What is AI Tweaks? AI Tweaks is a comprehensive overhaul of some of the core features of the Call of Pripyat A.I. such as how enemies perceive danger or evaluate enemies. Various new features have been added to improve A.I. behavior such as a custom kill wounded scheme, improved help wounded scheme, custom item pickup scheme that even allows picking up artifacts and almost entirely rewritten corpse detection and looting. There are various other little enhancements such as Stalkers sprinting to cover during a surge. Some of Rulix's (aka Bak) work has been rewritten and re-imagined for AI Tweaks such as improvements to danger and even his custom scheme Facer. Drinking, sleeping and eating animations have also be reimplemented in Call of Pripyat (Walker scheme only) and breathe new life into the zone. Some scripts have even been rewritten to improve efficiency. Various new features of many of the script changes can be directly altered through configuration files for use by other modders.
*Version Changes* - 2.030 - Added ability to enable ammo usage by NPC weapon in configs\ai_tweaks\ai_tweaks.ltx - Added xrs_rnd_npc_loadout.script - Added Rulix's rx_gl and rx_ff. - Added xr_eat_medkit from a converted version of axr_eat_medkit from APP. - File Changes/Additions: - system.ltx - xr_combat_ignore.script - ai_tweaks.script - state_mgr_weapon.script - rx_ff.script - rx_gl.script - xr_eat_medkit.script - xr_danger.script - xrs_rnd_npc_loadout.script - alun_utils.script - meshes folder - textures folder