Absence is a Wolfenstein 3D TC with a new and dark storyline that includes a lot of new features that you've never seen before in a Wolfenstein 3D TC, like an experience system to upgrade yourself!

Absence plays in a US underground lab called "Sigma Complex". This lab complex is primarily specializing in genetic and robotic experiments. Something terrible happened a year after the start of the project and the government decided to send you, an elite soldier, into the complex, with the mission to find the last known documents about Professor Tom Baker's experiments and to destroy the complex, with the second objective to eliminate all failed lab experiments, and to see if anyone, or anything, has survived...

Features

  • One big episode (18 maps)
  • Some puzzle elements
  • Four new deadly weapons
  • An experience system
  • A lot of new and scary enemies
  • A new and dark storyline that's told with diaries
  • And much, much more, that you've never seen before!
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I've received a lot of emails from people asking where to find the yellow keycard on level 1 and how to destroy the cyborg Protoss on level 5. Personally I don't think that these things are too hard to find out. Be that as it may, I've created and uploaded two walkthroughs for people who may have troubles to accomplish these things. You can find the video walkthroughs on YouTube. Here are the links to the videos:

Absence Walkthrough - Level 1



Absence Walkthrough - Level 5



Note: There won't be any other walkthroughs from me, so please don't wait for any new ones and don't ask me to do any other!

Absence SDL Version

Absence SDL Version

News 5 comments

Today I've finished the SDL version of Absence! This version is a native Win32 port and so doesn't need any emulators. It's also Windows Vista compatible...

Absence released!

Absence released!

News 0 comments

After two years of development, Absence is finally done!

Final beta test started!

Final beta test started!

News 0 comments

The final beta version of Absence has gone out to the beta testers!

Absence absent no more

Absence absent no more

News 0 comments

It's been a while since the last update, but we weren't lazy in our absence - haha, got it? ;)

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Absence v1.3 (SDL Version)

Absence v1.3 (SDL Version)

Full Version 2 comments

This is the full version of Absence. I hope you enjoy it! This version is a native Win32 port and so doesn't need any emulators. It's also Windows Vista...

Absence v1.2 (DOS Version)

Absence v1.2 (DOS Version)

Full Version 0 comments

This is the full version of Absence. I hope you enjoy it! Version 1.2 includes the following fixes: - Fixed some exploits - Fixed a bug on map 17

Post comment Comments  (10 - 14 of 14)
Havoc7 Creator
Havoc7

Ah, now I got it: Yes, the weapons moving to the right or left (dependent on the weapon) when you attack with them.

Reply Good karma+1 vote
Zombie_Plan
Zombie_Plan

no no no i mean the way that weapons in wolf3d are based in the centre, will you be leaving them in the centre, or will they be moved to the right instead of the centre (like in modern games). notice how the weapons point to the left, modern games move the sprite to the right of the screen so it looks like its shooting into the centre of the screen instead of the far left.

Reply Good karma Bad karma+1 vote
Havoc7 Creator
Havoc7

I've added a modified gun bobbing feature, so if you walk, the weapon goes slightly to the left, but then back to the right side. I hope that answered your question :-)

Reply Good karma+1 vote
Zombie_Plan
Zombie_Plan

i have to ask; with the new weapon graphics, will the weapons be moved furtherto the right of the screen to add effect? or is he just shooting to his left? ;)

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