August 8, 2037 CE, four decades after the end of the Seven Hour War and the day following total female extinction, an average middle-aged man finds himself stranded between insurgents and paramilitary forces after his train is bombed during a routine relocation.

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Still Here

Still Here

News 11 comments

It's been a long period of silence since my last post.

Week 159 Newsletter

Week 159 Newsletter

News

I'll keep this short. Last week I expanded the geometry of the oil rig you saw last week.

Week 158 Newsletter

Week 158 Newsletter

News 2 comments

I made major strides last week as I managed to complete my first model, completely ready for in-game "use" with a collision model and all.

Week 157 Newsletter

Week 157 Newsletter

News

This week I have done a little bit of modelling and managed to create a new music track intended to be a "stinger" (transition music).

Still Alive

Still Alive

News 2 comments

Above you see the finished Blender model of a pipe I will try to import into Source.

 The Train Has Stopped, but It Hasn't Derailed

The Train Has Stopped, but It Hasn't Derailed

News 5 comments

Don't misinterpret the title, the project is still in-development...

Week 149 Newsletter

Week 149 Newsletter

News 2 comments

It's getting closer - the completion of Alpha 1 that is - and although Alpha 1 is, but only the accumulation of a long awaited first step, I hope it will...

Week 147 Newsletter

Week 147 Newsletter

News 4 comments

This has come to be expected for my longtime readers. The communist GreenPepper is late yet again. Of course it's related to medical problems.

Week 144 Newsletter

Week 144 Newsletter

News 4 comments

Got some more mapping done this week, worked mostly on optimization as compile times started to get too long for testing and I noticed reductions in performance...

Week 143 Newsletter

Week 143 Newsletter

News

For the past two weeks, I have been doing some work on the storyline and returning to work on the level design.

Week 141 Newsletter

Week 141 Newsletter

News 2 comments

This past week has been spent entirely on working on the story timeline.

Week 140 Newsletter

Week 140 Newsletter

News 6 comments

I started working on an oil rig last week for the introduction sequence, along with doing some more work on the canon.

Week 137 Newsletter

Week 137 Newsletter

News 6 comments

Got some considerable progress done this week. I mostly did work on mapping and scripting, with some texture modification done also. Alpha 1 will likely...

Week 136 Newsletter

Week 136 Newsletter

News 1 comment

Despite being plagued with a disturbed sleep schedule and domestic issues this past two weeks, the delay is not the direct result of them, but rather...

Week 134 Newsletter

Week 134 Newsletter

News 3 comments

I have been busy with level design and texturing this past week and have got considerable progress done.

Week 133 Newsletter

Week 133 Newsletter

News 6 comments

This past week I have been working a lot on the new introduction sequence, specifically a pre-war garbage truck brush.

Week 132 Newsletter

Week 132 Newsletter

News 2 comments

I have not been well these past two weeks, relentless muscle cramping in my legs and thighs at night have messed up my sleep schedule.

Week 130 Newsletter

Week 130 Newsletter

News 2 comments

I got a little bit of work done this week. I have been really trying to...

Week 129 Newsletter

Week 129 Newsletter

News

My domestic situation is under control for now; this week I have got some work done on both the timeline and a concept "coal-powered TV".

Week 128 Newsletter

Week 128 Newsletter

News

Hopefully after Tuesday, my domestic issues will be solved for a good while and I will be able to get myself back on track.

Week 123 Newsletter

Week 123 Newsletter

News 1 comment

Not a very productive week unfortunately, but I have been working on the introduction sequence that was partly shown in the editor view last week.

Week 122 Newsletter

Week 122 Newsletter

News

Didn't get as much done this week as I would have liked, but I still made progress nevertheless.

Week 121 Newsletter

Week 121 Newsletter

News 4 comments

This week I have been doing a combination of work.

Week 120 Newsletter

Week 120 Newsletter

News

I managed to finish uploading the developer files for the modification this week, along with getting done some minor wiki editing.

Week 119 Newsletter

Week 119 Newsletter

News 1 comment

Work continues comrades, although slowly. I have done more work on the level design...

Week 118 Newsletter

Week 118 Newsletter

News 4 comments

This week I went back to working on the level design, mostly this weekend and have been working on giving some of the larger buildings more features.

Return Bulletin

Return Bulletin

News 3 comments

After a year of disconnection, I have decided to return to Mod DB in attempt to remedy some of the problems I had with the site that resulted in my previous...

Second Stage Dispatch

Second Stage Dispatch

News

As a notice to trackers, page will be archived on July 29, 2015. A blog has been successfully opened on our organization's website. I have also found...

Removal Dispatch

Removal Dispatch

News 11 comments

An important dispatch to trackers, project archival is planned before the event of voluntary exodus. Development news will be centralized. This move will...

July Week 2 Newsletter

July Week 2 Newsletter

News 4 comments

During the past two weeks I have been working on the modification's source code, menu scripting and expanding the Niagara Apartments to include a scenic...

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