Your name is David Leatherhoff, and you're addicted to a strange drug. Lately you have started to experience illusions, dreams picking at your deepest and darkest fears. Finally, you go to Markland Hospital, seeking help. First, however, you make a stop into the bathroom, where another bottle of pills awaits you, standing out like a beacon in the night in your depraved eyes. When will it all stop?
The mod started off in a hospital of all places which surprised me and when you enter the dream it really starts off surreal and creepy. The abstract part where you have to walk towards floating red lights was strange but even though the premise sounds boring, if you stray to far from the straight line you're suppose to walk on you, you hear creepy whispers and flashes of twitching zombies, to far and you get killed. Awesome. When you finally get back to the hospital it has a really good Silent Hill vibe, theres ample light but corridors seem strange because of the filth on alot of walls/floors like things aren't quite as you remember then in the real world. But after about 15 minutes... this is where the fun ends.
You are forced to flick a switch that turns the lights off and they stay that way until the end of the game... where 90% of levels are pitch black with only a few areas with light. To make matters worse the flashlight's batteries regenerate very slowly (if you run out of batteries you might as well load a old save game then stumble around blind and increasing the gamma doesn't solve the problem)
Don't get me wrong, I like darkness as it can enhance atmosphere.. but not through the whole game! This isn't the real reason why I gave it a 4 out of 10 though. This mod has a different design philosophy than Half-Life, it uses backtracking... alot of it. Half-life had almost no backtracking what so ever. Reason being is Valve knew that it only serves as padding and its not fun when you have to go to the same areas over and over again. This mod is a perfect example of how terrible backtracking can be, especially when you have to do it in the dark with many, many doors that don't open and buttons that open doors God knows where.
You run out of batteries.. you loose. You run out of ammo.. you loose (ammo is almost as rare as light areas) and forget about using the knife on enemies, it takes forever and you'll get injured in a mod where health is also scarce.