The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

Adventure Middle Earth (AME) is a mod, in fact a Total Conversion, for the game "The Elder Scrolls IV: Oblivion" by Bethesda Softworks. Our aim is to build JRR Tolkiens Middle Earth mainly known from the Lord of the Rings.

We are not making a Middle Earth game like to the ones which have already been made. We will neither only create parts of Middle Earth nor only make some adventures or campaigns for the player. We are creating whole of Middle Earth (from Lindon in the west to the sea of Rhûn in the east and from the Grey Mountains in the north to the River Harnen in the south) using the typical Elder Scrolls freedom giving the player countless options of playing the game. Some features and other information from the FAQ:
- 660 km² (Oblivion is about 42 km²)
- 7500-8000 real NPCs (not just dummies or orcs)
- 8 playable peoples each having its own story (altogether about 250 story-quests)
- 750 side quests
- grafical realisation of whole Middle Earth
- realisation of many battles of the War of the Ring

Our sources are the books of Tolkien himself, and not the films. We are trying to make a Middle Earth game Tolkien would actually like and about which one can say: "Yeah, this really is Middle Earth, worthy of Tolkien.". So that is our aim, and we hope to reach it. If you want to help us, just contact me (grabba@gmx.de). We need 2D- and 3D-Artists, no matter from which language. For textworkers or others we will only accept Germans, as we are a German mod.
A German Mod?! So not in English? Do not fear. We develop the game in German first and then translate it into English. Our homepage, right now, still is only available in German, but the English version will follow in the next weeks.

For any further questions just visit our website or post in the forums. I hope you enjoy and like our project.

P.S.: There have already been two other entries for our project here. The first one had been closed due to a change in game engine from Morrowind to Oblivion about a year ago and the second one has been taken over by a former teammember in favour of his own project.

Image RSS Feed Latest Screens
Ingame Panorama 2 Ingame Panorama 1 AME Heightmap Ingame
Blog RSS Feed Report abuse Latest News: First Ingame Material!

0 comments by Grabba on Apr 18th, 2006

The day has come: The first ingame material of AME is available - Screenshots of the terraform created by our heightmap. It has already been published exclusively at our new partner-site TES-Oblivion.de some hours ago, and now they can also be viewed here.

Along with the ingame screenshots the gallery is fit for service again - not yet entirely but almost. You cannot only see the new ingame-shots of the heightmap there, but also most of the other images.

The images from the heightmap are all from the region around the Blue Mountains in the northwest of Middle Earth. Furthermore it has to be said that this is not the final version but still WIP. Anyway it can give a good impression of what it will be like. When the landscape is eventually textured and filled with objects it will of course look much more alive. But for a first impression this should be enough.

Just visit the Gallery, and there best visit the section called Ingame-Screenshots. Those who want to tell us their opinion about the images may do this in the forums.

Enjoy the images
Your AME-Team

Downloads RSS Feed Latest Downloads
AME Christmas Trailer 2004

AME Christmas Trailer 2004

Mar 11, 2006 Movies 0 comments

This is our christmas trailer from 2004 which is mainly showing what we had done in Morrowind, the engine we had used before switching to its successor...

AME Christmas Trailer 2005

AME Christmas Trailer 2005

Mar 11, 2006 Movies 0 comments

This christmas trailer from 2005 is showing much of what we have done to prepare our works with Oblivion. It is mainly about Concept-Arts, 3D-Models...

Post comment Comments  (50 - 60 of 180)
Desert_Fox_III
Desert_Fox_III Nov 21 2006, 4:03pm says:

Yeah, I nominated it ;)

+1 vote     reply to comment
tatter619
tatter619 Nov 20 2006, 12:46pm says:

hi i heard u were stuck but u know u should all probley award them i mean im with dessert fox and jerrico
we should actullay pay them for the modd (not realy dont charge us for it keep it free)
also it looks like mod of the year should go to u well im of to nominate also 5 months and 20% good good for a big mod
better be betterthan any mod ever made acctulty ask bethdasa to put it on their website as a must have after u finshed

+1 vote     reply to comment
kal_Jerico
kal_Jerico Nov 18 2006, 12:09pm says:

I'm with Desert Fox on that, these guys do deserve a massive amount of credit for the long hours they've put into this project. Outstanding guys.

+1 vote     reply to comment
A1
A1 Nov 11 2006, 1:14am says:

Dude this mod looks cool but how ya gonna put 8000 npcs and 660km into a mod, I dont think a PC can take that. Iplus how much memory would it take?

+1 vote     reply to comment
Desert_Fox_III
Desert_Fox_III Oct 27 2006, 11:30pm says:

Hm, I think I know what you're trying to say now...I just went to their homepage..."mod frozen". That's really too bad that the current Construction Set for Oblivion can't handle this mod. So without Bethesda releasing an improved CS...Abenteuer Mittel Erde will remain in limbo...

I sincerely hope that circumstances change...because this mod is one of the most promising out there.

and Grabba, even if this mod doesn't work out...I tip my hat to thee. You and your team undertook an extremely huge project, and deserve a lot of credit. I just hope that someday the mod will be finished and your hard work will be recognized. ;)

+1 vote     reply to comment
Desert_Fox_III
Desert_Fox_III Oct 27 2006, 3:25pm says:

....You care to translate that into something comprehendable?

+1 vote     reply to comment
bradezx
bradezx Oct 25 2006, 7:22pm says:

They are getin on good i en their comps are crashin and alsorts its good

+1 vote     reply to comment
Desert_Fox_III
Desert_Fox_III Oct 24 2006, 4:19pm says:

When they decide to release their progress. Or you can go to their forums on their website.

Moddb.com

+1 vote     reply to comment
bradezx
bradezx Oct 24 2006, 3:07pm says:

But how do we see what they've completed???

+1 vote     reply to comment
Desert_Fox_III
Desert_Fox_III Oct 14 2006, 2:20pm says:

Maybe you should observe what they've already completed. You might change you're mind.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Oblivion Icon
Platform
Windows
Game
Oblivion
Developed By
Grabba
Contact
Send Message
Official Page
Abenteuer-mittelerde.de
Release Date
TBD
Mod Watch
Track this mod
Share
Style
Genre
Role Playing
Theme
Fantasy
Players
Single Player
Embed Buttons

Promote Adventure Middle Earth on your homepage or blog by selecting a button and using the HTML code provided (more).

Adventure Middle Earth
Adventure Middle Earth
Statistics
Rank
10,852 of 22,293
Last Update
8 years ago
Watchers
183 members
Files
2
News
3