AME Christmas Trailer 2004
Mar 11, 2006 Movies 0 commentsThis is our christmas trailer from 2004 which is mainly showing what we had done in Morrowind, the engine we had used before switching to its successor...
Adventure Middle Earth (AME) is a mod, in fact a Total Conversion, for the game "The Elder Scrolls IV: Oblivion" by Bethesda Softworks. Our aim is to build JRR Tolkiens Middle Earth mainly known from the Lord of the Rings.
We are not making a Middle Earth game like to the ones which have already been made. We will neither only create parts of Middle Earth nor only make some adventures or campaigns for the player. We are creating whole of Middle Earth (from Lindon in the west to the sea of Rhûn in the east and from the Grey Mountains in the north to the River Harnen in the south) using the typical Elder Scrolls freedom giving the player countless options of playing the game. Some features and other information from the FAQ:
- 660 km² (Oblivion is about 42 km²)
- 7500-8000 real NPCs (not just dummies or orcs)
- 8 playable peoples each having its own story (altogether about 250 story-quests)
- 750 side quests
- grafical realisation of whole Middle Earth
- realisation of many battles of the War of the Ring
Our sources are the books of Tolkien himself, and not the films. We are trying to make a Middle Earth game Tolkien would actually like and about which one can say: "Yeah, this really is Middle Earth, worthy of Tolkien.". So that is our aim, and we hope to reach it. If you want to help us, just contact me (grabba@gmx.de). We need 2D- and 3D-Artists, no matter from which language. For textworkers or others we will only accept Germans, as we are a German mod.
A German Mod?! So not in English? Do not fear. We develop the game in German first and then translate it into English. Our homepage, right now, still is only available in German, but the English version will follow in the next weeks.
For any further questions just visit our website or post in the forums. I hope you enjoy and like our project.
P.S.: There have already been two other entries for our project here. The first one had been closed due to a change in game engine from Morrowind to Oblivion about a year ago and the second one has been taken over by a former teammember in favour of his own project.
0 comments by Grabba on Apr 18th, 2006 digg this super bookmark
The day has come: The first ingame material of AME is available - Screenshots of the terraform created by our heightmap. It has already been published exclusively at our new partner-site TES-Oblivion.de some hours ago, and now they can also be viewed here.
Along with the ingame screenshots the gallery is fit for service again - not yet entirely but almost. You cannot only see the new ingame-shots of the heightmap there, but also most of the other images.
The images from the heightmap are all from the region around the Blue Mountains in the northwest of Middle Earth. Furthermore it has to be said that this is not the final version but still WIP. Anyway it can give a good impression of what it will be like. When the landscape is eventually textured and filled with objects it will of course look much more alive. But for a first impression this should be enough.
Just visit the Gallery, and there best visit the section called Ingame-Screenshots. Those who want to tell us their opinion about the images may do this in the forums.
Enjoy the images
Your AME-Team
This is our christmas trailer from 2004 which is mainly showing what we had done in Morrowind, the engine we had used before switching to its successor...
This christmas trailer from 2005 is showing much of what we have done to prepare our works with Oblivion. It is mainly about Concept-Arts, 3D-Models...
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
This page hasn't been updated in 10 months (almost a year) and it's at only 20%. Plus, from the look of the screens, there's a lot more work to be done.
Grabba said the main reason behind the mod freezing was because of flaws in the Construction Set.
This morning I was browsing through a TES site and found this:
Elderscrolls.filefront.com
I'm not sure if this new CS will help change anything regarding the mod, but I'll ask around on the mod teams home site.
DAMN!!!!
Great job people, keep up the great work!
Mod is Not dead... just frozen. They've run into a snag, from what i can tell and once them get rid of the bug they'll hopefully be back up and running.
the mod is dead i went to thier homepage they said somthing about the generator stopped them from finishing unless i was mistaken if i am iam sorry for the false alram
this might interest some of you people Tessource.net
Hi, i ive only just found out about this mod and ever since i first played on oblivion i thought about how good a middle earth mod would be. However looking through the screenshots it is mostly just acres of land, will you be putting in cities like Edoras and Minas Tirith, and places such as Helms Deep? Because this seems like too much work for a mod. However i have full faith in you and hope that you do a great job on this mod.
Good luck and i look forward to seeing this mod progress in the future.
The Mod seems totaly cool and all, but it has ofcourse been tryed before. For instance Daerk's memod for Morrowind. That too looked awesome but they had to cancel it after years of work. That's because Tolkien estate didn't want to give them the rights, even if they offered the mod for free. I hope you have taken this into account.
here is a link to the closing letter from memod team: Planet-aeon.nl
I hope you guys can finish this mod, wouldn't it be wonderfull to walk around in Middle Earth yourself?
Greetz,
DisturbedOne
i have actually 2 question that relates to the mod,
1st, if(i hope you will) you are finished, will this mod be free to download?
if not, then i won't be able to buy it, because my father won't buy it per credit card, if it would be cash, then yeah
and 2nd question how many MB(GB) will this mod have(i suppose it'll have about 4GB)