Age of Chivalry is a total conversion for Half-Life 2 currently being developed by Team Chivalry. We are a close group of friends who are dedicated to creating a fun story driven multiplayer experience set in a fantasy world in the medieval ages. We are creating a fast paced and fun first person melee combat system that will take the player to a new level of immersion. The players will be able to take part in sieges, town raids and open war in a story driven game. Our goal is to let the players write the history of the game as the teams battle it out over a sequence of user controlled map cycles depending on the victor. We want to take the overall experience to a new level of fun. All of our members have a solid modding background and we hope that you support our modification as it grows and develops!

Report this article 1.1 Nears, Help Needed!

1.0 has been well received by the community at large but 1.1 promises much much more, in addition to fixing the gameplay issues that public feedback from 1.0 has made us aware of, alot of new and exciting content is being developed for you, so much new content that our ideas have overflowed our current team. If you'd like to help us out and have experience in coding, animation especially or any other aspect of mod development, contact us with an application!

Posted by AgeofChivalry on Jan 27th, 2008 digg this super bookmark


1.0 has been well received by the community at large but 1.1 promises much much more, in addition to fixing the gameplay issues that public feedback from 1.0 has made us aware of, alot of new and exciting content is being developed for you, so much new content that our ideas have overflowed our current team in fact, if you'd like to help us out and have experience in coding, animation especially or any other aspect of mod development, contact us with an application at jobs@age-of-chivalry.com

Animation will consist largely of dealing with current issues ingame as well as new swing animations for the weapons yet to be ingame and perhaps some work with our new seige engines. For more information on joining the team as an animator, see our post on our forums "Animator? Need something to do?"

The Coding aspect will include working on certain unmentionables that will surely please the community once they are announced publically, getting the game running smoother and also using innovation to come up with new ways for us to solve current problems and impliment future features.

Beta Testers are also needed, so if you are well known in the AoC community and are a dedicated fan that is willing to give up some of your time to help us improve the mod with your feedback, apply to jobs@age-of-chivalry.com

All others that feel they could be of use to the mod may also apply and state their area of expertise in the application, all applications should be titled as the postion you are applying for!

This post is proof that Team Chivalry has made signifigant progess on 1.1 already and grows closer to release as each day passes, the age of chivalry lives on and grows stronger everyday, stay tuned for more updates!

 

 

 

 

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AgeofChivalry
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Release Date
Released Sep 10, 2007
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