PLEASE NOTE: This mod has been modified to run on Alexander; therefore it unfortunately cannot be played without the Alexander expansion.

Allright lads!

This mod began in 2011 as a small series of tweaks to Lusted's Terrae Expugnandae Gold for RTW 1.5. Over time (from v1, to v2 and now v3) it has expanded into the monster that it is today, evolving into something way beyond the original mod. As of Version 3 it has expanded enough to attain its independence!

So without further ado, allow me to present Ab Urbe Condita (from the founding of the City). The overhaul contains many new major changes:

  • New graphical improvements, courtesy of the Roma Surrectum II mod; this WILL cause lag on some lower end computers.
  • Incorporation of Mundus Magnus as the campaign map; now the game spans from Ireland to India, with hundreds of new provinces in between.
  • New factions, including the Kingdom of Epirus, the Kingdom of Baktria and the Kingdom of Sabaea (among others). Each faction is fully fleshed out and ready to play! To that end the Roman families have been merged into one faction, to facilitate the addition of others.
  • Hundreds of new units and textures for the various factions ingame. Almost every unit in the game has been re-skinned for the purposes of this mod. Note that the mod is not 100% historically accurate - some units deviate from historical accuracy in their appearances, although (for the most part) the historical descriptions of said units are sound. Moreover, the ridiculous fantasy units (i.e. Wardogs, Flaming Pigs, Arcani etc.) have been removed.
  • An AOR mercenary recruitment system; you can now hire units like Ethiopian swordsmen, Indian elephants, Caledonian tribesmen, Argive hoplites, Campanian cavalry etc. in their respective regions (provided you have the funds of course!).
  • New UI; much attention has been given to improving this over the vanilla game. Now each culture contains their own unique UI (for example, battle advisors, campaign advisors, the UI interface itself etc).
  • New loading screens and images.
  • The Force Diplomacy Script has been included in the mod, allowing the player to force negotiations to compensate for the Campaign AI's shortcomings (to activate the scripts simply click the "?" icon on the top right then the "Show me how" icon when negotiating with a foreign power).
  • New Buildings and Temples; for example, build a Serapeum in Alexandria, or an Admiralty in Rome.
  • New wall textures for the Roman and Greek city walls.
  • Egypt has been largely Hellenized; now they employ a predominantly Macedonian styled army, with some native elements (however much of their UI, interface and names remain as before).
  • Massive AI tweaks and stat rebalancing of faction assets and units in the game; the Seleucid's should not be able to dominate the East as before, the Macedonians should be less likely to dominate Greece etc. Archers have had their lethality tweaked, yet are still secondary in warfare. Pikemen have had their vulnerability increased, with skirmisher/javelin lethality increased (making skirmish warfare more important). Barbarian factions are no longer easy targets; their advanced units will be able to take on the elites of their more "civilised" neighbours!
  • The Marian Reforms have been made tougher to achieve; in order to trigger the reforms for Rome the player must build a Huge City in Rome and at least one other "major" city in the game (i.e. Alexandria, Carthage, Antioch, Syracuse, Camulodunum, Avaricum, Pella, Carthago Nova).

The overarching goal here was to create a mod that catered to players who wanted more from the vanilla game, yet still wanted to retain that "feel" characteristic of the classic game we know and love. I hope that this mod strikes a fine balance between those seeking something new, yet not wanting something too extreme (like the fantastic albeit massive Roma Surrectum II/Europa Barbarorum mods).

Ab Urbe Condita is fully modfoldered (so it is perfectly compatible with the vanilla game, and will not interfere with any other mod in your Rome directory)

To Install:

  • Extract the mod contents to your Creative Assembly/Rome - Total War folder (usually located in C:\Program Files\The Creative Assembly\Rome - Total War).
  • For those of you that use Steam, extract the downloaded files to your RTW Alexander folder (normally this would be C:\Program Files\Steam\steamapps\common\RTW Alexander). Furthermore, Steam users should then do the following:
    - Right click on Rome Total War - Alexander in your Steam library, and select 'Properties' from the menu.
    - Under Properties, go to the first tab, 'General'. At the bottom is a box that you can select to set launch options for the game.
    - Copy this and paste it there; "-mod:AUC -nm -show_err -movie_cam -enable_editor -noalexander". Make sure there is a space before the dash (-)!!

To Play:

  • Run the included batch file (called "AUC_Launcher"); after installation this should be located in your RTW folder (alongside your exe files). I'd advise you to create a shortcut for the batch file to your desktop, and rename it Rome Total War or something. I have also heard that some of you may experience problems running the mod. If that is the case then try right clicking AUC_Launcher.bat and selecting "Run as Administrator".
  • For Steam users, just launch Rome Total War - Alexander as normal =)

Update History:

Credits:

  • Lusted (For creating Terrae Expugnandae, the mod which started this whole venture)
  • DVK, Tone and the Roma Surrectum II team (Thanks lads for the terrain, graphics overhaul and new settlement/port models)
  • DimeBagHo and the XGM team (Unit skins)
  • RedFox (Unit Skins)
  • Tony83, Ahowl11 and the RTR team (Unit skins)
  • Ferres (Roman skins)
  • Davide.Cool (Battlemap water textures, watchtowers, and new Greco-Roman walls)
  • Lt1956 and the SPQR team (Unit skins)
  • Kylan271 (For advice and feedback regarding early bugfixes!
  • The Europa Barbarorum Team (Sabaean units/unit skins)
  • Alin (For his help with permissions)
  • Lanjane (for his UI cards)
  • Julius Caesar Salad (For the fix/installation tip with Steam)

Feedback is greatly appreciated; with your feedback I can release better updates that fix any bugs or problems. PM me if you have any questions or problems with the mod!

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Ab Urbe Condita V4

Ab Urbe Condita V4

Full Version 7 comments

- V4: Final Version (This is the final version of AUC; changes include the following): * Most remaining bugs and crashes fixed * Filling in the "blanks...

Ab Urbe Condita (v2)

Ab Urbe Condita (v2)

Full Version 2 comments

Full mod (v2) Changes: - A severely LONG list of changes have been made: * It now runs on Alexander.exe; this was necessary in order to incorporate the...

Comments  (0 - 10 of 106)
Almughavars
Almughavars

Nice mod and congrats about the game! But i have a question. Which are the factions available on the list? thanks!

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Red64
Red64

An amazing mod.
Steam Installation:
1.Download any of the full Versions

2.After the download is finish open the "zip file" inside of it open the AUC folder and extract the files into you game folder: Steam\steamapps\common\Rome Total War Gold

3.Lastly in the "Zip file" and extract AUC_Launcher.bat into the game folder:
Steam\steamapps\common\Rome Total War Gold

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omarelhassemi
omarelhassemi

Dear Gentlemen ,
I have downloaded the V4 and I have some inquires :
1-Does it only work for Alexander
2- If not how to install it , taking into your good selves consideration that I am using direct installation (CD)

Thanks in advance for any advice in this regard.

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BonaparteCZ
BonaparteCZ

I hav problem with descr_model_battle.txt.Can you help me?

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rixardcerbero7
rixardcerbero7

what problem do you have?

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BagaturKhan
BagaturKhan

Very interesting mod project, I must say.

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Diddly_Feelerino Creator
Diddly_Feelerino

Allright lads; sorry for the necro-ing but I may have fixed the battle CTD. No promises yet but I've fought a good bit into my Pontus campaign and had no crashes yet, not a single one ;)

I'll test Greece next; if it works I'll fire V3 up within the next week or so!

Reply Good karma+2 votes
Guest
Guest

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tog34
tog34

can you help people who have steam versions man like come on we cant play it!!!! and it looks like a good mod what a shame

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Diddly_Feelerino Creator
Diddly_Feelerino

- for those of you that use Steam, extract the downloaded files to your RTW Alexander folder (normally this would be C:\Program Files\Steam\steamapps\common\RTW Alexander). Furthermore, Steam users should then do the following:
- right click on Rome Total War - Alexander in your Steam library, and select 'Properties' from the menu.
- under Properties, go to the first tab, 'General'. At the bottom is a box that you can select to set launch options for the game.
- copy this and paste it there; "-mod:terrae_expugnandae -nm -show_err -movie_cam -enable_editor -noalexander". Make sure there is a space before the dash (-)!!
- the game should load with the mod from Steam. No need to click the bat file anymore.

Make absolutely sure you know where your installation folder is before you extract it mate. Also make sure you've edited the Alx.exe.

If you've done both of the above let me know, and I'll see what I can do.

Reply Good karma+1 vote
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