Allied Generals Shattered Alliance (AGSA) is a total conversion modification for Red Alert 2 - Yuri's Revenge using Ares and Phobos engine extension tools.

What if the European states had become a superpower after the defeat of the Soviet Union?

What if China had rose to power and expanded its influence in the Far East?

What if the USA had been thrown into chaos by a devastating world event and for an uprising to bring unity to a neglected populace in the Middle East?

With an uneasy stalemate between the European Self Defence Force (ESDF) People's Republic of Asia (PRA) and the mysterious Paradigm, the only outcome is war.

"There is no avoiding war; it can only be postponed to the advantage of others" - Niccolo Machiavelli

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Combat Branches

Feature 1 comment

Disclaimer: This is a work in progress game feature which is subject to change upon mod publication.

Whilst AGSA has 3 factions, in game a commander can choose to adopt a particular style of gameplay which unlocks mutually exclusive units and abilities during the course of battle.

Once you start a battle your defense tab will have 2 mutually exclusive combat branches to choose from. Selecting a combat branch will then unlock your normal base construction options.

Choosing a combat branch unlocks new units, structures and support powers that are exclusive to that branch. These follow the theme of a faction and will replace certain units for that faction.

Demonstration videos for this feature are shown in the videos below. Disclaimer: The construction yard and sidebar are placeholders and subject to change.


Combat Branch Demonstration - Part 1 - Mod DB


Combat Branch Demonstration - Part 2 - Mod DB

Example combat branches for the ESDF are currently:

C.A.S (Close Air Support)

Unlock advanced aircraft and missile technology

  1. Raptor replaces Typhoon
  2. Apache replaces Valkyrie
  3. Guardian replaces Defender
  4. Vulcan replaces Neuron
  5. Airforce Command HQ
  6. Reaper Control Center
  7. Airborne support power
  8. Archangel support power
  9. Missile strike support power

A.R.P (Advanced Research Project)

Unlocks prototype weapons and warp technology

  1. Titan replaces Archer
  2. Highlander replaces Jaguar
  3. Heuschrecke replaces Hetzer
  4. Looper replaces Hoplite
  5. Proton Cannon
  6. SDI Station
  7. MULE support power
  8. Laser strike support power

These combat branches aim to introduce new strategies and variety in gameplay.

Trivia

- The combat branch idea was inspired by:

  1. Hearts of Iron combat doctrines
  2. Company of Heroes 2 commanders
  3. C&C Generals general powers
  4. RA3 top secret protocols
  5. Upgrade mechanics in various video games

- Combat branches were originally called combat doctrines but the former is more recognisable as a game concept.

- During development there was multiple combat branches which were unlocked further down the tech tree. This was confusing from a UX perspective, with some being redundant or ignored during gameplay. As a result the combat branches was consolidated. This might be rereviewed in the future.

- With the benefits of the Phobos engine extension DLL, the branch system of SA no longer requires the player to place an structure on the battlefield which was a confusing experience.

AGSA Timeline

AGSA Timeline

News

A timeline of events for the total conversion modification AGSA from 1924 - 1960.

 AGSA News (22/09/16) feat. Frank Klepacki

AGSA News (22/09/16) feat. Frank Klepacki

News 6 comments

AGSA news update. New EVA from incredible vocal talent - including the legendary Frank Klepacki!

Urban Combat Overview

Urban Combat Overview

News 5 comments

Information regarding urban combat in AGSA and its importance for base expansion and economy management.

Frequently Asked Questions

Frequently Asked Questions

Feature 5 comments

Here are some of the more frequently asked questions regarding AGSA. Please check this list first before posting technical or other questions, your issue...

Post comment Comments  (0 - 10 of 76)
Guest
Guest - - 689,335 comments

Is it still developing? I can not find its channel in Discord

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jayveelloyd77
jayveelloyd77 - - 27 comments

dead mod

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gtwkyll
gtwkyll - - 25 comments

Is this mod still alive?

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McPwny
McPwny - - 62 comments

epic mod playable when?

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gongchen666
gongchen666 - - 41 comments

does this project continue?

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Dawbra
Dawbra - - 141 comments

Just an idea
Can you add Icons whats Different between both?
So we don't need to remember it (witch is hard as many mods have similar system)
You can place them under specific doctrines.

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AlliedG Creator
AlliedG - - 192 comments

- Tooltips will describe unit role and what it is strong against / any special features to be aware off e.g. carries passengers, amphibious, detected cloaked/submerged units, etc.

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gongchen666
gongchen666 - - 41 comments

when IT finished to public

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Anton•Slavik
Anton•Slavik - - 53 comments

2022

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kourosh1618
kourosh1618 - - 18 comments

how can i download this mod ?

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AlliedG Creator
AlliedG - - 192 comments

It is still being developed

FAQ can be found here Moddb.com

Reply Good karma+3 votes
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