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Afterword is an expansion to the current storyline of the portal universe. In fact, we are trying to explain what happened immediately after the events of portal, how aperture had changed. Everything is thrown into chaos, and without GLaDOS to regulate the system Aperture Science becomes unpredictable and unstable. You will play as Sarah another test subject trapped in the facility. After Chell had escaped test chamber 19, GLaDOS awoke Sarah to satisfy her testing euphoria while she was trying to convince Chell to return to the testing area. But alas, GLaDOS was destroyed and Sarah left alone in the Enrichment center. So, Portal ends and our story begins... with a little friend named Green. Lots of new test-chambers, puzzle elements and an emotional story are waiting for you!

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laakkone Feb 28 2012, 2:02pm says:

Looks pretty nice, but changing to portal guns idle animations should be longer.

+3 votes     reply to comment
Rantis Feb 28 2012, 9:26pm replied:

Im working on that XD
3ds max is being uncooperative

+2 votes     reply to comment
Treviso Mar 5 2012, 9:26am replied:

Would it be possible to have the idle animation only when not moving? Because it looks a bit weird in my opinion.

+2 votes     reply to comment
Rantis Mar 8 2012, 11:32pm replied:

I'm not sure if ACT_VM_FIDGET works in Portal 2.

+2 votes     reply to comment
benvlodgi Feb 28 2012, 3:50pm says:

Looking great guys, keep it up!

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A shot from Afterword mod

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Feb 28th, 2012
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