Age of Chivalry is a total conversion for Half-Life 2 currently being developed by Team Chivalry. We are a close group of friends who are dedicated to creating a fun story driven multiplayer experience set in a fantasy world in the medieval ages. We are creating a fast paced and fun first person melee combat system that will take the player to a new level of immersion. The players will be able to take part in sieges, town raids and open war in a story driven game. Our goal is to let the players write the history of the game as the teams battle it out over a sequence of user controlled map cycles depending on the victor. We want to take the overall experience to a new level of fun. All of our members have a solid modding background and we hope that you support our modification as it grows and develops!
The Age of Chivalry is a story-driven multiplayer experience that features four game-types. GameTypes Story Driven Multiplayer – Our unique way of allowing...
CR1 Release Date announced and interview with Team's Lead Coder, Enra
Team Chivalry releases a new patch and gameplay video.
This time all Screenshots feature aoc_pathfinder, an work in progress map set to release with CR3
Hotfix for 1.1 to 1.1.1 and notes on the success of 1.1
Age of Chivalry 1.2 Now Available on Steam! To install, go to my games list. You may have to click the "+" on Not Installed to see it, but it should show...
Age of Chivalry 1.2 released on Steam on October 2nd!
A large update to the popular first person online medieval combat game Age of Chivalry is planned to release in late June!
25 new Screenshots of various changes to our maps and a brief listing of many changes made to improve your gaming experience.
This week features a raw an unedited sound clip displaying the new impact sound system and an interview with its creator, Sir Loin, Age of Chivalry's...
This is a borderline insane interview between me and myself about the changes to the hit detection system coming in CR1. Video includes bonus footage...
The start of a new tradition! Tons of news on upcoming features and interactive feedback from you, EVERY WEEK!
Our great prince continues his quest to be crowned and respected across the lands with this new chapter of our storyline, aoc_monastery.
aoc_sorrow, the latest map added to a now stacked release is unveiled.
Preview Thursday #4 - Upholding The Bloodline focuses around the map "aoc_invasion" that will be released in the massive upcoming release known as "CR1".
This week is all about the visuals, mostly focusing on gore but a good bit about other visual indications and effects coming to Age of Chivalry CR1, also...
This preview focuses on the stats and achievements coming to the game in CR1 and beyond!
Yes, you read right...at last we are revealing our game in moving pictures. What you will see is a 3 minute long Trailer, shot in ingame material only...
After more than 2 years in development we have decided to release a preview of our game for everyone. This release is purely a beta including some of...
CR1, 1.3, Heroes and Legends Expansion, whatever you want to call it, its a massive update to Age of Chivalry and its here now!
Been a long time since we released any new media. So we bring you a large collecion of various images. From rendered weapons, new maps and ingame shots...
Age of Chivalry becomes first non-valve game to have comprehensive stats integrated into the steam community!
This update focuses heavily on the core combat system and introduces our new movement system, dubbed "Toe-to-Toe".
Its now been a week since we released the first BETA, and now its time to patch the installer. We have been overwhelmed with praises about the initial...