First of all, what's Age of Men, what it does and what differs it from many other BFME 1-2. Well, Age of Men is a mod for the upcoming Battle-for Middle-earth: the Rise of the Witch-King. It's not a Total Conversion, but in my mind is the today's biggest non-TC BFME-mods.

— The naval warfare will be deeped by the special Naval-mode (available on special sea maps), where all races will have their unique ships, the Gollum will be swimming in water in his boat and the capture of the One Ring gives you the unique for each race Ring Ship.
— 3 totally new factions: Rohan, Harad and Northern Kingdom. Each with its own tactics, weaknesses and original gameplay-style.
— Each race will get its own Ring Hero. For example — Harad will get the Mumak King, Rohan — the Undead King, Goblins — the Spider Momma and etc.
— 3 BFME-1 featured campaigns: the Good, the Evil and RPG-styled journey of the Fellowship of the Ring. You?ll see and command once more the battle for Minast-Tirith, Helm's Deep, Black Gates and many others in new form — the maps will be more total, the armies — more tremendous and the slaughter — like an ocean of enemy?s blood =)
— New Create-a-Heros: Warg Chieftain, Goblin Shaman, Beorn and some others.
— A lot of units for ALL races (of course). All them will be added according to balance and the kind of the race (let?s try not to spoil the game =)) )
— New maps, some of them totally unseen before — isles in the ocean, underground caves…
— New gameplay style: select tech way of your race (in ground mode): to do more improved infantry or beast (Mordor), sorcery or technical way (Isengard), close or ranged combat (Elves) and so on. The tech way is selected at citadel and affects wich units and upgrades you can use during all the rest of the game.

Generally, Age of Men will be some like an unofficial expansion set for BFME2.

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Post comment Comments  (70 - 80 of 86)
anglia Feb 1 2007 says:

horayyy! february has finally come!! could you plz tell us now the exact release date of the first beta??? :)

+1 vote     reply to comment
anglia Dec 10 2006 says:

**** exams man!!! Get to the MOD!!!

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AL_Hassan Creator
AL_Hassan Dec 8 2006 says:

Well, last time I was many times asked - am I going to finish all this stuff? The answer is the same "Yes, and to then end". The problem is that the founder of the mod (me) is having right now exams, working web-designering a forum and one other mod. So the thing go verY slow right now.
But I promise that from New Year the work will be accelerated to reactive-plane level ;) As I'm not going to take exams\make a forum for an infinity

+1 vote   reply to comment
Nerim Dec 5 2006 says:

It will be the best mod for bfme2 . When you are going to end working ??

+1 vote     reply to comment
Lord_Anubis Nov 27 2006 says:

Perhaps an idea to make Khamul (Nazgul of the East) the ringhero of Harad and also add Rhun pikemen to it (mordor gets orc pikemen instead), make Thorin Oakshield hero of Dwarves and ringhero of dwarves Beorn


+1 vote     reply to comment
anglia Nov 25 2006 says:

hurry the **** up with this mod guys i cant w8 to lead mirkwood archers on elks into war!

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AL_Hassan Creator
AL_Hassan Oct 13 2006 says:

Yeah, gamehuntera, thx for understanding )) I just don't know why to write brief stripes of text here, if I can write all and totally in the official site. Look & comment the mini-update all

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AL_Hassan Creator
AL_Hassan Sep 8 2006 says:

Yeah, I know, you mean the TC's. But 99% of them are dead or stuck in the work. And if speaking about non-TC's right now we're the biggest argueless =) AND the most active

+1 vote   reply to comment
L3ggy Sep 7 2006 says:

There are many mods that gives more than this mod

+1 vote     reply to comment
AL_Hassan Creator
AL_Hassan Sep 7 2006 says:

What you mean 'only that'? )) It will also feature more than huge ground changes: 3 new races + dozen of new units to already existing. Besides hundreds of some other less remarkable at first sight new features. To read about what does the mod AT ALL just click on the home site link to the right

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Age of Men
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