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Report article RSS Feed Orange Star Naval Update

It's been a while since we posted a real update but we've been hard at work making the Orange Star Navy as you can see. So far we have 3 of the 4 naval units...

Posted by TotalSnappy on Feb 10th, 2011

It's been a while since we posted a real update but we've been hard at work making the Orange Star Navy as you can see. So far we have 3 of the 4 naval units...

Orange Star Naval Fleet Orange Star Naval Fleet
Orange Star Naval Fleet

The battleship is a long range bombardment unit that deals amazing splash damage so excels at taking out large groups of land lubbin' enemies.

The cruiser is a multifunction unit, unlike in Advance Wars, it cannot hold T.Copters, however it is still capable of using it's flak cannon to rip through airbourne targets and it's rocket pods to destroy submarines.

Finally the submarine is a fast ship-killing unit that submerges when not firing. Battleships and landers are particularly vulnerable to these units.

A word regarding the lander

Unfortunately in Red Alert 3, the lander will either need to be removed or made amphibious. We have two options...

1) Remove the lander but allow Transport Copters to carry vehicles. Doing so will allow us to have infantry swim through rivers.

2) Keep the lander but change it aesthetically to fit it's amhibious role. It will move slowly on land so it won't be as simple as hiding in the lander while you rush past the frontline. Doing so means we will need to find an alternate use for rivers.

What are your thoughts? Which is more important, rivers or landers? You decide.

We've had a playable land beta up for a month now and we've just about got 300 downloads, but may I remind people that we have forum threads and groups to make matchmaking easier and we still need bug and balance feedback. We need feedback at this stage or we won't be able to make further beta releases.

Post comment Comments
OrangeNero Feb 10 2011, 10:50am says:

great looking ship, could be a bit more orange tough.

+1 vote     reply to comment
TotalSnappy Author
TotalSnappy Feb 10 2011, 11:47am replied:

You can select your team colour you know.

+2 votes   reply to comment
Gamingroach Feb 10 2011, 2:34pm says:

You can make the lander amphibious, just make land speed very slow as possible so it won't be abused by players. I guess the idea is worth experimenting.

+1 vote     reply to comment
Landmine752 Feb 10 2011, 3:12pm says:

Is the submarine able to fire while underwater (the phrase "submerges while not firing is a little ambiguous")?
As for the Lander, you may as well remove it and revamp the T-Copter. I would rather one unit get removed rather than making more things obsolete (and the T-Copter wasn't used often anyways).

+1 vote     reply to comment
TotalSnappy Author
TotalSnappy Feb 11 2011, 4:33pm replied:

Well it'd be difficult to balance submerged/surface since we don't have fuel to balance it with.

As for the lander I'm inclined to throw it in for now and see what people make of it. I just feel the T-Copter is too vulnerable to be reliant upon for carrying armies of tanks everywhere.

+1 vote   reply to comment
Tymathee Feb 10 2011, 6:32pm says:

can't you set the lander speed to 0 and make it so when it gets in contact with land it doesn't move at all? or maybe .5 or 1?

+1 vote     reply to comment
TotalSnappy Author
TotalSnappy Feb 11 2011, 1:51am replied:

only issue is it needs to be on land to unload so we can't set it to zero or anything ridiculously slow, though we can still try and make it so slow on land it's not worth using for anything other than being a naval lander.

+1 vote   reply to comment
Mreaper Feb 11 2011, 7:30am says:

Why can't you have infantry swimming over rivers anyway?

+1 vote     reply to comment
TotalSnappy Author
TotalSnappy Feb 11 2011, 12:03pm replied:

because they would also swim in the sea.

+2 votes   reply to comment
DarkyPwnz Feb 11 2011, 8:09am says:

Idea about Lander: It is amphibious but its ground speed is zero,meaning it can't move on ground. Secondary ability ejects the passengers and forces the lander to move back a bit,meaning it is back at sea

+1 vote     reply to comment
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