Your name is David Leatherhoff, and you're addicted to a strange drug. Lately you have started to experience illusions, dreams picking at your deepest and darkest fears. Finally, you go to Markland Hospital, seeking help. First, however, you make a stop into the bathroom, where another bottle of pills awaits you, standing out like a beacon in the night in your depraved eyes. When will it all stop?
This game is beautifully created, and does things in the Gold Source engine that haven't been seen that many times before. It is a unique gem that doesn't have many bugs, and accomplishes what it wants to do most:scare you. So if your having second thoughts about buying HL1 and getting this, take it from me. Do it now.
If you don't like reading, I'll keep it simple: THIS MOD SCARED THE **** OUT OF ME. DOWNLOAD IT.
Still here? Good, let's begin with the positive.
The graphics are very good for a HL mod. Textures are fine, and animations are good, but it's really noticeable that monsters are HL-based: they use the same animations and attacks. Sound is creepy, and it will really get under your skin. And it's scary. You'll fear the dark like a baby, I mean it. Though practically every scare is a jumpscare, the atmosphere manages to infuse a sense of dread and danger, creating in you that need of escaping, of seeing the light of day.
Now the negative.
The story. It starts and ends really well, with surreal scenarios that really creep you up. The problem is in the middle. Simply put, you don't get many clues about the character, the places he visits, and so on. There are way too much plot holes. Fine, is nice to leave the story and the player's imagination, but give some fahking pointers first! This issue finds it's partner in gameplay. Shoot monster. Look for batteries and ammo. Find key or switch. Backtrack to door opened by key or switch. Repeat.
Ths really kills the game, even when there is a huge variety of locations. Another issue (which shouldn't be) is darkness. WHAT? DARKNESS? AN ISSUE? IN A HORROR GAME? FAHK YOU!
Yeah, it helps the atmosphere and bla, bla, bla. But HL's flashlight sucks. It points to fahking floor! If you're in a long corridor, you won't see an enemy until he/she/it's in front of you. This is an issue. Prepare to loose a lot of health.
Why did I finish this game? Because I wanted to proof that I had the balls to do it. The ending I achieved lasted 10 seconds and it was so unsatisfying that I wanted to throw my PC through the window.
You'll scream, you'll sweat, you'll kick your CPU, you'll turn the lights on, you'll play with company. You want a horror experience unlike any other? DOWNLOAD THE MOD. You want an engaging horror thriller? Play Silent Hill.
This mod is just brilliant and every time i play the mod i allways thing "theres no ways 2 guys create this" the secrets like the room of letters , guns , the guns animations textures , the ideas of monsters are inoccent just realy cool and the best part is that he made ALL of this with only 12-16 years old wow is that not amazing then i dont know what amazing word means.
It seemed to start off alright, but then I got to the first 'real' level. It became a tedious hunting game where you were constantly searching for health, ammo, or buttons to open a door which would lead you to another button.