New Vegas just got a whole lot bigger. Adds 114 intense locations to the wasteland filled with enemies and loot. They vary from small Gas Stations to huge maze-like sewers and derelict factories. Adds several days of new gameplay possibilities. A massive new linked Underground complex awaits filled with quests, NPCs with dialogue, vendors and some of the toughest enemies you will encounter anywhere in the game. Also adds many modified weapons, armors and items to the game with enhanced stats to help and hinder you throughout. Dead Money revamp has also been made and updated.

Report abuse AWOP v5.01
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Jul 4th, 2013
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A World of Pain main ESM Plus a selection of Patches for modifying various aspects of AWOP. In the optional files, the version of Dead Money in this is outdated.


2x Abandoned Legion Camp Shacks.
Abandoned Gas Station
Abandoned Goodsprings Shack
Ant Caves
Bonnie Springs Sewer
Canyon Station
Clark Field Reservoir
Collapsed Underpass
Cottonwood Cove Bunker
Devil's Gullet Cave
Drainage Chamber
Emergency Railyard Station
Fiend Hideout
Fiend House
Firetooth Caverns
Frankie's Guns & Ammo
Freeside Bank
Freeside Thug Hangout
Greenblood Caves
Goodsprings Player House
Goodsprings Sewer
Hopewell Apartments
Infested NCR Bunker
Ivanpah Maintenance Tunnels
Jean Sky Diving Bomb Shelter
Junction 15 Station
Nipton Road Gas Station
Nipton Sewer
Novac Collapsed Tunnels
Pit Stop Bomb Shelter
Primm Sewer
Quarry Junction Break Room
Radiological Research Facility
Reimann Bunker
Reimann Cave
Redoubt 007
Redoubt 016b
Redoubt 0291a
Redoubt 03S4
Redoubt 04RR5
Redoubt 055Va
Redoubt 06AF14
Redoubt 07GV18c
Riddler's Toys & Games
Samson Rock Crushing Plant
Searchlight Bomb Shelter
Searchlight Sewer
Spring Mount Underground Station
Spring Mount Visitors Centre
Summer Springs Boarding House
Sunnytime Cigarettes HQ
The Immortal's Shack
Toxic Caves
Underground Facility Barracks
Underground Weapon Research Facility
Vault 21 Hydroponics
Vault 40
Vault 41
Vault-Tec Office
Viper's Lair
Xander Bay Storage
Xander Bay Labs


2x Abandoned Underground Houses
2x Abandoned Nightstalker Den Houses
4x Single Used Underground Apartments
Abandoned Ghost Town Home
Abandoned Grocer
Abandoned Workshop
Boulder Sewer
Dead Man's Pass
Commander Scowell's Quarters
Fabrie's Shack
Freetech Broadcast Building
Ghost Town
Headbangerz Turf
Hershey's Bar
Lakelurk Nest
Lost Legion Camp
Market Trooper Barracks
Military HQ
Nightstalker Den
Power Station A
Power Station B
Residential Trooper Barracks
Skeleton Crew's Apartments
Tech Raider Mini-Vault
Tech Raider Barracks
The Abyss
The Arena
The Radshack
Trapper's Pass
Trapper's Shack
Underground Access West
Underground Apartment Block
Underground Armory
Underground Bar
Underground Diner
Underground Communal House
Underground East Sector
Underground Incomplete Sector
Underground Market
Underground Reactor Sector B
Underground Residential
Underground School
Unused Mini-Vault Home
Used Mini-Vault Home
Worker's Barracks
Zed's Caverns


7 main quests
5 new map-markered and defended campsites.
Hundreds of new wasteland NPCs
Over 40 NPCs with unique dialogue
2 Vendor trade Quests
Lots of new Vendors, Repairmen and a Doctor.
Improved modified versions of most vanilla weaponry and some armor.
The chance to lead a team of up to 8 troops into battle (including a

*The Underpass Experience*

Optional Starter Box for use with difficult mods.


Possible bug when resetting this MOD with 4D storage active. Only reported once
and I've never seen it myself but if you find you get stuck with too much
carryweight (and no active storage) use this console command to deduct the
relevant amount from your carryweight:

player.forceav carryweight -325

or whatever the extra total carryweight is (250/75 etc..).


Changes to the exterior wasteland have been kept to an absolute minimum, mostly
to avoid conflicts but also to avoid heavily changing the exterior navmesh
which can be very awkward at times. As a result conflicts should be minimal.
Goodsprings has been changed slightly so anything that alters certain
Goodsprings interiors will conflict. The same with certain Stations, shacks
etc... I don't think it will crash any games if you play with both mods running
but you will only end up in the overriding mods interior.

AWOP has been designed to be the base of a much larger project that I will never have the time to complete. To fill out the AWOP experience I would highly recommend the following mods which do a lot of the work I cannot better that I would have done:

IWS (Increased Wasteland Spawns): Loads more enemies and lots of options.

VVV (Very Voracious Vermin): Like MMM if not much better.

Monster Mod: Loads of new very cool and tough monsters.

Hardened aka Harder Than You: Makes most enemies (especially creatures) much tougher with unique attacks.

My Radio (Myradio):
Allows you to play your own MP3s through a new radio station. A good way to play Roach's tracks until AWOP has it's own station.

More Gunz:
Book of Earache:
Classic Fallout Weapons:
Ahzteks Weapon Overhaul:
Stalker Weapon Pack
Patches in progress for all these weapon mods.

Preview Image
AWOP v5.01
Post comment Comments
TheUnbeholden Author
TheUnbeholden Jul 8 2013, 8:38pm says:

If anyone is looking for a disc in the Nightstalker Den I'm pretty sure that there is not one in there and that is indicating (or should be) deeper Underground to a Tech Raider owned Mini-Vault Home which branches off from the Underground Eastern Sector. (It's behind a load of books, not easy to spot).

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Released May 10, 2011
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