25%.
-The amount of HP revived has reduced from 100 to 25.
-Reduced soldier HP from 120 to 100. same as vanilla bf2.
-Reduced sprint time of heavy armor soldier.
-Kevlar Vest prevents bullet damage more than vanilla bf2.
-Adjusted ragdoll physics.
-Reduced handgrenades and grenade launchers.
-Increased grenade launcher velocity.
-C4 and C4 time-bomb can be disarmed with the wrench.
-Milkor MGL140 / Portable Minigun / Mortar became pickup kit only.
-Mk19 Grenade Launcher become full-auto. and increased firerate.
-SRAW has two types of guide system. Laser guide and direct attack. Wire guide was removed.
-Tweaked SRAW/Eryx/RPG-7 projectile physics. RPG-7 has bullet-drop.
-TOW missile became more faster.
-Anti-air missiles became more slower. but increased follow performance.
-G36C, G36E, MG36 have two-point burst instead of three-point burst.
-Adjusted sniper rifle zoomfactor. Semi-auto rifles and full-auto rifles are separated by zoom power.
-Anti material rifle can only shot from prone.
-Anti material rifle can damage light armored vehicles. (include APC/AAV.)
-Binoculars can designate lock-on markers.
-Reduced tracer interval from most vehicles. it's for performance issue.
-Removed spawnpoints from all vehicles.
-Increased land vehicle mobility.
-Reduced collision damage which caused by terrain.
-Added coaxial LMG to APC/AAV.
-Tank guns became more deadly. APC/AAV will be blown up by 1 shot.
-Increased the thickness of tank front armor.
-Adjusted aircraft speed and mobility. Max speed without afterburner is set to 800~900.
-Adjusted vanilla aircraft performance to AIX vehicles.
-AAS cannot be locked on by any missiles.
-The lock-on-range of AAS is set to 400 : shorter than AIX.
-Heli gunner can choose guide system, TV guide or Laser guide.
-Removed throw knife from standard kits. There are only in pickup kits.
-Removed AT mine and mortar from anti-tank kit.
-Removed mortar from engineer kit.
-Removed hook and crossbow from sniper kit.
-Added color smoke to assault and support kit.
-Added some pickup kits. (Deployable AAS/ATS)
*Added SR-25 (unlock weapon)
*Added vanilla vehicles
*Added Armored Fury / Euro Force vehicles
*Added clivewill's add-on (Thanks for permission!)
-Some aircraft skins
*Added Czech Hedgehog (for landing maps)
*Added some new skins
-New UN skins for some vehicles
-Fixed textures for G36 series
-Su-30MKK digital camouflage skin for CH/RU
-New SG552 skin
*Added new animations
*Added distant sounds
*Added some vanilla maps (Bot Support)
-Road to Jalalabad/16,32,64
-Dragon Valley Moon/16
-AIX Wake Island/16,32
-Operation Clean Sweep/16,32,64
-Operation Blue Pearl/16,32,64
-Operation Smoke Screen/16,32,64
*Added new map (Bot Support)
-First Battle of Karkand
-Omaha Beach 2011
*Added HAYABUSA's custom maps (Thanks for permission!)
-Armored Fury Two
-Mercs Bunker Hill
We're goint to show our release plan and information about official coop server in next news.
See you next time.