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Bring forth the toybox of war in a fast, action packed strategy game with a light hearted twist in this tribute to Nintendo and Intelligent System's Advance Wars series!

Report RSS Frontline Massive-Big 2012 Update

With a week of constant render and screenshot bumpdates, here comes the wordy bit!

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It has been months since our last major update, so allow me to begin by saying happy new year! We're only 28 (at the time of writing this) days late!

New years resolution breaking fun aside, it's that time of year again where exams and coursework have locked down our free time along with the RA3: Paradox Apocalypse minimod. However, exams are over and we can launch straight back into work!

All five factions now have naval art assets rigged and ingame, including Orange Star which has undergone scale and model tweaks since our last public beta! We're still working on getting them to destroy things in various ways, however here are some screenshots!

Updated Orange Star Navy Blue Moon Navy (Ingame)Yellow Comet Navy (Ingame) Black Hole Navy (Ingame)Green Earth Navy (Ingame)

Seafaring aside, with the navy and land vehicles done, we can resume working on aircraft! We still have the Orange Star air-force from last year (although they have gone through a number of tweaks) and our Blue Moon aircraft from December last year. This week has seen Black Hole take to the skies in what can only be described as weaponised Lego. Expect Green Earth and Yellow Comet to go airborne in the weeks to come!

Black Hole Copters Black Hole Jets
Blue Moon Copters Blue Moon Aircraft

So we're down to 8 remaining aircraft in total! After those are done we shall resume working on infantry, mechs and vehicle pilots. We already have our Black Hole dudes from the render we posted a few months ago, Orange Star have their share of infantry and Yellow Comet have some guys too, however we have yet to start on the Green Earth and Blue Moon cannon-fodder anti-air fodder infantry. Of those we already have, Orange Star and Yellow Comet need rerigging and the whole lot need reanimating until we get it right! Even if they are low poly and have hands you would expect from a video game made in 1999, we still have to have some quality control.

Finally we have our first skirmish map that doubles up as a 1v1 and a 2v2! Hopefully we can bring some new videos of some games in the near future! As always you can follow us on Facebook for extra updates and alerts if we will be playing some matches or generally podcasting on our livestream channel!

Windbreak Spring (1v1/2v2) Windbreak Spring (1v1/2v2)

Oh and we made HQs too.


This mod each day is better.
Continue on the right track team ;)

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Hey you could post info about this mod on our ra3 community & fan website diversityclan(dot)eu nice work there!

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