Advanced Warfare is a Sci-Fi mod for Red Alert 3, however, realistic gameplay elements, like tanks taking more damage on the rear than on the front or the sides, or normal tank shots killing infantry on one shot. The story takes place around the year 2700 after earth. (In our years, that's around 3500.)

To the Story:

Year 2700 after the destruction of Earth in the Year 2900 a.D. Countless Planets have been colonized in the past 2700 years, and now, there are 2 Empires fighting each other to death, the Wereth-Nefrae Alliance (Short: WMA), which have their HQ on the planets Wereth and Nefrae, both Earth like planets, about 4 light years away from Earth. and the Mars-Europa Coalition (Short: MEC). The WMA has almost lost the War, they have only 3 Planets left: Their HQ planets and a planet called "Gateway", it has it's name because it's the only way to access WMA space, a desert planet, the other 80 planets that where under their control have been lost to the MEC. Now the MEC is assembling an entire fleet of war and invasion ships to capture Gateway. Every single military unit the WMA has is being transferred to Gateway, and every single Civilian there is being evacuated.

...and this is where you, the player, come "into play".

And to the Gameplay:

It's quite simple: The player has to deploy mobile control centers near different kinds of tech buildings to gain access to them. There are the following Tech-buildings placed around the map:

-Fusion reactor: A kind of reactor that uses hydrogen isotopes to generate energy, buy melding them together to helium.

-Cargo port: Cargo ships land here to drop of Vehicles and Aircraft.

-Quantum tunnel gate: An Alien tech based structure, that uses Wormholes to gather infantry around the galaxy, think Stargate.

-Defense platform: A heavily armored platform with plasma cannons, rail guns and ion cannons deployed near strategic points. To capture a defense site, it's necessary to deploy an MCC near it's control bunker. If the enemy has captured it, you will have to use artillery to destroy his MCC.

-Shield generator: A massive building, which requires lots of power, that generates an impenetrable shield around it. The only way to recapture it if the enemy has it, is to send heavy infantry inside to destroy the MCC.

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0 comments by Helge129 on Jul 8th, 2008 digg this super bookmark


I though it might be a good idea to post some media update :p

So here ya go.

XB3 Aurora

User Posted Image

The XB3 Aurora is the WMA's standard bomber and ground attack aircraft, armed with 2 gravity missiles which blow away anything, just to suck it back in, it is cabable of erasing entire tank columns. Also it can use a slipstream engine over a limited distance to brigde longer distances. It's however higly vulnerable to AA fire.

And second, last, but not least, the XF-38 Myrmidon interceptor.

User Posted Image

The XF-38, by the troops knows as "Myrmidon", posesses a high number of small missiles which are all fired at the same time, which renders normal countermeasures inefective. It also can engage ground forces with a small, weak railgun mounted under the aircraft. The Myrmidon is the perfect choice for situations that requite inmediate response.

Comments  (30 - 40 of 53)
Helge129
Helge129 Apr 8 2007, 3:06pm says:

These infos where still for ZH, the mod initially was for ZH

+1 vote     reply to comment
deffiance
deffiance Apr 8 2007, 12:40pm says:

What do you mean by the old dozer system? Tiberium Wars doesn't use dozers, it uses the old territorial expansion engine...

+1 vote     reply to comment
Helge129
Helge129 Apr 6 2007, 9:01pm says:

Hi, sorry, but there is no tiberium in this mod ;)

If gates are possible, i am gonna put them ;)

+1 vote     reply to comment
RichClam
RichClam Apr 6 2007, 3:23pm says:

You should make a tiberium generator like the "tiberium spikes" but different and they grow it all over the ground. That would rock.

Talk to me on msn I could give you some nice ideas.
rich_killer_67@hotmail.com

+1 vote     reply to comment
RichClam
RichClam Apr 6 2007, 3:18pm says:

Guy's I love the work your doing but could you include some walls and gates and possibly gravel like in C&C 2 they were really cool features and I'll love to have them. :) thanks.

+1 vote     reply to comment
Helge129
Helge129 Sep 27 2007, 12:09pm says:

Well, I have very bad news...the progress is now back on basically 0%....my hardrive did, together with all backups, break D:

But we are making quite good progress :D

+1 vote     reply to comment
STSS
STSS Feb 13 2007, 12:17pm says:

Thanks! :D
Hala Lu Yea

+1 vote     reply to comment
STSS
STSS Feb 8 2007, 2:03pm says:

LOL :D

+1 vote     reply to comment
Helge129
Helge129 Jan 29 2007, 8:17am says:

WHO did set it to internal alpha?

Ill fix that now.

+1 vote     reply to comment
Soviet_Deso
Soviet_Deso Jan 28 2007, 3:47pm says:

holy shit already an internal alpha!! :O wow the game isnt even out yet...

+1 vote     reply to comment
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