Afraid of Monsters: Director's Cut
Oct 31, 2007 Full Version 41 commentsThe full version of Afraid of Monsters: Director's Cut.
5 comments by ruMpel on Aug 13th, 2006 digg this super bookmark
Hi, I'd just like to inform the ModDB community that my Half-Life 1 modification, Afraid of Monsters, is back with a new lease of life! Afraid of Monsters : Director's Cut is now in production! Expect to see new weapons, new monsters and a whole set of new monsters designed to make your blood run cold!
Check out our page at:
Moddb.com
Or our webpage at:
Afraidofmonstersdc.moddb.com
The full version of Afraid of Monsters: Director's Cut.
This is just some very small gameplay, so you can see how it's kinda going to be. The quality is very bad, that's because I just don't...
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just wondering, how this mod is coming along?, we havent heard from you for a while, are you experiencing any difficulties? or is everything going according to plan?
Directors Cut!? All I can say is: !!!:D
I'm definitely going to play this one as well too. Right now I'm somewhere in the city where the god/devil sign is. Great game. Do you have AIM, Xfire, or any form of chat program I could talk to you on?
Yeah, I'm going to fix those things that people didn't like, and much more. =)
That's great to hear, Rumpel! The first version was great, with only minor flaws, can't wait to see this next one. I have a ton of suggestions, but i'll list just this one: Please, remove the completely invisible enemies..Hard to see, fine. Transparent, quite rough. But no enemies that we have no way of seeing. Other than that, I'm positive this next version will be epic.
I just downloaded the original AoM and it's pretty sweet so far. I had a plan for a game like this in mind but I'm lazy and never did it. So what all will be different in the Director's Cut?
Also, do you plan on doing a Source version, or sequel?
I'm pretty sure ruMpel ment that there is going to be totally new models for enemies as well, the original AoM had mostly just re-skinned HL thingies.
He may want to keep the monsters hidden untill the release to keep their creepyness and surprise-factors up, but there's been one screenshot of one of these new monster in the gallery for who knows how long, right on the first page: Moddb.com
Thanks. More coming on PM.
AoM DC will have like 5 different endings, new levels, new and more weapons, new monsters, and another gamestyle. And yeah, it will get different. ;)
Nice ideas JonathanPL. ;)
About these new screenshots. You can see blood on the wall that comes from the monsters, thats a new feauture. New weapons and a new level. The other features is under developing, you can't see them through the screenshots... So it looks like the original.