Concentrating on the late medieval period, Age of Chivalry: Hegemony replaces or significantly alters each of the civilizations in the original game, while adding a number of new ones, allowing the player to control Central and Western European states. Many new units and technologies have been added and gameplay dynamics have been changed considerably in this complete overhaul of Age of Empires II.

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markoopoolo
markoopoolo

i think its a wonder :)
great i luv it

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ADTeam™
ADTeam™

it needs a revision, like the flags

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Gunns
Gunns

how did you do that? is a 2d or 3d model?

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TheUnbeholden
TheUnbeholden

LMAO

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gunss
gunss

good thing i made you laugh 2 years ago, now seriously how do they do that, im not talking in game, it obviously can't be a 3d model in game, but they made it a 3d model then transformed it in a 2d model or they did it all 2d? thats what im asking... i don't know what was so funny...

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Aietherion
Aietherion

Its called Isometric drawing, basically a way of drawing a 2d model so that it gives the illusion that its 3d.

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Happertesch Author
Happertesch

Oops, took me a while to see these comments! Aietherion is correct, it's an isometric drawing rather than a 3d model. It's made using photoshop, mostly by cutting and pasting elements of already existing AoK buildings together to create a new building.

The flag's position on the gate to the left has since been corrected.

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Description

Some screenshots from Age of Chivalry: Hegemony, showing a variety of new architecture and units (also incorporating some material, with permission, from Wildifre Games' Rome at War mod for the same game) as well as the in-game menu.

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