This bot addon was improved over the ltk bot, and the NewLtk bot by WereWolf. The goal of this project is to create the bots in a tactical simulation fashion. Bots will behave as real players and they will react on action and by their enviourment. First release compared to the Ltk1.22 is atleast 2 times better, however this project is in its early stages and i have only spent 1 hour of coding, so stay tuned for more updates. Quick Info: Action Quake 2 mod, wich adds A.i players. Smarter than Ltk.

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Version 0.5.1 x) A few more tweaks on the weapon usage again. x) Bots chat updated. x) Increased max number of waypoints from 1200 to 1500. Should be enough for the largest maps now. x) Tweaked the door handler, bots will not run SO long backwards as before. Teamjungle.ltk added Version 0.5 x) Rdeath

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Version 0.5.1

x) A few more tweaks on the weapon usage again.

x) Bots chat updated.

x) Increased max number of waypoints from 1200 to 1500. Should be enough
for the largest maps now.

x) Tweaked the door handler, bots will not run SO long backwards
as before.

Teamjungle.ltk added

Version 0.5

x) Rdeath sound removed (To annoying) sorry WereWolf

x) First implentation of smart sellection of weapons,
based on distance from target and weapon aviable and
if more weapons was at hand.

The bot in deathmatch does not work properly, this bug was not introduced by me but happened somewhere from Ltk to NewLtk by Josef Jahn. I am trying to track it down.

Bots handle Actcity3 verry good, but the waypoint information has a few bugs in some places, rendering allot of falling accidents.

Feel free to create some one, my time is limited.

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RiviEr Author
RiviEr - - 2 comments

you will be suprised to se how many players there actualy is playing it.

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RiviEr Author
RiviEr - - 2 comments

becouse mod db does not suport downloads yet, here is the link from my page. Playspoon.com

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Pxtl
Pxtl - - 63 comments

I'm pretty happy with the bots in AQ2: LTKTBM (a very good AQ2 standalone bundle that is seriously hurt by having too long a name).

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