Little Island was a good start for our custom maps but it only has bases & land gameplay and where's the fun in that? Cue, Frosty Canal, our first naval enabled map. Seasoned players should notice that it's a remake of the old Advance Wars map Sun Canal.
The central island will be heavily contested with 2 navies on either side firing over, around and onto the island making capturing it difficult although the income advantage could prove essential! Crossing the bridges themselves could also prove tricky if properly defended with a mixture of direct and indirect units.
Here are a couple of in game screenshots to off some of the map!
Regarding the minicannons, we have opted to remove them from now but they will be positioned over the bridges and on the left and right cliff facing out into the sea.
Behind the scenes we have been working hard on the Orange Star airforce and here's a small slice of what you can expect to see!
We've had a playable land beta up for a good amount of time now and we've had an amazing number of downloads from moddb given that we only started in December but may I remind people that we have forum threads and groups to make matchmaking easier and we still need bug and balance feedback. We need feedback at this stage or we won't be able to make further beta releases!
Spread the word and we'll see you on the battlefield!