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27 comments by ruMpel on Oct 30th, 2011


That's right! Happy halloween everyone! Now this period of the year is the best time for a horror developer (at least for us). This is why we're trying to make this event a bit special, with a couple of announcements.

Afraid of Monsters: Director's Cut

First of all, it's the 4th year anniversary of the Afraid of Monsters: Director's Cut release. We're very proud of the mod, and we recommend you all to try it out during Halloween, and also while you're waiting on Cry of Fear. A trailer of Afraid of Monsters: DC is displayed below. Please visit the mod here: Moddb.com


Progress

The Cry of Fear progress is going awesome, and we've made so much the last month. Last week, I made another update that was 647 mb big and contained 814 files and 112 folders, and that update only took 2 weeks. This shows how great the progress is going!

Another cool thing is that the Single Player campaign is almost entirely finished. All the endings and all the unlockables are all finished. And now we're talking about 30 unique unlockables such as clothes, weapons, game modes (like Hunk in Resident Evil), developer commentaries, items and etc. This demonstrates how far we've come with modding since Afraid of Monsters: Director's Cut, which only had 1 unlockable (which we thought was damn awesome).

The coming months we will try and focus on the new game mode that I mentioned, and also co-op. And of course fixing bugs. This will hopefully go pretty quick, as co-op is almost finished as well.
 


Unlocks for the community

We've also come up with the idea to have the community unlock certain things by liking our Facebook page. This was a great success when you, the awesome community, unlocked the Gameplay video. The result of it was that we started seeing new faces appear, which is the whole point of making a game - to entertain people. Therefor, we have made this little list here where you can unlock screenshots, videos and also the official Cry of Fear release date. Simply all you have to do is enter our Facebook page and like it. We want you to spread Cry of Fear around, so we can hopefully give the whole world an evil heart attack by scaring them to death with this mod.

Everytime you unlock something, we will post a news about the thing you people have unlocked. To like our Facebook page, go to the link, or click the image below. Good luck!
/Andreas


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Afraid of Monsters v.1

Afraid of Monsters v.1

Dec 24, 2005 Full Version 52 comments

The complete download for Afraid of Monsters!

Comments  (520 - 530 of 536)
supervillain
supervillain Dec 29 2005, 3:07pm says:

great mod.....scary indeed :paranoid:

but i'm stuck and can't find a walkthrough or something like that.
i'm in "backalley" and after i pressed the button in the "power" room (the one with all those pipes), no new passage has opened - or rather i can't find that passage (though i searched the level over and over again) can someone please tell me where to go/ what to do :?

btw: is it purpose that you have to knife at least half the zombies (even without wasting a single shot) in the first level (at least at difficult), or where did you hide all the ammo? just wondering - i don't mind having to conserve my bullets.

+1 vote     reply to comment
Metr01973
Metr01973 Jan 28 2006, 8:23pm says:

Don't worry I've sorted it now. You have to unpack into the Sourcemods folder in Steam not the HL1 folder like it says. I haven't had chance to play it yet, it's 2am and I'm really tired but I'll give it a go tomorrow. I can't wait, sounds awesome. Thanks to ruMpel for the reply, you set me in the right direction.

+1 vote     reply to comment
Metr01973
Metr01973 Jan 28 2006, 8:13pm says:

I've installed it using steam but it dosen't come up in the steam menu. In the HL folder it has another folder called AOM, do I need to unpack that directly into the HL folder and then delete the empty AOM folder?

+1 vote     reply to comment
ruMpel
ruMpel Mar 25 2006, 12:08pm says:

Ok thanks. I haven't seen Jacobs Ladder!! Thats for sure. And I love Silent Hill. If you didnt know, this was just a test mod, my first mod I have done.

+1 vote     reply to comment
teflondon47
teflondon47 Jan 30 2006, 4:51pm says:

this mod looks good but i spent to much time trying to get it to work i have installed it to the steammods folder and nottin works i am ****** at this mod right now.

+1 vote     reply to comment
bengt-jan
bengt-jan Mar 16 2006, 10:07am says:

Really good mod... It was really good. But i have a problem, the zombies sounds like ***** monkeys! But everything else was gooooooood!

+1 vote     reply to comment
ruMpel
ruMpel Feb 19 2006, 4:23pm says:

You need to climb up in a hole who is located in the house where the door is open.

+1 vote     reply to comment
Rapsis
Rapsis Feb 3 2011, 12:22pm replied:

Ah, 2006, and your grammatic failures becouse youre 13 but actully youre older....

+1 vote     reply to comment
Chunky
Chunky Nov 8 2005, 8:41pm says:

Did you make this all by yourself? Or are some of the models and stuff from other sites/people? Pretty impressive...

+1 vote     reply to comment
JackVI
JackVI Mar 7 2006, 8:36pm says:

So here's my question, will this ever be modified to work with non-downloaded half life?

I'm simply not paying $9.95 to download Half-life on steam when I already have the original CD from it's first release and the game in the source engine that came with HL2.

I have two versions of the same game and can't justify to myself why I'd pay for another copy.

Or can this mod be miraculously run if you didn't download half-life?

+1 vote     reply to comment
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ruMpel
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Released Dec 23, 2005
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