I tried to make it not boring. So groups of weapons are tested on different places and locations. Also I've added ambient music of its locations to make flow more smooth. Some sounds may be editted by volume level later.
What about release date. Release date is end of this month or even the beginning of next. Why delay? Because I've started to notice some flaws and fix them. There are small tweaks but they're needed to be done, and I have to take a short break to see things clear. Also I need to walkthrough the game. I really don't want to make patches later, so I will just make everything perfect right now. I hope.
So, progress is alive. Here's video.
And here's unique weapons that can be bought from Nimble. Some of them might be not lore friendly, but they're unique after all.
Desert Eagle "Limited Edition"
SMG PP-19 "Bizon"
Shotgun MP-153 "Baikal"
Grenade Launcher M79
I don't like when mods put tons of guns in the game. But the old unique weapons were trash, just same guns with new caliber and slightly better parameters for 40 grand - unbelievable. However, now Nimble sells weapons cheaper. May be it's a little disbalance towards original game, but I've made unique weapons more acceseable. The point is with MSO you can have randomly any gun even in start of the game. And these unique guns can be bought only from Nimble.
The working plan now is to polish sounds. Check all actor's models, I've found some textures missing. Finish stash maps for Jupiter and Pripyat. Also I've noticed some vanilla monster's sounds make loud clicking. Should fix this too. Little things really take time. So, thanks to everybody who comments and waits my mod. Stay tuned!