As a lot of people have been asking us lately about the project, here are some infos about us, the game and its backstory. Feel free to start discussions here and ask us about whatever info you feel is missing

Airborn Studios

Airborn Studios is a creative collective of artists, coders and musicians working in the field of games, film production and commercials, founded in 2006 by Steffen Unger and Benjamin Sauder around the idea of creating their own game.
In subsequent years the team grew larger and developed art and gameplay prototypes around the Airborn Universe, winning several awards in the process.
In 2010 Airborn Studios got the chance to work on bigger productions as an outsource partner for major upcoming game releases. Since then their members worked on productions such as Halo 4, Crysis 3 or Homefront 2.
While the core of the team is rather small, the collective around them fluctuates in size from project to project.

Overarching Story

Eons ago, some long-forgotten disaster shattered the world into countless floating islands. Piño's Journey tells the story of a boy who was raised by his grandparents in a small and remote village in this windswept world.
As Piño grows older he wants to know more and more about the mystery of what happened to his parents. With no money in his pockets, he has only one way to leave his home and uncover the secrets of his past: he needs to become a messenger pilot, like his father once was. But first, he needs a plane.
Airbørn® - Piño's Journey is an action adventure game in which you guide Piño through his quest to find out more about his past.

Gameplay

Airborn - Piño’s Journey is a story-driven, single player PC action adventure game set in a unique steampunk-tinged universe. The game features action, adventure and battle gameplay, and mixes that with flight, exploration, questing and puzzles.
Airborn - Piño’s Journey consists of three principal areas: the 3rd person ground gameplay, the top down non-dungeon interior (NDI) gameplay and the 3rd person air gameplay. While the ground and NDI gameplay is inspired by the Zelda series, with item-based level progession, it also features some additions to the Zelda formula, like 3rd-person platforming. The overworld is represented by the air gameplay, with its own unique gameplay and quest features. Ships will be upgradeable over time to open up new areas and gameplay possibilities.

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8 comments by polyphobia on Oct 16th, 2012

Hello everyone,

we just opened up a facebookpage to be a central hub for the development of Airborn.

While Moddb is a great place to hang around, we are just not working on a Mod anymore, it has grown way past the small modproject we worked on years ago.
With an art outsource studio running for more than a year now, and lots of smaller selfmade projects we just can't post all our stuff just here where it gets too little recognition - we will not forget you guys and will try to update here on a regular base, but we also wouldn't mind if you join us over at facebook :)

Facebook.com
Facebook.com

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Airborn version 0.1b

Airborn version 0.1b

Sep 6, 2009 Full Version 25 comments

Action Adventure in a fantastic world on flying islands eons after the world has collapsed from overexploitation.

Post comment Comments  (10 - 20 of 396)
thedude0998
thedude0998 Feb 13 2013, 9:30am says:

looks great !

+2 votes     reply to comment
moddlord1
moddlord1 Dec 29 2012, 10:35am says:

so no more mod is it now going to be a pay or free to play version??

+1 vote     reply to comment
polyphobia Creator
polyphobia Jan 2 2013, 10:43am replied:

if we get a budget, IF, this is going to be a single player game, probably an episodic one. With that in mind, its pretty much sure that we can't make it free to play, as free to play still needs some kind of monetarization, we have to live off of something ;)
so IF it is going to be produced its going to be a game you need to pay for.

+3 votes   reply to comment
CoIIe
CoIIe Jan 3 2013, 5:20am replied:

A future game surely worth the money.

+4 votes     reply to comment
Piemanlives
Piemanlives Oct 19 2012, 11:08pm says:

GASP AN UPDATE

+2 votes     reply to comment
CoIIe
CoIIe Oct 6 2012, 2:20am says:

It's good to see you guys are back. I will follow this game and buy it as long as it will get an immersive story.

+1 vote     reply to comment
Mattack57
Mattack57 Sep 25 2012, 6:16pm says:

If only it became a movie!

+2 votes     reply to comment
Gnostic
Gnostic Sep 13 2012, 1:14am says:

Glad to hear everything id on track!

+1 vote     reply to comment
D3@DM4N
D3@DM4N Aug 12 2012, 2:40pm says:

Never noticed this mod, this is fantastic! i just went apeshit on my garage finding my copy of UT3!!

+2 votes     reply to comment
Darklord42
Darklord42 Jul 31 2012, 11:21pm says:

Oh damn, I wondered what happened to this project, i started following it early on and really was impressed. A damn shame you guys haven't been able to complete it. I hope you one day will!

+3 votes     reply to comment
polyphobia Creator
polyphobia Sep 10 2012, 9:55am replied:

we are back on track, there will be an update very soon :)

2 years ago we just felt that we would need more experience in production before we are safe enough about what to do with it. In those 2 years we formed our own art studio in Berlin, we worked on several other prototypes in our universe, but now we are putting some more effort into this one :)

+2 votes   reply to comment
Smoth
Smoth Oct 7 2012, 5:44am replied:

excellent!

+1 vote     reply to comment
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Airborn
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