This mod pack uses Agamemnon's Skeleton mod, dark_blade's bats mod and ROR_Sir_Williams Dragon mod. Detailed credits are provided.

What if vampires had empires? This is the idea that started it all. Since then I have been mixing modern Horror Cliché with traditional Slavic mythology and hints towards the dark chapters of Romanian history. The result is something like an Eastern European Age of Mythology. With a bit of black humour...

Warning: (This I should have done earlier) the depiction of violence in Age of Vampires borders on cynical and exceeds that in the original game. If you feel offended by the depiction of humiliated human beings, even only in a game, do not download. I do not favor any kind of violence in real life, the brutality depicted here is however an accurate match of the traditional vampire-mythology.

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What is new in the Silver Edition?

graphics:

* new loading screen (artwork by Ivica Stevanovic)
* new interface frame-graphics for the Bathory Clan, Vrkolak, Van Helsing Guild and Transsylvanians (including artwork by Ivica Stevanovic)
* new icon for the Count/Lord of Darkness
* new icons for the Transsylvanian and Van Helsing unique techs
* new graphics for the Vampireslayer
* new graphics for the Van Helsing Guild wonder
* graphics of the vampiric knight slightly improved
* graphics of the slaughterhouse, lumbercamp, Witchhunter and Nosferatu cleaned off white-residues
* new dying graphics for the witch
* all dragon graphics have shadows now
* new graphics due to new unit (see new units below)

data-edits:

* new effects for the unique techs of the Transsylavanians and Van Helsing Guild
* new bonus: Vrkolak get Virgin Sacrifice for free
* alot of human civ icons restored while keeping the unique icons for the vampire buildings and techs
* the thunder sound is now only played when selecting a vampire castle, not when playing as a human
* Vampireslayers move slower since they are dismounted and cloaked now

new units:

* the Exorcist: self-healing, armored monk, slow moving, speaks Latin

new mod campaign:

* 'Legacy of the Blood Countess' by Vampirus Mortem

New Update

New Update

News 2 comments

Another useful update, adds a new playable unit, two new decorational units, a new building and some data-edits that make the gameplay even more interesting...

Age of Vampires - Bloodreign in Transsylvania

Age of Vampires - Bloodreign in Transsylvania

Full Version 27 comments

Transforms the Age of Empires Conquerors Expansion into a Vampire Expansion. The Maya, Aztecs, Koreans, Huns and Spanish become the Dracul Clan, Vrkolak...

Post comment Comments  (30 - 40 of 77)
Guest
Guest

My image of vampires is that they can wield any weapon they desire,the counts would look nicely with an underling vampiric royal guard (perhaps vampiric knights already fill that role)

btw if you are thinking about adding a new sound track,check out some of the band nox arcana's works,they would fit perfectly with your mod.

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Ivacula Creator
Ivacula

Admittedly, I am increasingly getting friends with the idea to add another sword-wielding unit, but cannot promise.

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Guest
Guest

but then again the demon/ghost uses a sword (am I correct?)

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Ivacula Creator
Ivacula

Yes, you are right. There are some spooky units that fight hand-to-hand already, but I think what some people are disapointed with is that the unit that looks most like a classic vampire count shoots arrows. For some reason this does not fit with the image they have of vampires. Frankly, I can't relay to that, because the crossbow has been a central weapon in many recent vampire fictions, including 'Underworld' and 'Van Helsing'. I don't mean disrespect to the fans, but I also don't like to comply to everyone's particular expectation. The ideas and clichés about vampires are many and I have to make a selection anyway. If ranged vampires are a bit odd and unexpected, this is ok, because it promotes the originality.

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Guest
Guest

I think the supernaturals having auras of unreachability is a good idea since it adds a little eeriness to It,But maybe a zombie/undead creature with a sword would be a nice idea.

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TheUnbeholden
TheUnbeholden

Whatever the case the mod definitely needs sword wielding vampires. Their immense strength would be useful as elite guards for the noble vampires. This is a war after all.

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Ivacula Creator
Ivacula

I am seriously considering your suggestion these days, because I am working on an update right now that will add a few more units... however, you have to understand that there is an idea behind me giving most supernatural units a ranged attack. The vampires and spooks fighting from a distance gives them an aura of being unreachable. Ofcourse you can already find a sword-wiedling vampire on horseback... as for a vampiric footknight... I'll fairly consider it :)

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Guest
Guest

Can it work for AOE3???

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Ivacula Creator
Ivacula

ofcourse not^^ I am sorry :(

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Guest
Guest

Im quite good at other functions of a computer but Id totally suck at modifying aoe files,good luck on age of vampires 2 though,I adore celtic mythology just as much as Slavic myth,I cant wait to see what beautiful horrors will be in there.

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Guest
Guest

I have an idea for you,Ivac If you ever intend to make another update or make an age of vampires 2 make atleast one more vampire and one more werewolf civ,heres a short explanation of what I could think of

Orlok Clan: special unit:Nocturnal Warrior (a nosferatu with a demonic sword,upgrade would be called a lord of Graves and with 4+ attack and 100+ hp) Special Technology:Black Magick (empowers witches and increases their hp along with their speed,also allows for ghosts to be trained at a grave and all supernatural units will gain in power)

Lycans:Special unit:Possesed Werewolf (a man who turns into a powerful black wolf with red eyes,upgrade would be called a Wolf of Satan,adding 5+atk and 60+ hp) Special technology:Virgin souls (Gives wolves more armor and faster training rate)

And if you want to make it balanced heres a new Anti-vampire faction

Harker Guild: Special unit:Inqusitor (Throwing axe man based unit with a Hammer and strong armor) Special technology:Runes (gives all melee units higher atk)

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Ivacula Creator
Ivacula

These are very beautiful ideas... but I have to think about this more thoroughly. Right now the concept of the mod is to build upon mythology and history, whereas the fractions you propose are purely fictional. Still that could be a nice idea for a 'spin-off'. Some separate, but related project... we could work on together or you will at least be credited for the idea ;)

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Highest Rated (4 agree) 10/10

It's great.
the style is beautiful.

i recommend it for people too.

Nov 29 2011 by JuSTiNX

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