Your name is David Leatherhoff, and you're addicted to a strange drug. Lately you have started to experience illusions, dreams picking at your deepest and darkest fears. Finally, you go to Markland Hospital, seeking help. First, however, you make a stop into the bathroom, where another bottle of pills awaits you, standing out like a beacon in the night in your depraved eyes. When will it all stop?
Now THATS a hospital hallway!
.....Wonder whats behind the door...
It's a toilet with a knife behind that door, but first, before that toilet, there is a patient room.
Uhh...REALLY don't like the look of that door....holy **** getting scared just looking at it.....uuhhhh....ahhhhhhh........omfg.....gotta change pictures now.....<:(
I bet you get scared in this hallway, can imagine many thing that would happen.
its a dark area like the first aom very nice...i wonder if there is something behind that door
No, just a toilet. In the toilet is David's kitchen knife.
On a different note another significant improvement in level design. Your "dynamic" leveling (levels based on choices you make, although that may not be the proper terminology) seems interesting and I cannot wait to see how that has an effect ingame.
lol hm so whats up weth that door? lol
But the Dark Side is scary
i remember in 4mother that the zone its begin to spin spin spin and spin. and you got an axe