Action Unreal Tournament R1
Oct 01, 2005 Players Skin 2 commentsAction Unreal Tournament R1 Installer (Windows & Linux)
Action Unreal TournamentUnreal Tournament 2004 mod | Released Aug 24, 2006Action Unreal Tournament is a modification for Unreal Tournament 2004 that adds realistic weapons, better damage simulation, new gameplay, and bags of action-movie style. Ever watched a John Woo flick and said 'I wish I could do that' as a guy dived down the stairs, akimbo pistols blazing? Just seen Bruce Willis blow away a room of bad guys and wished it was you? Now you can. And why watch a movie when you can play it? For those with a history of action games, AUT is the followup to the hugely successful and innovative Action Quake2 and Action Half-Life; we hope to continue the tradition of fun gameplay, innovative features and consistent quality. It's based around concepts incorporated into the unreleased version developed for Unreal Tournament (1999). AUT is going to take the things we've learned from Action Quake 2, Action Half-Life and our development in the Unreal engine and combine them into one fast moving action packed extravaganza. The Concept Features
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Latest News: No more AUT
1 comment by Ma!ak on Jan 16th, 2005 digg this super bookmark From Planet Action Quote:The A-team just announced that work on AUT has been discontinued.
We had fun following the mod's development, and are sorry to see it end. Best of luck with whatever you decide to do in the future!
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Action Unreal Tournament R1Oct 01, 2005 Players Skin 2 commentsAction Unreal Tournament R1 Installer (Windows & Linux)
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I want to see some pics!!!
Woohoo! Now that I've played Action Quake II, Action Half-Life, and The Specialists, let's have a go with Action UT2004!!!
In case that sounded sarcastic, it was 100% scincere. I still play AHL and TS, and was looking forward to a mod like it on UT2004.
Modwatched!
Sorry if my previous comment sounded rude. I didn't mean it that way. Also just wanted to say that from the description, it sounds like a awesome mod. Looking forward to the first release.
Considering that it's 90% complete. Don't you think it'd be nice to have at least some kind of work to show?