"A travesty has befallen the sacred lands of our God Emperor. The despicable Ork tides have already taken the planet Tern and are now sweeping through the entire system. These foul creatures not only threaten the millions of inhabitants but take the Forges for their own perverse means. Should the Imperial Guard faulter, we shall stand firm. My brethren, it is our duty to cleanse these Xenos in the name of the Emperor. Never forget, never forgive."
- Grand Master Uriel, briefing aboard Strike Cruiser Exheres Venia, Sanctus Sector.
Game Features
Two fully realized Warhammer 40K races - Space Marines and Orks.
Unique squad based system and command circuit for both races.
Play as one of more than 10 character classes with more than 50 distinct types of weaponry and equipment that stay true to the 40K universe.
Frenetic and interactive melee combat where strafe combat is limited.
20 different vehicles including tanks, dreadnoughts and aircraft.
Focus on infantry cohesion and squad level battles with vehicles filling a support role.
Seamless integration of FPS/RTS gameplay, with a totally dynamic resource system.
Large detailed maps with focused combat areas.
Scaled combat ranging from 16 to 32+ players.
Pleast Visit our website's F.A.Q for more info.
As many of you can see, the 8th Legion team has been striving to complete most assests, mainly models, before the engine is even out. The attitude the team has taken to the task is a direct and serious one. We realise that it does take more than a couple of years to release a good game and there is no sense in twiddling thumbs until the dev tools comes out. However, the team is still lacking in some departments so please do not hesitate to get in contact with us if you wish to help out.
Getting into contact with us can be achieved in several ways. Either an Email or Private Message on our website's forums at 8thlegion.net or come onto our IRC channel listed in the side panel.
0 comments by ShadowReaver on Oct 20th, 2006 digg this super bookmark
This weeks news is what I like to call virtually non-existant but we do have some planet profiles that will give you a greater insight into the scenario's you can look forward to playing on. Just clicky on the images tab.
Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.
Mr. Grim it is possible to begin work on a mod before the game is released, models, skins and other such data can be created before hand. It is the coding and the actual building of the game that cannot take place until its released, what it does mean is that when the game is released we have cut a fairly good portion of the development time down beforehand.
Wow, looks great! Just another reason to get UT2007...
dakka dakka dakka?
Dude quit asking the same fucking question in all the 2K7 mod profiles.
Look, it's simple; they make lots of models now and when UT2007 comes out, they can focus more on the coding aspects.
Those models are way too nice to ignore this one
+1 watcher.
the mod is starting out very nice, but ive never played an unreal game before anyone think it's worth buying?
wish you guys the best of luck